Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing, 2019
ISBN 10: 6200287082 ISBN 13: 9786200287083
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 42,81
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Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing, 2019
ISBN 10: 6200287082 ISBN 13: 9786200287083
Librería: Revaluation Books, Exeter, Reino Unido
EUR 45,70
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Brand New. 68 pages. 8.66x5.91x0.16 inches. In Stock.
Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing, 2019
ISBN 10: 6200287082 ISBN 13: 9786200287083
Librería: preigu, Osnabrück, Alemania
EUR 23,25
Cantidad disponible: 5 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Development of a Computer-Based Ludo Game | Step-By-Step Approach | Uchechukwu Arinze | Taschenbuch | 68 S. | Englisch | 2019 | LAP LAMBERT Academic Publishing | EAN 9786200287083 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu.
Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing, 2019
ISBN 10: 6200287082 ISBN 13: 9786200287083
Librería: Majestic Books, Hounslow, Reino Unido
EUR 40,05
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. Print on Demand.
Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing Aug 2019, 2019
ISBN 10: 6200287082 ISBN 13: 9786200287083
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 24,90
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This Book 'Development of Computer-Based Ludo Game Software: Step-By-Step Approach' is a six chapter book, written in simple, clear and concise language. It is an attempt to provide a systematic approach to game development for budding game programmers as well as experts in game development. It provides an in-depth, focused and broad view of computer game development using state-of-the-art techniques like object-oriented programming (OOP) software development paradigm, Unified Modeling Language (UML) diagramming and sound Software Engineering design principles to achieve the objective of computerizing Ludo game. The author hopes that after using this book, the reader's view will radically change the complexity about computer game. 68 pp. Englisch.
Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing, 2019
ISBN 10: 6200287082 ISBN 13: 9786200287083
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 40,37
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. PRINT ON DEMAND.
Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing, 2019
ISBN 10: 6200287082 ISBN 13: 9786200287083
Librería: moluna, Greven, Alemania
EUR 23,07
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Autor/Autorin: Arinze UchechukwuUche holds B.Sc (Hons.). and M.Sc in Computer Science. He is currently a Ph.D candidate in Computer Science at the University of Nigeria, Nsukka researching on developing adaptive hybrid models for congestion contro.
Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing Aug 2019, 2019
ISBN 10: 6200287082 ISBN 13: 9786200287083
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 24,90
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This Book 'Development of Computer-Based Ludo Game Software: Step-By-Step Approach' is a six chapter book, written in simple, clear and concise language. It is an attempt to provide a systematic approach to game development for budding game programmers as well as experts in game development. It provides an in-depth, focused and broad view of computer game development using state-of-the-art techniques like object-oriented programming (OOP) software development paradigm, Unified Modeling Language (UML) diagramming and sound Software Engineering design principles to achieve the objective of computerizing Ludo game. The author hopes that after using this book, the reader's view will radically change the complexity about computer game.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 68 pp. Englisch.
Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing, 2019
ISBN 10: 6200287082 ISBN 13: 9786200287083
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 27,04
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This Book 'Development of Computer-Based Ludo Game Software: Step-By-Step Approach' is a six chapter book, written in simple, clear and concise language. It is an attempt to provide a systematic approach to game development for budding game programmers as well as experts in game development. It provides an in-depth, focused and broad view of computer game development using state-of-the-art techniques like object-oriented programming (OOP) software development paradigm, Unified Modeling Language (UML) diagramming and sound Software Engineering design principles to achieve the objective of computerizing Ludo game. The author hopes that after using this book, the reader's view will radically change the complexity about computer game.