Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: clickgoodwillbooks, Indianapolis, IN, Estados Unidos de America
EUR 20,19
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Añadir al carritoCondición: acceptable. Used - Acceptable: All pages and the cover are intact, but shrink wrap, dust covers, or boxed set case may be missing. Pages may include limited notes, highlighting, or minor water damage but the text is readable. Item may be missing bundled media.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 30,28
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Añadir al carritoPaperback. Condición: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 45,55
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Idioma: Inglés
Publicado por Pearson Education (US), Boston, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 47,94
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. C++ remains the key language at many leading game development studios. Since its used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhavs game programming courses at USC, its fun, easy, practical, hands-on, and complete. Step by step, youll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. Youll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: medimops, Berlin, Alemania
EUR 36,53
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Añadir al carritoCondición: good. Befriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present.
Idioma: Inglés
Publicado por Addison-Wesley Professional 4/7/2018, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 48,84
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback or Softback. Condición: New. Game Programming in C++: Creating 3D Games. Book.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 49,52
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Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 50,93
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Idioma: Inglés
Publicado por Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Rarewaves USA, OSWEGO, IL, Estados Unidos de America
EUR 55,42
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Brit Books, Milton Keynes, Reino Unido
EUR 41,35
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Used; Good. ***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Ubiquity Trade, Miami, FL, Estados Unidos de America
EUR 60,29
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Brand new! Please provide a physical shipping address.
Idioma: Inglés
Publicado por Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 67,29
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Russell Books, Victoria, BC, Canada
EUR 50,64
Cantidad disponible: 6 disponibles
Añadir al carritoPaperback. Condición: New. Special order direct from the distributor.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 57,88
Cantidad disponible: 2 disponibles
Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 59,01
Cantidad disponible: 2 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Revaluation Books, Exeter, Reino Unido
EUR 69,94
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. 400 pages. 9.25x7.25x1.25 inches. In Stock.
Idioma: Inglés
Publicado por ADDISON WESLEY PUB CO INC, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: moluna, Greven, Alemania
EUR 44,87
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Über den AutorSanjay Madhav is a senior lecturer at the University of Southern California, where he teaches several programming and video game programming courses. He has taught at USC since 2008. Prior to joining USC, Sanjay worked.
Idioma: Inglés
Publicado por Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Rarewaves USA United, OSWEGO, IL, Estados Unidos de America
EUR 57,89
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Idioma: Inglés
Publicado por Pearson Education (US), Boston, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 81,34
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. C++ remains the key language at many leading game development studios. Since its used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhavs game programming courses at USC, its fun, easy, practical, hands-on, and complete. Step by step, youll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. Youll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Idioma: Inglés
Publicado por Pearson Education Mär 2018, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 55,42
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware - Program 3D Games in C++: The #1 Language at Top Game Studios WorldwideC++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete.Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know.- Set up your C++ development tools quickly, and get started- Implement basic 2D graphics, game updates, vectors, and game physics- Build more intelligent games with widely used AI algorithms- Implement 3D graphics with OpenGL, shaders, matrices, and transformations- Integrate and mix audio, including 3D positional audio- Detect collisions of objects in a 3D environment- Efficiently respond to player input- Build user interfaces, including Head-Up Displays (HUDs)- Improve graphics quality with anisotropic filtering and deferred shading- Load and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring forand that's a proven route to success.
Idioma: Inglés
Publicado por Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Librería: Rarewaves.com UK, London, Reino Unido
EUR 62,40
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 79,96
Cantidad disponible: 4 disponibles
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Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 85,85
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. Print on Demand 1st edition.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 78,23
Cantidad disponible: 4 disponibles
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