Lw andreas (40 resultados)

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Librería: Ammareal, Morangis, FranciaAmmareal
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Excelente
EUR 3,99
Envío por EUR 16,50Se envía de Francia a Estados Unidos de AmericaCantidad disponible: 1 disponible
Softcover. Condición: Très bon. Ancien livre de bibliothèque. Edition 2012. Ammareal reverse jusqu'à 15% du prix net de cet article à des organisations caritatives. ENGLISH DESCRIPTION Book Condition: Used, Very good. Former library book. Edition 2012. Ammareal gives back up to 15% of this item's net price to charity organizations.…

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Librería: HPB-Red, Dallas, TX, Estados Unidos de AmericaHPB-Red
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Aceptable
EUR 24,25
Envío por EUR 3,34Se envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
paperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

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Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 32,15
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New.

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Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 32,15
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New.

- Tapa blanda
- Primera edición
Librería: Rarewaves USA, HEBRON, KY, Estados Unidos de AmericaRarewaves USA
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 38,83
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 8 disponibles
Paperback. Condición: New. 1st ed. Create compelling 2D games with Learn cocos2d Game Development with iOS 5. This book shows you how to use the powerful cocos2d game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. The ins and outs of the Kobold2D development environment for cocos2d and its preconfigured libraries, including cocos3d and Lua. Best of all, Learn cocos2d Game Development with iOS 5 will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the cocos2d game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS 5 SDK and OpenGL code. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author's improved cocos2d game engine (Kobold2D), and even helps you enhance your game's marketability on the App Store.…

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- Primera edición
Librería: Rarewaves USA, HEBRON, KY, Estados Unidos de AmericaRarewaves USA
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 39,01
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 8 disponibles
Paperback. Condición: New. 1st ed. Create compelling 2D games with Learn cocos2d 2: Game Development with iOS. This book shows you how to use the powerful new cocos2d, version 2 game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. The ins and outs of the Kobold2D development environment for cocos2d and its pre-configured libraries, including cocos3d and Lua. Best of all, this book will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the new cocos2d 2 game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS SDK and OpenGL code. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author's improved cocos2d game engine (Kobold2D), and even helps you enhance your game's marketability on the App Store. …

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- Primera edición
Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 49,84
Gastos de envío gratisSe envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 8 disponibles
Paperback. Condición: New. 1st ed. Create compelling 2D games with Learn cocos2d Game Development with iOS 5. This book shows you how to use the powerful cocos2d game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. The ins and outs of the Kobold2D development environment for cocos2d and its preconfigured libraries, including cocos3d and Lua. Best of all, Learn cocos2d Game Development with iOS 5 will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the cocos2d game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS 5 SDK and OpenGL code. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author's improved cocos2d game engine (Kobold2D), and even helps you enhance your game's marketability on the App Store.…

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- Primera edición
Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 50,24
Gastos de envío gratisSe envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 8 disponibles
Paperback. Condición: New. 1st ed. Create compelling 2D games with Learn cocos2d 2: Game Development with iOS. This book shows you how to use the powerful new cocos2d, version 2 game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. The ins and outs of the Kobold2D development environment for cocos2d and its pre-configured libraries, including cocos3d and Lua. Best of all, this book will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the new cocos2d 2 game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS SDK and OpenGL code. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author's improved cocos2d game engine (Kobold2D), and even helps you enhance your game's marketability on the App Store. …

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Librería: Ria Christie Collections, Uxbridge, Reino UnidoRia Christie Collections
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 49,64
Envío por EUR 17,68Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New. In English.

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Librería: Ria Christie Collections, Uxbridge, Reino UnidoRia Christie Collections
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 49,65
Envío por EUR 17,68Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New. In English.

