Idioma: Inglés
Publicado por MD - Duke University Press, 2025
ISBN 10: 1478032642 ISBN 13: 9781478032649
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
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Idioma: Inglés
Publicado por Duke University Press, US, 2025
ISBN 10: 1478032642 ISBN 13: 9781478032649
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 31,40
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Añadir al carritoPaperback. Condición: New. Settler colonial studies and Indigenous studies are often assumed to be the same intellectual project. In Indigenomicon, Jodi A. Byrd examines the differences between the two fields by bringing video game studies and Indigenous studies into conversation with Black studies, queer studies, and Indigenous feminist critique. Byrd theorizes "the image of the law of the Indigenous" as structuring dispossession in games including Assassin's Creed, Animal Crossing, BioShock Infinite, and Demon Souls. They demonstrate how games and play might reveal histories of slavery, genocide, and theft of Indigenous lands even as their structures obscure Indigenous spatial and embodied practices that prioritize relationships with land, water, plants, and spirits. With ground and relationality defined as key concepts, Byrd centers Indigenous visions of dystopias to reveal how game spaces encode settler structures of governance even as the design of games might yet provide vital modes of resistance to Indigenous erasure.
Idioma: Inglés
Publicado por Duke University Press 11/11/2025, 2025
ISBN 10: 1478032642 ISBN 13: 9781478032649
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Idioma: Inglés
Publicado por Duke University Press, US, 2025
ISBN 10: 1478032642 ISBN 13: 9781478032649
Librería: Rarewaves USA, OSWEGO, IL, Estados Unidos de America
EUR 38,04
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Añadir al carritoPaperback. Condición: New. Settler colonial studies and Indigenous studies are often assumed to be the same intellectual project. In Indigenomicon, Jodi A. Byrd examines the differences between the two fields by bringing video game studies and Indigenous studies into conversation with Black studies, queer studies, and Indigenous feminist critique. Byrd theorizes "the image of the law of the Indigenous" as structuring dispossession in games including Assassin's Creed, Animal Crossing, BioShock Infinite, and Demon Souls. They demonstrate how games and play might reveal histories of slavery, genocide, and theft of Indigenous lands even as their structures obscure Indigenous spatial and embodied practices that prioritize relationships with land, water, plants, and spirits. With ground and relationality defined as key concepts, Byrd centers Indigenous visions of dystopias to reveal how game spaces encode settler structures of governance even as the design of games might yet provide vital modes of resistance to Indigenous erasure.
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Idioma: Inglés
Publicado por Duke University Press, US, 2025
ISBN 10: 1478032642 ISBN 13: 9781478032649
Librería: Rarewaves USA United, OSWEGO, IL, Estados Unidos de America
EUR 40,01
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Añadir al carritoPaperback. Condición: New. Settler colonial studies and Indigenous studies are often assumed to be the same intellectual project. In Indigenomicon, Jodi A. Byrd examines the differences between the two fields by bringing video game studies and Indigenous studies into conversation with Black studies, queer studies, and Indigenous feminist critique. Byrd theorizes "the image of the law of the Indigenous" as structuring dispossession in games including Assassin's Creed, Animal Crossing, BioShock Infinite, and Demon Souls. They demonstrate how games and play might reveal histories of slavery, genocide, and theft of Indigenous lands even as their structures obscure Indigenous spatial and embodied practices that prioritize relationships with land, water, plants, and spirits. With ground and relationality defined as key concepts, Byrd centers Indigenous visions of dystopias to reveal how game spaces encode settler structures of governance even as the design of games might yet provide vital modes of resistance to Indigenous erasure.
Idioma: Inglés
Publicado por Duke University Press, North Carolina, 2025
ISBN 10: 1478032642 ISBN 13: 9781478032649
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 58,41
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Añadir al carritoPaperback. Condición: new. Paperback. Settler colonial studies and Indigenous studies are often assumed to be the same intellectual project. In Indigenomicon, Jodi A. Byrd examines the differences between the two fields by bringing video game studies and Indigenous studies into conversation with Black studies, queer studies, and Indigenous feminist critique. Byrd theorizes the image of the law of the Indigenous as structuring dispossession in games including Assassins Creed, Animal Crossing, BioShock Infinite, and Demon Souls. They demonstrate how games and play might reveal histories of slavery, genocide, and theft of Indigenous lands even as their structures obscure Indigenous spatial and embodied practices that prioritize relationships with land, water, plants, and spirits. With ground and relationality defined as key concepts, Byrd centers Indigenous visions of dystopias to reveal how game spaces encode settler structures of governance even as the design of games might yet provide vital modes of resistance to Indigenous erasure. Byrd examines the differences between settler colonial studies and Indigenous studies by bringing video game studies and Indigenous studies into conversation with Black studies, queer studies, and Indigenous feminist critique. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Librería: preigu, Osnabrück, Alemania
EUR 27,65
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Añadir al carritoTaschenbuch. Condición: Neu. Indigenomicon | American Indians, Video Games, and the Structures of Dispossession | Jodi A. Byrd | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2025 | Duke University Press | EAN 9781478032649 | Verantwortliche Person für die EU: Mare Nostrum Group B.V., Doelen 72, 4831 GR BREDA, NIEDERLANDE, gpsr[at]mare-nostrum[dot]co[dot]uk | Anbieter: preigu.
