Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 40,57
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Librería: HPB-Red, Dallas, TX, Estados Unidos de America
EUR 50,06
Cantidad disponible: 1 disponibles
Añadir al carritohardcover. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Librería: Goodbooks Company, Springdale, AR, Estados Unidos de America
EUR 49,70
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: good. Has a sturdy binding with some shelf wear. May have some markings or highlighting. Used copies may not include access codes or Cd's. Slight bending may be present.
Librería: Goodwill of Silicon Valley, SAN JOSE, CA, Estados Unidos de America
EUR 53,63
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: good. Supports Goodwill of Silicon Valley job training programs. The cover and pages are in Good condition! Any other included accessories are also in Good condition showing use. Use can include some highlighting and writing, page and cover creases as well as other types visible wear.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 55,82
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New.
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
Original o primera edición
EUR 58,19
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. Ray tracing is also a fundamental algorithm used for architecture applications, visualization, sound simulation, deep learning, and more.Ray Tracing Gems II is written by industry experts with a particular focus on ray tracing, and it offers a practical means to master the new capabilities of current and future GPUs with the latest graphics APIs.What You'll Learn:The latest ray tracing techniques for developing real-time applications in multiple domainsCase studies from developers and studios who have shipped products that use real-time ray tracing.Guidance, advice and best practices for renderingapplications with various GPU-based ray tracing APIs (DirectX Raytracing, Vulkan Ray Tracing)High performance graphics for 3D graphics, virtual reality, animation, and moreWho This Book Is For:Game and graphics developers who are looking to leverage the latest hardware and software tools for real-time rendering and ray tracing to enhance their applications across a variety of disciplines. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
EUR 59,97
Cantidad disponible: 1 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
EUR 49,01
Cantidad disponible: 2 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 59,71
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
EUR 65,34
Cantidad disponible: 6 disponibles
Añadir al carritoCondición: NEW.
EUR 42,89
Cantidad disponible: 5 disponibles
Añadir al carritoCondición: new.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 49,00
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New.
Librería: Chiron Media, Wallingford, Reino Unido
EUR 50,10
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: New.
Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Original o primera edición
EUR 60,23
Cantidad disponible: 2 disponibles
Añadir al carritoCondición: New. 2021. 1st ed. Paperback. . . . . .
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 56,39
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 63,32
Cantidad disponible: 2 disponibles
Añadir al carritoCondición: New. In.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 53,65
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. 914 pages. 9.25x6.10x1.50 inches. In Stock.
Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 74,81
Cantidad disponible: 2 disponibles
Añadir al carritoCondición: New. 2021. 1st ed. Paperback. . . . . . Books ship from the US and Ireland.
EUR 38,15
Cantidad disponible: 5 disponibles
Añadir al carritoCondición: new.
EUR 44,97
Cantidad disponible: 2 disponibles
Añadir al carritoCondición: NEW.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 99,21
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. 1st ed. edition NO-PA16APR2015-KAP.
Idioma: Inglés
Publicado por Springer, Berlin|NVIDIA|Apress, 2021
ISBN 10: 1484271874 ISBN 13: 9781484271872
Librería: moluna, Greven, Alemania
EUR 57,84
Cantidad disponible: 2 disponibles
Añadir al carritoKartoniert / Broschiert. Condición: New. This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense .
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 108,81
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. 1st ed. edition NO-PA16APR2015-KAP.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 60,97
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware - This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. Ray tracing is also a fundamental algorithm used for architecture applications, visualization, sound simulation, deep learning, and more.Ray Tracing Gems II is written by industry experts with a particular focus on ray tracing, and it offers a practical means to master the new capabilities of current and future GPUs with the latest graphics APIs.What You'll Learn:The latest ray tracing techniques for developing real-time applications in multiple domainsCase studies from developers and studios who have shipped products that use real-time ray tracing.Guidance, advice and best practices for rendering applications with various GPU-based ray tracing APIs (DirectX Raytracing, Vulkan Ray Tracing)High performance graphics for 3D graphics, virtual reality, animation, and moreWho This Book Is For:Game and graphics developers who are looking to leverage the latest hardware and software tools for real-time rendering and ray tracing to enhance their applications across a variety of disciplines.
Librería: AussieBookSeller, Truganina, VIC, Australia
Original o primera edición
EUR 102,64
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. Ray tracing is also a fundamental algorithm used for architecture applications, visualization, sound simulation, deep learning, and more.Ray Tracing Gems II is written by industry experts with a particular focus on ray tracing, and it offers a practical means to master the new capabilities of current and future GPUs with the latest graphics APIs.What You'll Learn:The latest ray tracing techniques for developing real-time applications in multiple domainsCase studies from developers and studios who have shipped products that use real-time ray tracing.Guidance, advice and best practices for renderingapplications with various GPU-based ray tracing APIs (DirectX Raytracing, Vulkan Ray Tracing)High performance graphics for 3D graphics, virtual reality, animation, and moreWho This Book Is For:Game and graphics developers who are looking to leverage the latest hardware and software tools for real-time rendering and ray tracing to enhance their applications across a variety of disciplines. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Librería: preigu, Osnabrück, Alemania
EUR 65,00
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Ray Tracing Gems II | Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX | Adam Marrs (u. a.) | Taschenbuch | lvi | Englisch | 2021 | APress | EAN 9781484271872 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Librería: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 50,23
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: new. Questo è un articolo print on demand.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 94,39
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. Print on Demand.
Idioma: Inglés
Publicado por Springer, Berlin|NVIDIA|Apress, 2021
ISBN 10: 148427184X ISBN 13: 9781484271841
Librería: moluna, Greven, Alemania
EUR 57,59
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense .
Librería: Majestic Books, Hounslow, Reino Unido
EUR 100,00
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. Print on Demand.