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- Primera edición
Librería: Rarewaves USA United, HEBRON, KY, Estados Unidos de AmericaRarewaves USA United
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 40,49
Envío por EUR 44,59Se envía dentro de Estados Unidos de AmericaCantidad disponible: 8 disponibles
Paperback. Condición: New. 1st ed. Create compelling 2D games with Learn cocos2d Game Development with iOS 5. This book shows you how to use the powerful cocos2d game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. The ins and outs of the Kobold2D development environment for cocos2d and its preconfigured libraries, including cocos3d and Lua. Best of all, Learn cocos2d Game Development with iOS 5 will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the cocos2d game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS 5 SDK and OpenGL code. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author's improved cocos2d game engine (Kobold2D), and even helps you enhance your game's marketability on the App Store.…

- Tapa blanda
- Primera edición
Librería: Rarewaves USA United, HEBRON, KY, Estados Unidos de AmericaRarewaves USA United
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 40,68
Envío por EUR 44,59Se envía dentro de Estados Unidos de AmericaCantidad disponible: 8 disponibles
Paperback. Condición: New. 1st ed. Create compelling 2D games with Learn cocos2d 2: Game Development with iOS. This book shows you how to use the powerful new cocos2d, version 2 game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. The ins and outs of the Kobold2D development environment for cocos2d and its pre-configured libraries, including cocos3d and Lua. Best of all, this book will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the new cocos2d 2 game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS SDK and OpenGL code. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author's improved cocos2d game engine (Kobold2D), and even helps you enhance your game's marketability on the App Store. …

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- Primera edición
Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 47,61
Envío por EUR 76,93Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 8 disponibles
Paperback. Condición: New. 1st ed. Create compelling 2D games with Learn cocos2d Game Development with iOS 5. This book shows you how to use the powerful cocos2d game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. The ins and outs of the Kobold2D development environment for cocos2d and its preconfigured libraries, including cocos3d and Lua. Best of all, Learn cocos2d Game Development with iOS 5 will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the cocos2d game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS 5 SDK and OpenGL code. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author's improved cocos2d game engine (Kobold2D), and even helps you enhance your game's marketability on the App Store.…

- Tapa blanda
- Primera edición
Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 48,01
Envío por EUR 76,93Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 8 disponibles
Paperback. Condición: New. 1st ed. Create compelling 2D games with Learn cocos2d 2: Game Development with iOS. This book shows you how to use the powerful new cocos2d, version 2 game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. The ins and outs of the Kobold2D development environment for cocos2d and its pre-configured libraries, including cocos3d and Lua. Best of all, this book will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the new cocos2d 2 game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS SDK and OpenGL code. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author's improved cocos2d game engine (Kobold2D), and even helps you enhance your game's marketability on the App Store. …

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Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 45,45
Envío por EUR 15,19Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 2 disponibles
HRD. Condición: New. New Book. Shipped from UK. Established seller since 2000.

Forschungen zu Haus Horst in Gelsenkirchen
Haasis-Berner, Andreas; Peine, Hans-Werner; Röber, Ralph; Kneppe, Cornelia
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 59,96
Envío por EUR 2,35Se envía dentro de Estados Unidos de AmericaCantidad disponible: 2 disponibles
Condición: New.

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Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de AmericaPBShop.store US
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 63,28
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 2 disponibles
HRD. Condición: New. New Book. Shipped from UK. Established seller since 2000.

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Librería: Rheinberg-Buch Andreas Meier eK, Bergisch Gladbach, AlemaniaRheinberg-Buch Andreas Meier eK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 49,95
Envío por EUR 17,13Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 2 disponibles
Buch. Condición: Neu. Neuware -Haus Horst in Gelsenkirchen ist einer der ältesten und bedeutendsten Renaissancebauten Westfalens. Der Fassadendekor im Stil des niederländischen Manierismus lässt enge stilistische Bezüge in die Niederlande erkennen. Im Laufe der mehrere hundert Jahre währenden Geschichte war die Wohnstatt des Geschlechtes von der Horst im Emscherbruch aber etlichen Widrigkeiten ausgesetzt, angefangen bei wechselnden Herrschaftsinteressen bis hin zu mehrfachen Zerstörungen durch Brände, die in architektonischer Hinsicht jeweils einen völligen Neuanfang initiierten. Dank der archäologischen Untersuchungen dieses ungewöhnlichen Platzes bietet sich die einmalige Gelegenheit, die Entwicklung von einer Hofstelle aus dem 12. Jahrhundert über eine Motte und eine Wasserburg bis zu einem Renaissanceschloss nachzuvollziehen. Im ersten Band der fünfbändigen Reihe werden die Befunde und das Fundmaterial vorgestellt. 520 pp. Deutsch.…

