Gameplay as Teaching Practice in Literacy Education. Este artículo no está disponible.
Idioma: inglés
Editorial: Taylor and Francis, 2026
- Tapa dura
- Nuevo

Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de AmericaPBShop.store US
Vendedor de IberLibro desde 7 de abril de 2005
Condición: Nuevo
EUR 261,43
Descripción del artículo del vendedor
New Book. Shipped from UK. Established seller since 2000.
N° de ref. del artículo L2-9781041116813
- Título
- Gameplay as Teaching Practice in Literacy Education
- Editorial
- Taylor and Francis
- Año de publicación
- 2026
- Estado
- New
- Encuadernación
- HRD
- Idioma
- inglés
- ISBN 10
- 1041116810
- ISBN 13
- 9781041116813
- Peso del artículo
- 420 gramos
In this book, literacy, language, and educational researchers, teacher educators, and educators offer novel conceptualizations theorizing (game)play as a teaching practice and research approach.
The contributors of the book, known as the (Game)play Collaborative, define (game)play with “gaming” as a communicative social practice extending the interplay of literacy and learning, and possibilities of critical authoring, making, reading, and (re)writing intersectional embodied identities; and “play” as evoking and affirming pleasure and joy while necessarily envisioning, (re)imagining, and extending raced, ethnic, gendered, linguistic, and cultural identities within and beyond varied transbordered contexts and physical and digital geographies of homes, communities, and (in)formal educational spaces. The book explores different iterations of (game)play in connection with literacy across cultures and communities. In doing so, it generates new understandings of the interplay of literacy and language teaching and research and the intersectional identities of children and youth rendered more visible through (game)play with families, peers, community members, and educators.
This is a great resource for educators, researchers, teacher educators, and graduate students in the fields of language and literacy education, educational technology and game studies, media literacy education, and multicultural education.
“Sinopsis” puede pertenecer a otra edición de este título.
Acerca del autor
Vaughn W. M. Watson is an Associate Professor of English Education in the Department of Teacher Education at Michigan State University.
Jin Kyeong Jung is an Assistant Professor in Language, Diversity, and Literacy Studies at Texas Tech University.
Jungmin Kwon is an Associate Professor of Language and Literacy in the Department of Teacher Education at Michigan State University.
Lucía Cárdenas Curiel is an Associate Professor of Bi/Multilingual Education in the Department of Teacher Education at Michigan State University.
Joanne E. Marciano is an Associate Professor of English Education in the Department of Teacher Education at Michigan State University.
“Acerca de” puede pertenecer a otra edición de este título.