Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: Books From California, Simi Valley, CA, Estados Unidos de America
EUR 19,99
Cantidad disponible: 1 disponibles
Añadir al carritopaperback. Condición: Good.
Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: The Maryland Book Bank, Baltimore, MD, Estados Unidos de America
EUR 20,60
Cantidad disponible: 1 disponibles
Añadir al carritopaperback. Condición: Very Good. Reprint. Used - Very Good.
Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 34,00
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Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 36,35
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Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Cambridge University Press 11/1/2018, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 36,37
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback or Softback. Condición: New. Understanding Video Game Music. Book.
Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 36,62
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Idioma: Inglés
Publicado por Cambridge University Press, GB, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: Rarewaves USA, OSWEGO, IL, Estados Unidos de America
EUR 42,40
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.
Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: Majestic Books, Hounslow, Reino Unido
EUR 36,50
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New. pp. 264.
Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 40,85
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New. pp. 264 Reprint edition NO-PA16APR2015-KAP.
Idioma: Inglés
Publicado por Cambridge University Press, GB, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 48,37
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Añadir al carritoPaperback. Condición: New. Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.
Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 37,11
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New. pp. 264.
Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 35,86
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Añadir al carritoCondición: New. In.
Idioma: Inglés
Publicado por Cambridge University Press 2018-10, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: Chiron Media, Wallingford, Reino Unido
EUR 32,05
Cantidad disponible: 10 disponibles
Añadir al carritoPF. Condición: New.
Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 35,00
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Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 42,10
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Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 38,95
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 52,21
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Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: Revaluation Books, Exeter, Reino Unido
EUR 49,86
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. reprint edition. 248 pages. 9.50x7.50x0.75 inches. In Stock.
Idioma: Inglés
Publicado por Cambridge University Press, GB, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: Rarewaves USA United, OSWEGO, IL, Estados Unidos de America
EUR 44,36
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.
Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 50,75
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - Music is a central component of video games. This book provides methods and concepts for understanding how game music works.
Idioma: Inglés
Publicado por Cambridge University Press, GB, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: Rarewaves.com UK, London, Reino Unido
EUR 44,77
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.
Idioma: Inglés
Publicado por Cambridge University Press, Cambridge, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 41,72
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing. Music is central to the experience of interacting with video games. In this book, Tim Summers explores the functions of music in video games, offers new insights into well-loved game music and provides a wide array of new tools and concepts for its analysis. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: Revaluation Books, Exeter, Reino Unido
EUR 30,00
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Brand New. reprint edition. 248 pages. 9.50x7.50x0.75 inches. In Stock. This item is printed on demand.
Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 35,64
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Idioma: Inglés
Publicado por Cambridge University Press, Cambridge, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: CitiRetail, Stevenage, Reino Unido
EUR 40,48
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing. Music is central to the experience of interacting with video games. In this book, Tim Summers explores the functions of music in video games, offers new insights into well-loved game music and provides a wide array of new tools and concepts for its analysis. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Idioma: Inglés
Publicado por Cambridge University Press, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: moluna, Greven, Alemania
EUR 36,28
Cantidad disponible: Más de 20 disponibles
Añadir al carritoKartoniert / Broschiert. Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Music is central to the experience of interacting with video games. In this book, Tim Summers explores the functions of music in video games, offers new insights into well-loved game music and provides a wide array of new tools and concepts for its analysis.
Idioma: Inglés
Publicado por Cambridge University Press, Cambridge, 2018
ISBN 10: 1108413420 ISBN 13: 9781108413428
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 60,40
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing. Music is central to the experience of interacting with video games. In this book, Tim Summers explores the functions of music in video games, offers new insights into well-loved game music and provides a wide array of new tools and concepts for its analysis. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.