Forschungen zu Haus Horst in Gelsenkirchen: Befunde und Fundmaterialien
Haasis-Berner, Andreas Andreas Haasis-Berner, Hans-Werner Peine, Ralph Rober, Cornelia Kneppe,
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Librería: Chiron Media, Wallingford, Reino UnidoChiron Media
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 44,58
Envío por EUR 23,66Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 2 disponibles
hardcover. Condición: New. Brand new book, sourced directly from publisher. Dispatch time is 9-10 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

UNTERWELTEN die andere Sicht der Dinge ; Ausstellungskatalog ; zur Ausstellung im LWL-Industriemuseum Ziegelei Lage vom 6. April bis zum 21. September 2014
[Hrsg.] Beaugrand, Andreas, LWL-Industriemuseum Ziegelei Lage u. a. -
- Tapa blanda
Librería: Butterfly Books GmbH & Co. KG, Herzebrock-Clarholz, AlemaniaButterfly Books GmbH & Co. KG
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Excelente
EUR 7,20
Envío por EUR 60,00Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 1 disponible
Taschenbuch oder Softcover. Condición: Sehr gut. 263 Seiten Zustand: SEHR GUTER Zustand! HC1-170-8/8-00124724 Sprache: Deutsch Gewicht in Gramm: 919.

UNTERWELTEN die andere Sicht der Dinge ; Ausstellungskatalog ; zur Ausstellung im LWL-Industriemuseum Ziegelei Lage vom 6. April bis zum 21. September 2014
[Hrsg.] Beaugrand, Andreas, LWL-Industriemuseum Ziegelei Lage u. a. -
- Tapa blanda
Librería: Butterfly Books GmbH & Co. KG, Herzebrock-Clarholz, AlemaniaButterfly Books GmbH & Co. KG
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Excelente
EUR 7,20
Envío por EUR 60,00Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 1 disponible
Taschenbuch oder Softcover. Condición: Sehr gut. 263 Seiten Zustand: SEHR GUTER Zustand! HC1-170-8/8-00124760 Sprache: Deutsch Gewicht in Gramm: 917.

UNTERWELTEN die andere Sicht der Dinge ; Ausstellungskatalog ; zur Ausstellung im LWL-Industriemuseum Ziegelei Lage vom 6. April bis zum 21. September 2014
[Hrsg.] Beaugrand, Andreas, LWL-Industriemuseum Ziegelei Lage u. a. -
- Tapa blanda
Librería: Butterfly Books GmbH & Co. KG, Herzebrock-Clarholz, AlemaniaButterfly Books GmbH & Co. KG
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Excelente
EUR 7,20
Envío por EUR 60,00Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 1 disponible
Taschenbuch oder Softcover. Condición: Sehr gut. 263 Seiten Zustand: SEHR GUTER Zustand! HC1-174-4/8-00105925 Sprache: Deutsch Gewicht in Gramm: 920.

UNTERWELTEN die andere Sicht der Dinge ; Ausstellungskatalog ; zur Ausstellung im LWL-Industriemuseum Ziegelei Lage vom 6. April bis zum 21. September 2014
[Hrsg.] Beaugrand, Andreas, LWL-Industriemuseum Ziegelei Lage u. a. -
- Tapa blanda
Librería: Butterfly Books GmbH & Co. KG, Herzebrock-Clarholz, AlemaniaButterfly Books GmbH & Co. KG
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Excelente
EUR 7,20
Envío por EUR 60,00Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 1 disponible
Taschenbuch oder Softcover. Condición: Sehr gut. 263 Seiten Zustand: SEHR GUTER Zustand! HC1-174-3/8-00106213 Sprache: Deutsch Gewicht in Gramm: 913.

UNTERWELTEN die andere Sicht der Dinge ; Ausstellungskatalog ; zur Ausstellung im LWL-Industriemuseum Ziegelei Lage vom 6. April bis zum 21. September 2014
[Hrsg.] Beaugrand, Andreas, LWL-Industriemuseum Ziegelei Lage u. a. -
- Tapa blanda
Librería: Butterfly Books GmbH & Co. KG, Herzebrock-Clarholz, AlemaniaButterfly Books GmbH & Co. KG
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Excelente
EUR 7,20
Envío por EUR 60,00Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 1 disponible
Taschenbuch oder Softcover. Condición: Sehr gut. 263 Seiten Zustand: SEHR GUTER Zustand! HC1-176-6/8-00106105 Sprache: Deutsch Gewicht in Gramm: 920.

