Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Goodwill of Silicon Valley, SAN JOSE, CA, Estados Unidos de America
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Añadir al carritoCondición: good. Supports Goodwill of Silicon Valley job training programs. The cover and pages are in Good condition! Any other included accessories are also in Good condition showing use. Use can include some highlighting and writing, page and cover creases as well as other types visible wear.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 29,92
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Añadir al carritoPaperback. Condición: Fine.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 29,92
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Añadir al carritoPaperback. Condición: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 44,98
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Idioma: Inglés
Publicado por Pearson Education (US), Boston, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 47,32
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Añadir al carritoPaperback. Condición: new. Paperback. C++ remains the key language at many leading game development studios. Since its used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhavs game programming courses at USC, its fun, easy, practical, hands-on, and complete. Step by step, youll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. Youll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Idioma: Inglés
Publicado por Addison-Wesley Professional 4/7/2018, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 47,94
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback or Softback. Condición: New. Game Programming in C++: Creating 3D Games. Book.
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
EUR 48,91
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Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 47,49
Cantidad disponible: 2 disponibles
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Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 43,53
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Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Speedyhen LLC, Hialeah, FL, Estados Unidos de America
EUR 53,69
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Idioma: Inglés
Publicado por Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Rarewaves USA, OSWEGO, IL, Estados Unidos de America
EUR 54,40
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Brit Books, Milton Keynes, Reino Unido
EUR 40,83
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Used; Good. ***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 48,08
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Añadir al carritoCondición: New. 2018. Paperback. . . . . .
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 43,52
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Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Chiron Media, Wallingford, Reino Unido
EUR 42,77
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Añadir al carritopaperback. Condición: New.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 47,42
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Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Ubiquity Trade, Miami, FL, Estados Unidos de America
EUR 59,18
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Añadir al carritoCondición: New. Brand new! Please provide a physical shipping address.
Idioma: Inglés
Publicado por Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 64,73
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 48,83
Cantidad disponible: 2 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Russell Books, Victoria, BC, Canada
Original o primera edición
EUR 49,70
Cantidad disponible: 6 disponibles
Añadir al carritoPaperback. Condición: New. 1st Edition. Special order direct from the distributor.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 58,77
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New. 2018. Paperback. . . . . . Books ship from the US and Ireland.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Revaluation Books, Exeter, Reino Unido
EUR 69,20
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. 400 pages. 9.25x7.25x1.25 inches. In Stock.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Speedyhen, Hertfordshire, Reino Unido
EUR 39,09
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: NEW.
Idioma: Inglés
Publicado por Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Rarewaves USA United, OSWEGO, IL, Estados Unidos de America
EUR 56,49
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Idioma: Inglés
Publicado por ADDISON WESLEY PUB CO INC, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: moluna, Greven, Alemania
EUR 50,50
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New. Über den AutorSanjay Madhav is a senior lecturer at the University of Southern California, where he teaches several programming and video game programming courses. He has taught at USC since 2008. Prior to joining USC, Sanjay worked.
Idioma: Inglés
Publicado por Pearson Education (US), Boston, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 82,53
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. C++ remains the key language at many leading game development studios. Since its used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhavs game programming courses at USC, its fun, easy, practical, hands-on, and complete. Step by step, youll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. Youll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Idioma: Inglés
Publicado por Pearson Education Mär 2018, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 51,39
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware - Program 3D Games in C++: The #1 Language at Top Game Studios WorldwideC++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete.Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know.
Librería: preigu, Osnabrück, Alemania
EUR 56,85
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Game Programming in C++ | Creating 3D Games | Sanjay Madhav | Taschenbuch | Kartoniert / Broschiert | Englisch | 2018 | Pearson Education | EAN 9780134597201 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.
Idioma: Inglés
Publicado por Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Rarewaves.com UK, London, Reino Unido
EUR 60,40
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Revaluation Books, Exeter, Reino Unido
EUR 52,84
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Brand New. 400 pages. 9.25x7.25x1.25 inches. In Stock. This item is printed on demand.