9781041116813 - gameplay as teaching practice in literacy education (18 resultados)

Gameplay As Teaching Practice in Literacy Education
Watson, Vaughn W. M. (EDT); Jung, Jin Kyeong (EDT); Kwon, Jungmin (EDT); Curiel, Lucía Cárdenas (EDT); Marciano, Joanne E. (EDT)
- Tapa dura
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 211,70
Envío por EUR 2,32Se envía dentro de Estados Unidos de AmericaCantidad disponible: 10 disponibles
Condición: New.

- Tapa dura
Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books
Contactar con el vendedorVendedor de 4 estrellasCondición: Nuevo
EUR 214,09
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New.

Gameplay As Teaching Practice in Literacy Education
Watson, Vaughn W. M. (EDT); Jung, Jin Kyeong (EDT); Kwon, Jungmin (EDT); Curiel, Lucía Cárdenas (EDT); Marciano, Joanne E. (EDT)
- Tapa dura
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Como Nuevo
EUR 216,38
Envío por EUR 2,32Se envía dentro de Estados Unidos de AmericaCantidad disponible: 10 disponibles
Condición: As New. Unread book in perfect condition.

- Tapa dura
Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 225,52
Envío por EUR 4,88Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
HRD. Condición: New. New Book. Shipped from UK. Established seller since 2000.

Gameplay As Teaching Practice in Literacy Education
Watson, Vaughn W. M. (EDT); Jung, Jin Kyeong (EDT); Kwon, Jungmin (EDT); Curiel, Lucía Cárdenas (EDT); Marciano, Joanne E. (EDT)
- Tapa dura
Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Como Nuevo
EUR 215,27
Envío por EUR 17,60Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 10 disponibles
Condición: As New. Unread book in perfect condition.

- Tapa dura
Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books
Contactar con el vendedorVendedor de 4 estrellasCondición: Nuevo
EUR 227,00
Envío por EUR 7,63Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 3 disponibles
Condición: New.

Gameplay As Teaching Practice in Literacy Education
Watson, Vaughn W. M. (EDT); Jung, Jin Kyeong (EDT); Kwon, Jungmin (EDT); Curiel, Lucía Cárdenas (EDT); Marciano, Joanne E. (EDT)
- Tapa dura
Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 216,56
Envío por EUR 17,60Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 10 disponibles
Condición: New.

- Tapa dura
Librería: Books Puddle, New York, NY, Estados Unidos de AmericaBooks Puddle
Contactar con el vendedorVendedor de 4 estrellasCondición: Nuevo
EUR 240,05
Envío por EUR 3,50Se envía dentro de Estados Unidos de AmericaCantidad disponible: 3 disponibles
Condición: New.

- Tapa dura
Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 243,91
Envío por EUR 9,50Se envía de Irlanda a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New.

- Tapa dura
Librería: moluna, Greven, Alemaniamoluna
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 206,88
Envío por EUR 48,99Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New. Vaughn W. M. Watson is an Associate Professor of English Education in the Department of Teacher Education at Michigan State University.Jin Kyeong Jung is an Assistant Professor in Language, Diversity, and Literacy.

- Tapa dura
Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios
Contactar con el vendedorVendedor de 4 estrellasCondición: Nuevo
EUR 252,60
Envío por EUR 9,95Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 3 disponibles
Condición: New.

- Tapa dura
Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 277,66
Envío por EUR 11,73Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 2 disponibles
Hardcover. Condición: Brand New. 142 pages. 9.00x6.00x9.24 inches. In Stock.

- Tapa dura
Librería: Kennys Bookstore, Olney, MD, Estados Unidos de AmericaKennys Bookstore
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 313,84
Envío por EUR 9,21Se envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New.

- Tapa dura
Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 286,00
Envío por EUR 61,82Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 2 disponibles
Buch. Condición: Neu. Neuware - In this book, literacy, language, and educational researchers, teacher educators, and educators offer novel conceptualizations theorizing (game)play as a teaching practice and research approach.The contributors of the book, known as the (Game)play Collaborative, define (game)play with 'gaming' as…a communicative social practice extending the interplay of literacy and learning, and possibilities of critical authoring, making, reading, and (re)writing intersectional embodied identities; and 'play' as evoking and affirming pleasure and joy while necessarily envisioning, (re)imagining, and extending raced, ethnic, gendered, linguistic, and cultural identities within and beyond varied transbordered contexts and physical and digital geographies of homes, communities, and (in)formal educational spaces. The book explores different iterations of (game)play in connection with literacy across cultures and communities. In doing so, it generates new understandings of the interplay of literacy and language teaching and research and the intersectional identities of children and youth rendered more visible through (game)play with families, peers, community members, and educators.This is a great resource for educators, researchers, teacher educators, and graduate students in the fields of language and literacy education, educational technology and game studies, media literacy education, and multicultural education.