UNTERWELTEN die andere Sicht der Dinge ; Ausstellungskatalog ; zur Ausstellung im LWL-Industriemuseum Ziegelei Lage vom 6. April bis zum 21. September 2014
[Hrsg.] Beaugrand, Andreas, LWL-Industriemuseum Ziegelei Lage u. a. -
- Tapa blanda
Librería: Butterfly Books GmbH & Co. KG, Herzebrock-Clarholz, AlemaniaButterfly Books GmbH & Co. KG
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Excelente
EUR 7,20
Envío por EUR 60,00Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 1 disponible
Taschenbuch oder Softcover. Condición: Sehr gut. 263 Seiten Zustand: SEHR GUTER Zustand! HC1-176-6/8-00105961 Sprache: Deutsch Gewicht in Gramm: 914.

Forschungen zu Haus Horst in Gelsenkirchen
Haasis-Berner, Andreas; Peine, Hans-Werner; Röber, Ralph; Kneppe, Cornelia
- Tapa dura
Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Como Nuevo
EUR 52,25
Envío por EUR 17,75Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 2 disponibles
Condición: As New. Unread book in perfect condition.

- Tapa dura
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, AlemaniaBuchWeltWeit Ludwig Meier e.K.
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 49,95
Envío por EUR 23,00Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 2 disponibles
Buch. Condición: Neu. Neuware -Haus Horst in Gelsenkirchen ist einer der ältesten und bedeutendsten Renaissancebauten Westfalens. Der Fassadendekor im Stil des niederländischen Manierismus lässt enge stilistische Bezüge in die Niederlande erkennen. Im Laufe der mehrere hundert Jahre währenden Geschichte war die Wohnstatt des Geschlechtes von der Horst im Emscherbruch aber etlichen Widrigkeiten ausgesetzt, angefangen bei wechselnden Herrschaftsinteressen bis hin zu mehrfachen Zerstörungen durch Brände, die in architektonischer Hinsicht jeweils einen völligen Neuanfang initiierten. Dank der archäologischen Untersuchungen dieses ungewöhnlichen Platzes bietet sich die einmalige Gelegenheit, die Entwicklung von einer Hofstelle aus dem 12. Jahrhundert über eine Motte und eine Wasserburg bis zu einem Renaissanceschloss nachzuvollziehen. Im ersten Band der fünfbändigen Reihe werden die Befunde und das Fundmaterial vorgestellt. 520 pp. Deutsch.…

- Tapa dura
Librería: Wegmann1855, Zwiesel, AlemaniaWegmann1855
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 49,95
Envío por EUR 25,95Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 2 disponibles
Buch. Condición: Neu. Neuware -Haus Horst in Gelsenkirchen ist einer der ältesten und bedeutendsten Renaissancebauten Westfalens. Der Fassadendekor im Stil des niederländischen Manierismus lässt enge stilistische Bezüge in die Niederlande erkennen.Im Laufe der mehrere hundert Jahre währenden Geschichte war die Wohnstatt des Geschlechtes von der Horst im Emscherbruch aber etlichen Widrigkeiten ausgesetzt, angefangen bei wechselnden Herrschaftsinteressen bis hin zu mehrfachen Zerstörungen durch Brände, die in architektonischer Hinsicht jeweils einen völligen Neuanfang initiierten.Dank der archäologischen Untersuchungen dieses ungewöhnlichen Platzes bietet sich die einmalige Gelegenheit, die Entwicklung von einer Hofstelle aus dem 12. Jahrhundert über eine Motte und eine Wasserburg bis zu einem Renaissanceschloss nachzuvollziehen. Im ersten Band der fünfbändigen Reihe werden die Befunde und das Fundmaterial vorgestellt.…

Forschungen zu Haus Horst in Gelsenkirchen
Haasis-Berner, Andreas; Peine, Hans-Werner; Röber, Ralph; Kneppe, Cornelia
- Tapa dura
Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 62,07
Envío por EUR 17,75Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 2 disponibles
Condición: New.

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Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 55,99
Envío por EUR 23,67Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 2 disponibles
Hardcover. Condición: Brand New. German language. 8.27x1.57x11.69 inches. In Stock.