ISBN: 9781032936611 - the games that computers (and humans) play: a non-technical introduction to artificial intelligence (chapman & hall/crc artificial intelligence and robotics series) (20 resultados)

Idioma: Inglés
Editorial: Chapman and Hall/CRC, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 176,61
Envío por EUR 2,37Se envía dentro de Estados Unidos de AmericaCantidad disponible: 10 disponibles
Condición: New.

Idioma: Inglés
Editorial: Chapman and Hall/CRC, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Como Nuevo
EUR 184,85
Envío por EUR 2,37Se envía dentro de Estados Unidos de AmericaCantidad disponible: 10 disponibles
Condición: As New. Unread book in perfect condition.

Idioma: Inglés
Editorial: Chapman and Hall/CRC, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 183,68
Envío por EUR 17,98Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 10 disponibles
Condición: New.

Idioma: Inglés
Editorial: Chapman and Hall/CRC, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books
Contactar con el vendedorVendedor de 4 estrellasCondición: Nuevo
EUR 195,53
Envío por EUR 7,79Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 3 disponibles
Condición: New.

Idioma: Inglés
Editorial: Chapman and Hall/CRC, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Como Nuevo
EUR 186,19
Envío por EUR 17,98Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 10 disponibles
Condición: As New. Unread book in perfect condition.

Idioma: Inglés
Editorial: Chapman and Hall/CRC, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
Librería: Books Puddle, Woodside, NY, Estados Unidos de AmericaBooks Puddle
Contactar con el vendedorVendedor de 4 estrellasCondición: Nuevo
EUR 209,07
Envío por EUR 3,58Se envía dentro de Estados Unidos de AmericaCantidad disponible: 3 disponibles
Condición: New.

Idioma: Inglés
Editorial: Chapman and Hall/CRC, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 221,76
Envío por EUR 2,69Se envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New.

Idioma: Inglés
Editorial: Chapman and Hall/CRC, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios
Contactar con el vendedorVendedor de 4 estrellasCondición: Nuevo
EUR 218,39
Envío por EUR 9,95Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 3 disponibles
Condición: New.

Idioma: Inglés
Editorial: Taylor & Francis Ltd, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 223,22
Envío por EUR 18,88Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponible
Hardback. Condición: New. New copy - Usually dispatched within 4 working days.

Idioma: Inglés
Editorial: Taylor and Francis Ltd, GB, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 268,36
Gastos de envío gratisSe envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Hardback. Condición: New. The Games that Computers (and Humans) Play is a non-technical introduction to AI using games to illustrate the concepts, written by an internationally known researcher in Artificial Intelligence.Games and puzzles (one-person games) are a microcosm of the real world. In this book, they are used to illustrate the underlying technologies behind popular commercial AI products. The secrets of the computer's successes are revealed, and they are often counterintuitive. Many of the methods used sound silly and no human would ever mimic the computer's approach, yet it is hard to argue with success. With your new-found understanding of how AI enables computers to achieve superhuman performance at games, the book gives the reader intuitive insight into how this transformative technology is going to revolutionize our world.With easily understandable descriptions, this book is an ideal introduction for the non-scientist and anyone interested in how games have shaped the history and development of Artificial Intelligence.…

Idioma: Inglés
Editorial: Chapman & Hall, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 274,98
Envío por EUR 14,98Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 2 disponibles
Hardcover. Condición: Brand New. 320 pages. 10.00x7.00x10.24 inches. In Stock.

Idioma: Inglés
Editorial: Taylor and Francis Ltd, GB, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 261,62
Envío por EUR 77,90Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Hardback. Condición: New. The Games that Computers (and Humans) Play is a non-technical introduction to AI using games to illustrate the concepts, written by an internationally known researcher in Artificial Intelligence.Games and puzzles (one-person games) are a microcosm of the real world. In this book, they are used to illustrate the underlying technologies behind popular commercial AI products. The secrets of the computer's successes are revealed, and they are often counterintuitive. Many of the methods used sound silly and no human would ever mimic the computer's approach, yet it is hard to argue with success. With your new-found understanding of how AI enables computers to achieve superhuman performance at games, the book gives the reader intuitive insight into how this transformative technology is going to revolutionize our world.With easily understandable descriptions, this book is an ideal introduction for the non-scientist and anyone interested in how games have shaped the history and development of Artificial Intelligence.…

Idioma: Inglés
Editorial: Taylor & Francis Ltd, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
- Impresión bajo demanda
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 133,49
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Hardcover. Condición: new. Hardcover. The Games that Computers (and Humans) Play is a non-technical introduction to AI using games to illustrate the concepts, written by an internationally known researcher in Artificial Intelligence.Games and puzzles (one-person games) are a microcosm of the real world. In this book, they are used to illustrate the underlying technologies behind popular commercial AI products. The secrets of the computers successes are revealed, and they are often counterintuitive. Many of the methods used sound silly and no human would ever mimic the computers approach, yet it is hard to argue with success. With your new-found understanding of how AI enables computers to achieve superhuman performance at games, the book gives the reader intuitive insight into how this transformative technology is going to revolutionize our world.With easily understandable descriptions, this book is an ideal introduction for the non-scientist and anyone interested in how games have shaped the history and development of Artificial Intelligence. The Games that Computers (and Humans) Play is a non-technical introduction to AI using games to illustrate the concepts, written by an internationally known researcher in Artificial Intelligence. This book is an ideal introduction for the non-scientist and anyone interested in how games have shaped Artificial Intelligence. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

