ISBN: 9780470597187 - game invaders: the theory and understanding of computer games (19 resultados)

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  • Idioma: Inglés

    Editorial: Wiley & Sons, Incorporated, John, 2012

    0470597186 / 9780470597187

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    Librería: Better World Books, Mishawaka, IN, Estados Unidos de AmericaBetter World Books

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    Condición: Usado - Bueno

    EUR 65,43

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    Cantidad disponible: 1 disponible

    Condición: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

  • Idioma: Inglés

    Editorial: Wiley-IEEE Computer Society Pr, 2012

    0470597186 / 9780470597187

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: Nuevo

    EUR 66,53

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    Cantidad disponible: Más de 20 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: John Wiley and Sons Inc, US, 2012

    0470597186 / 9780470597187

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    Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA

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    Condición: Nuevo

    EUR 69,66

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    Cantidad disponible: Más de 20 disponibles

    Paperback. Condición: New. Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis-offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: . Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design . Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling . Tasks and solutions for readers wishing to practice techniques introduced in the book . A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.…

  • Idioma: Inglés

    Editorial: Wiley-IEEE Computer Society Pr, 2012

    0470597186 / 9780470597187

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: Usado - Como Nuevo

    EUR 68,55

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    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Wiley-IEEE Computer Society Pr, 2012

    0470597186 / 9780470597187

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    Librería: Phatpocket Limited, Waltham Abbey, HERTS, Reino UnidoPhatpocket Limited

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    Condición: Usado - Aceptable

    EUR 60,01

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    Cantidad disponible: 1 disponible

    Condición: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.…

  • Idioma: Inglés

    Editorial: Wiley-IEEE Computer Society Pr, 2012

    0470597186 / 9780470597187

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    Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books

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    Condición: Nuevo

    EUR 73,78

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    Condición: New.

  • Idioma: Inglés

    Editorial: Wiley-IEEE Computer Society Pr, 2012

    0470597186 / 9780470597187

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    Condición: Nuevo

    EUR 63,59

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    Condición: New.

  • Idioma: Inglés

    Editorial: Wiley-Ieee Computer Society Pr, 2012

    0470597186 / 9780470597187

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    Librería: Anybook.com, Lincoln, Reino UnidoAnybook.com

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    Condición: Usado - Aceptable

    EUR 69,52

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    Cantidad disponible: 1 disponible

    Condición: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,500grams, ISBN:9780470597187.

  • Idioma: Inglés

    Editorial: Wiley-IEEE Computer Society Pr, 2012

    0470597186 / 9780470597187

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    Condición: Usado - Como Nuevo

    EUR 70,91

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    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: IEEE Computer Society, 2010

    0470597186 / 9780470597187

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    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

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    Condición: Nuevo

    EUR 90,48

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    Cantidad disponible: 2 disponibles

    Paperback. Condición: Brand New. 1st edition. 230 pages. 9.11x6.10x0.54 inches. In Stock.

  • Idioma: Inglés

    Editorial: John Wiley & Sons, 2012

    0470597186 / 9780470597187

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    Librería: moluna, Greven, Alemaniamoluna

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    Condición: Nuevo

    EUR 70,63

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    Kartoniert / Broschiert. Condición: New. CLIVE FENCOTT, PhD, is a freelance writer and researcher in new media. For many years, he taught and researched the theory of computer games at Teesside University in the UK. He also worked in the games industry. Dr. Fencott has authored over fifty publicat.

  • Idioma: Inglés

    Editorial: John Wiley & Sons Jul 2012, 2012

    0470597186 / 9780470597187

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    Condición: Nuevo

    EUR 95,85

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    Cantidad disponible: 2 disponibles

    Taschenbuch. Condición: Neu. Neuware - Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis-offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: - Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design - Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling - Tasks and solutions for readers wishing to practice techniques introduced in the book - A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media. …

  • Idioma: Inglés

    Editorial: John Wiley and Sons Inc, US, 2012

    0470597186 / 9780470597187

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    Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK

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    Condición: Nuevo

    EUR 66,75

    Envío por EUR 77,68 
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    Paperback. Condición: New. Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis-offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: . Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design . Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling . Tasks and solutions for readers wishing to practice techniques introduced in the book . A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.…

  • Idioma: Inglés

    Editorial: Wiley-IEEE Computer Society Pr 2012-06, 2012

    0470597186 / 9780470597187

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    Librería: Chiron Media, Wallingford, Reino UnidoChiron Media

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    Condición: Nuevo

    EUR 60,55

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    Cantidad disponible: 20 disponibles

    PF. Condición: New. This item is printed on demand. Brand new book, sourced directly from publisher. Dispatch time is 6-7 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

  • Idioma: Inglés

    Editorial: Wiley, 2012

    0470597186 / 9780470597187

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    Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK

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    Condición: Nuevo

    EUR 64,98

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    PAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Idioma: Inglés

    Editorial: John Wiley & Sons Inc, 2012

    0470597186 / 9780470597187

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    Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE

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    Condición: Nuevo

    EUR 74,70

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    Paperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

  • Idioma: Inglés

    Editorial: John Wiley & Sons Inc, New York, 2012

    0470597186 / 9780470597187

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    Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail

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    EUR 70,16

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    Paperback. Condición: new. Paperback. Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysisoffering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling Tasks and solutions for readers wishing to practice techniques introduced in the book A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media. * Introduces a practical critical method for analyzing existing games and designing future games. * Encourages a depth of thinking about games that can help a young designer stand out from the crowd. * Pays close attention to several games outside of the mainstream. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. …

  • Idioma: Inglés

    Editorial: John Wiley & Sons, 2012

    0470597186 / 9780470597187

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    Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books

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    Condición: Nuevo

    EUR 111,19

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    Cantidad disponible: 4 disponibles

    Condición: New. Print on Demand pp. 230.

  • Idioma: Inglés

    Editorial: John Wiley & Sons, 2012

    0470597186 / 9780470597187

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    Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios

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    Condición: Nuevo

    EUR 112,63

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    Condición: New. PRINT ON DEMAND pp. 230.