Idioma: Inglés
Publicado por Duke University Press, US, 2025
ISBN 10: 1478032642 ISBN 13: 9781478032649
Librería: Rarewaves.com UK, London, Reino Unido
EUR 27,22
Cantidad disponible: 20 disponibles
Añadir al carritoPaperback. Condición: New. Settler colonial studies and Indigenous studies are often assumed to be the same intellectual project. In Indigenomicon, Jodi A. Byrd examines the differences between the two fields by bringing video game studies and Indigenous studies into conversation with Black studies, queer studies, and Indigenous feminist critique. Byrd theorizes "the image of the law of the Indigenous" as structuring dispossession in games including Assassin's Creed, Animal Crossing, BioShock Infinite, and Demon Souls. They demonstrate how games and play might reveal histories of slavery, genocide, and theft of Indigenous lands even as their structures obscure Indigenous spatial and embodied practices that prioritize relationships with land, water, plants, and spirits. With ground and relationality defined as key concepts, Byrd centers Indigenous visions of dystopias to reveal how game spaces encode settler structures of governance even as the design of games might yet provide vital modes of resistance to Indigenous erasure.
Idioma: Inglés
Publicado por Duke University Press, North Carolina, 2025
ISBN 10: 1478032642 ISBN 13: 9781478032649
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 37,24
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Añadir al carritoPaperback. Condición: new. Paperback. Settler colonial studies and Indigenous studies are often assumed to be the same intellectual project. In Indigenomicon, Jodi A. Byrd examines the differences between the two fields by bringing video game studies and Indigenous studies into conversation with Black studies, queer studies, and Indigenous feminist critique. Byrd theorizes the image of the law of the Indigenous as structuring dispossession in games including Assassins Creed, Animal Crossing, BioShock Infinite, and Demon Souls. They demonstrate how games and play might reveal histories of slavery, genocide, and theft of Indigenous lands even as their structures obscure Indigenous spatial and embodied practices that prioritize relationships with land, water, plants, and spirits. With ground and relationality defined as key concepts, Byrd centers Indigenous visions of dystopias to reveal how game spaces encode settler structures of governance even as the design of games might yet provide vital modes of resistance to Indigenous erasure. Jodi A. Byrd examines the differences between settler colonial studies and Indigenous studies by bringing video game studies into conversation with Black studies, queer studies, and Indigenous feminist critique. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 28,10
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Añadir al carritoPaperback. Condición: Brand New. 312 pages. 9.00x6.00x9.00 inches. In Stock. This item is printed on demand.
Idioma: Inglés
Publicado por Duke University Press Nov 2025, 2025
ISBN 10: 1478032642 ISBN 13: 9781478032649
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 27,82
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Settler colonial studies and Indigenous studies are often assumed to be the same intellectual project. In Indigenomicon, Jodi A. Byrd examines the differences between the two fields by bringing video game studies and Indigenous studies into conversation with Black studies, queer studies, and Indigenous feminist critique. Byrd theorizes 'the image of the law of the Indigenous' as structuring dispossession in games including Assassin's Creed, Animal Crossing, BioShock Infinite, and Demon Souls. They demonstrate how games and play might reveal histories of slavery, genocide, and theft of Indigenous lands even as their structures obscure Indigenous spatial and embodied practices that prioritize relationships with land, water, plants, and spirits. With ground and relationality defined as key concepts, Byrd centers Indigenous visions of dystopias to reveal how game spaces encode settler structures of governance even as the design of games might yet provide vital modes of resistance to Indigenous erasure. 318 pp. Englisch.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 45,88
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Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 43,35
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Idioma: Inglés
Publicado por Duke University Press, North Carolina, 2025
ISBN 10: 1478032642 ISBN 13: 9781478032649
Librería: CitiRetail, Stevenage, Reino Unido
EUR 43,45
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Settler colonial studies and Indigenous studies are often assumed to be the same intellectual project. In Indigenomicon, Jodi A. Byrd examines the differences between the two fields by bringing video game studies and Indigenous studies into conversation with Black studies, queer studies, and Indigenous feminist critique. Byrd theorizes the image of the law of the Indigenous as structuring dispossession in games including Assassins Creed, Animal Crossing, BioShock Infinite, and Demon Souls. They demonstrate how games and play might reveal histories of slavery, genocide, and theft of Indigenous lands even as their structures obscure Indigenous spatial and embodied practices that prioritize relationships with land, water, plants, and spirits. With ground and relationality defined as key concepts, Byrd centers Indigenous visions of dystopias to reveal how game spaces encode settler structures of governance even as the design of games might yet provide vital modes of resistance to Indigenous erasure. Jodi A. Byrd examines the differences between settler colonial studies and Indigenous studies by bringing video game studies into conversation with Black studies, queer studies, and Indigenous feminist critique. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 33,52
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Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Settler colonial studies and Indigenous studies are often assumed to be the same intellectual project. In Indigenomicon, Jodi A. Byrd examines the differences between the two fields by bringing video game studies and Indigenous studies into conversation with Black studies, queer studies, and Indigenous feminist critique. Byrd theorizes 'the image of the law of the Indigenous' as structuring dispossession in games including Assassin's Creed, Animal Crossing, BioShock Infinite, and Demon Souls. They demonstrate how games and play might reveal histories of slavery, genocide, and theft of Indigenous lands even as their structures obscure Indigenous spatial and embodied practices that prioritize relationships with land, water, plants, and spirits. With ground and relationality defined as key concepts, Byrd centers Indigenous visions of dystopias to reveal how game spaces encode settler structures of governance even as the design of games might yet provide vital modes of resistance to Indigenous erasure.
Librería: moluna, Greven, Alemania
EUR 48,31
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