Idioma: Inglés
Editorial: Taylor & Francis Ltd, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
- Impresión bajo demanda
Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 129,61
Envío por EUR 44,34Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponible
Hardcover. Condición: new. Hardcover. The Games that Computers (and Humans) Play is a non-technical introduction to AI using games to illustrate the concepts, written by an internationally known researcher in Artificial Intelligence.Games and puzzles (one-person games) are a microcosm of the real world. In this book, they are used to illustrate the underlying technologies behind popular commercial AI products. The secrets of the computers successes are revealed, and they are often counterintuitive. Many of the methods used sound silly and no human would ever mimic the computers approach, yet it is hard to argue with success. With your new-found understanding of how AI enables computers to achieve superhuman performance at games, the book gives the reader intuitive insight into how this transformative technology is going to revolutionize our world.With easily understandable descriptions, this book is an ideal introduction for the non-scientist and anyone interested in how games have shaped the history and development of Artificial Intelligence. The Games that Computers (and Humans) Play is a non-technical introduction to AI using games to illustrate the concepts, written by an internationally known researcher in Artificial Intelligence. This book is an ideal introduction for the non-scientist and anyone interested in how games have shaped Artificial Intelligence. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

Idioma: Inglés
Editorial: Taylor & Francis Ltd, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
- Impresión bajo demanda
Librería: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 185,92
Envío por EUR 33,19Se envía de Australia a Estados Unidos de AmericaCantidad disponible: 1 disponible
Hardcover. Condición: new. Hardcover. The Games that Computers (and Humans) Play is a non-technical introduction to AI using games to illustrate the concepts, written by an internationally known researcher in Artificial Intelligence.Games and puzzles (one-person games) are a microcosm of the real world. In this book, they are used to illustrate the underlying technologies behind popular commercial AI products. The secrets of the computers successes are revealed, and they are often counterintuitive. Many of the methods used sound silly and no human would ever mimic the computers approach, yet it is hard to argue with success. With your new-found understanding of how AI enables computers to achieve superhuman performance at games, the book gives the reader intuitive insight into how this transformative technology is going to revolutionize our world.With easily understandable descriptions, this book is an ideal introduction for the non-scientist and anyone interested in how games have shaped the history and development of Artificial Intelligence. The Games that Computers (and Humans) Play is a non-technical introduction to AI using games to illustrate the concepts, written by an internationally known researcher in Artificial Intelligence. This book is an ideal introduction for the non-scientist and anyone interested in how games have shaped Artificial Intelligence. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

Idioma: Inglés
Editorial: CRC Press, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
- Impresión bajo demanda
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de AmericaPBShop.store US
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 225,62
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
HRD. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

Idioma: Inglés
Editorial: CRC Press, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
- Impresión bajo demanda
Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 216,89
Envío por EUR 7,04Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
HRD. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

Games that Computers (and Humans) Play
Jonathan Schaeffer (University of Alberta Computing Science, Alberta, Canada)
Idioma: Inglés
Editorial: CRC Press, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
- Impresión bajo demanda
Librería: moluna, Greven, Alemaniamoluna
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 213,94
Envío por EUR 48,99Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Jonathan Schaeffer is an internationally known researcher in artificial intelligence and a distinguished University Professor of Computing Science, University of Alberta. He is Fellow of the Association for the Advancement of Artificial Intelligen.…

The Games that Computers (and Humans) Play : A Non-Technical Introduction to Artificial Intelligence
Idioma: Inglés
Editorial: Chapman And Hall/CRC, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
- Impresión bajo demanda
Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 239,23
Envío por EUR 35,00Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 2 disponibles
Buch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - The Games that Computers (and Humans) Play is a non-technical introduction to AI using games to illustrate the concepts, written by an internationally known researcher in Artificial Intelligence.Games and puzzles (one-person games) are a microcosm of the real world. In this book, they are used to illustrate the underlying technologies behind popular commercial AI products. The secrets of the computer's successes are revealed, and they are often counterintuitive. Many of the methods used sound silly and no human would ever mimic the computer's approach, yet it is hard to argue with success. With your new-found understanding of how AI enables computers to achieve superhuman performance at games, the book gives the reader intuitive insight into how this transformative technology is going to revolutionize our world.With easily understandable descriptions, this book is an ideal introduction for the non-scientist and anyone interested in how games have shaped the history and development of Artificial Intelligence.…

The Games that Computers (and Humans) Play | A Non-Technical Introduction to Artificial Intelligence
Idioma: Inglés
Editorial: Chapman and Hall/CRC, 2026
Serie: Libro 48 de 48 - Chapman & Hall/CRC Artificial Intelligence and Robotics
- Tapa dura
- Impresión bajo demanda
Librería: preigu, Osnabrück, Alemaniapreigu
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 222,00
Envío por EUR 70,00Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 5 disponibles
Buch. Condición: Neu. The Games that Computers (and Humans) Play | A Non-Technical Introduction to Artificial Intelligence | Jonathan Schaeffer | Buch | Einband - fest (Hardcover) | Englisch | 2026 | Chapman and Hall/CRC | EAN 9781032936611 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand. …