- Tapa dura
- Impresión bajo demanda
Librería: Basi6 International, Irving, TX, Estados Unidos de AmericaBasi6 International
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 141,12
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: Brand New. New. US edition. Print on demand title. Delivery takes 20-25 days. Excellent Customer Service.

- Tapa dura
- Impresión bajo demanda
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 167,55
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponibles
Hardcover. Condición: new. Hardcover. In this book, literacy, language, and educational researchers, teacher educators, and educators offer novel conceptualizations theorizing (game)play as a teaching practice and research approach.The contributors of the book, known as the (Game)play Collaborative, define (game)play with gaming… as a communicative social practice extending the interplay of literacy and learning, and possibilities of critical authoring, making, reading, and (re)writing intersectional embodied identities; and play as evoking and affirming pleasure and joy while necessarily envisioning, (re)imagining, and extending raced, ethnic, gendered, linguistic, and cultural identities within and beyond varied transbordered contexts and physical and digital geographies of homes, communities, and (in)formal educational spaces. The book explores different iterations of (game)play in connection with literacy across cultures and communities. In doing so, it generates new understandings of the interplay of literacy and language teaching and research and the intersectional identities of children and youth rendered more visible through (game)play with families, peers, community members, and educators.This is a great resource for educators, researchers, teacher educators, and graduate students in the fields of language and literacy education, educational technology and game studies, media literacy education, and multicultural education. In this book, literacy, language, and educational researchers, teacher educators, and educators offer conceptualizations theorizing (game)play as a teaching and research practice. This is a great resource for educators and academics of language, literacy, educational technology, game studies, media literacy, and multicultural education. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

- Tapa dura
- Impresión bajo demanda
Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 172,81
Envío por EUR 43,41Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponibles
Hardcover. Condición: new. Hardcover. In this book, literacy, language, and educational researchers, teacher educators, and educators offer novel conceptualizations theorizing (game)play as a teaching practice and research approach.The contributors of the book, known as the (Game)play Collaborative, define (game)play with gaming… as a communicative social practice extending the interplay of literacy and learning, and possibilities of critical authoring, making, reading, and (re)writing intersectional embodied identities; and play as evoking and affirming pleasure and joy while necessarily envisioning, (re)imagining, and extending raced, ethnic, gendered, linguistic, and cultural identities within and beyond varied transbordered contexts and physical and digital geographies of homes, communities, and (in)formal educational spaces. The book explores different iterations of (game)play in connection with literacy across cultures and communities. In doing so, it generates new understandings of the interplay of literacy and language teaching and research and the intersectional identities of children and youth rendered more visible through (game)play with families, peers, community members, and educators.This is a great resource for educators, researchers, teacher educators, and graduate students in the fields of language and literacy education, educational technology and game studies, media literacy education, and multicultural education. In this book, literacy, language, and educational researchers, teacher educators, and educators offer conceptualizations theorizing (game)play as a teaching and research practice. This is a great resource for educators and academics of language, literacy, educational technology, game studies, media literacy, and multicultural education. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

- Tapa dura
- Impresión bajo demanda
Librería: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 292,57
Envío por EUR 32,45Se envía de Australia a Estados Unidos de AmericaCantidad disponible: 1 disponibles
Hardcover. Condición: new. Hardcover. In this book, literacy, language, and educational researchers, teacher educators, and educators offer novel conceptualizations theorizing (game)play as a teaching practice and research approach.The contributors of the book, known as the (Game)play Collaborative, define (game)play with gaming… as a communicative social practice extending the interplay of literacy and learning, and possibilities of critical authoring, making, reading, and (re)writing intersectional embodied identities; and play as evoking and affirming pleasure and joy while necessarily envisioning, (re)imagining, and extending raced, ethnic, gendered, linguistic, and cultural identities within and beyond varied transbordered contexts and physical and digital geographies of homes, communities, and (in)formal educational spaces. The book explores different iterations of (game)play in connection with literacy across cultures and communities. In doing so, it generates new understandings of the interplay of literacy and language teaching and research and the intersectional identities of children and youth rendered more visible through (game)play with families, peers, community members, and educators.This is a great resource for educators, researchers, teacher educators, and graduate students in the fields of language and literacy education, educational technology and game studies, media literacy education, and multicultural education. In this book, literacy, language, and educational researchers, teacher educators, and educators offer conceptualizations theorizing (game)play as a teaching and research practice. This is a great resource for educators and academics of language, literacy, educational technology, game studies, media literacy, and multicultural education. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.