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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 188,89
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EUR 201,34
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Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 215,99
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 205,72
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Librería: Biblios, Frankfurt am main, HESSE, Alemania
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EUR 202,03
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Añadir al carritoCondición: New. Vaughn W. M. Watson is an Associate Professor of English Education in the Department of Teacher Education at Michigan State University.Jin Kyeong Jung is an Assistant Professor in Language, Diversity, and Literacy.
Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 243,91
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Librería: Revaluation Books, Exeter, Reino Unido
EUR 272,37
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Añadir al carritoHardcover. Condición: Brand New. 142 pages. 9.00x6.00x9.24 inches. In Stock.
Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 308,23
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Idioma: Inglés
Publicado por Taylor & Francis Ltd Apr 2026, 2026
ISBN 10: 1041116810 ISBN 13: 9781041116813
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 282,35
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Añadir al carritoBuch. Condición: Neu. Neuware - In this book, literacy, language, and educational researchers, teacher educators, and educators offer novel conceptualizations theorizing (game)play as a teaching practice and research approach.
Idioma: Inglés
Publicado por Taylor & Francis Ltd, London, 2026
ISBN 10: 1041116810 ISBN 13: 9781041116813
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 157,05
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Añadir al carritoHardcover. Condición: new. Hardcover. In this book, literacy, language, and educational researchers, teacher educators, and educators offer novel conceptualizations theorizing (game)play as a teaching practice and research approach.The contributors of the book, known as the (Game)play Collaborative, define (game)play with gaming as a communicative social practice extending the interplay of literacy and learning, and possibilities of critical authoring, making, reading, and (re)writing intersectional embodied identities; and play as evoking and affirming pleasure and joy while necessarily envisioning, (re)imagining, and extending raced, ethnic, gendered, linguistic, and cultural identities within and beyond varied transbordered contexts and physical and digital geographies of homes, communities, and (in)formal educational spaces. The book explores different iterations of (game)play in connection with literacy across cultures and communities. In doing so, it generates new understandings of the interplay of literacy and language teaching and research and the intersectional identities of children and youth rendered more visible through (game)play with families, peers, community members, and educators.This is a great resource for educators, researchers, teacher educators, and graduate students in the fields of language and literacy education, educational technology and game studies, media literacy education, and multicultural education. In this book, literacy, language, and educational researchers, teacher educators, and educators offer conceptualizations theorizing (game)play as a teaching and research practice. This is a great resource for educators and academics of language, literacy, educational technology, game studies, media literacy, and multicultural education. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Idioma: Inglés
Publicado por Taylor & Francis Ltd, London, 2026
ISBN 10: 1041116810 ISBN 13: 9781041116813
Librería: CitiRetail, Stevenage, Reino Unido
EUR 154,85
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Añadir al carritoHardcover. Condición: new. Hardcover. In this book, literacy, language, and educational researchers, teacher educators, and educators offer novel conceptualizations theorizing (game)play as a teaching practice and research approach.The contributors of the book, known as the (Game)play Collaborative, define (game)play with gaming as a communicative social practice extending the interplay of literacy and learning, and possibilities of critical authoring, making, reading, and (re)writing intersectional embodied identities; and play as evoking and affirming pleasure and joy while necessarily envisioning, (re)imagining, and extending raced, ethnic, gendered, linguistic, and cultural identities within and beyond varied transbordered contexts and physical and digital geographies of homes, communities, and (in)formal educational spaces. The book explores different iterations of (game)play in connection with literacy across cultures and communities. In doing so, it generates new understandings of the interplay of literacy and language teaching and research and the intersectional identities of children and youth rendered more visible through (game)play with families, peers, community members, and educators.This is a great resource for educators, researchers, teacher educators, and graduate students in the fields of language and literacy education, educational technology and game studies, media literacy education, and multicultural education. In this book, literacy, language, and educational researchers, teacher educators, and educators offer conceptualizations theorizing (game)play as a teaching and research practice. This is a great resource for educators and academics of language, literacy, educational technology, game studies, media literacy, and multicultural education. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 222,29
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Añadir al carritoHRD. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
EUR 228,59
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Añadir al carritoHRD. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Idioma: Inglés
Publicado por Taylor & Francis Ltd, London, 2026
ISBN 10: 1041116810 ISBN 13: 9781041116813
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 292,84
Cantidad disponible: 1 disponibles
Añadir al carritoHardcover. Condición: new. Hardcover. In this book, literacy, language, and educational researchers, teacher educators, and educators offer novel conceptualizations theorizing (game)play as a teaching practice and research approach.The contributors of the book, known as the (Game)play Collaborative, define (game)play with gaming as a communicative social practice extending the interplay of literacy and learning, and possibilities of critical authoring, making, reading, and (re)writing intersectional embodied identities; and play as evoking and affirming pleasure and joy while necessarily envisioning, (re)imagining, and extending raced, ethnic, gendered, linguistic, and cultural identities within and beyond varied transbordered contexts and physical and digital geographies of homes, communities, and (in)formal educational spaces. The book explores different iterations of (game)play in connection with literacy across cultures and communities. In doing so, it generates new understandings of the interplay of literacy and language teaching and research and the intersectional identities of children and youth rendered more visible through (game)play with families, peers, community members, and educators.This is a great resource for educators, researchers, teacher educators, and graduate students in the fields of language and literacy education, educational technology and game studies, media literacy education, and multicultural education. In this book, literacy, language, and educational researchers, teacher educators, and educators offer conceptualizations theorizing (game)play as a teaching and research practice. This is a great resource for educators and academics of language, literacy, educational technology, game studies, media literacy, and multicultural education. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.