Griliopoulos daniel (29 resultados)

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  • Idioma: Inglés

    Editorial: Robinson, 2018

    1472137914 / 9781472137913

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    Librería: Bay State Book Company, North Smithfield, RI, Estados Unidos de AmericaBay State Book Company

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    Condición: very_good.

  • Idioma: Inglés

    Editorial: Robinson, 2019

    1472143590 / 9781472143594

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    Librería: Zoom Books East, Glendale Heights, IL, Estados Unidos de AmericaZoom Books East

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    EUR 7,64

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    Cantidad disponible: 1 disponible

    Condición: good. Book is in good condition and may include underlining highlighting and minimal wear. The book can also include "From the library of" labels. May not contain miscellaneous items toys, dvds, etc. . We offer 100% money back guarantee and 24 7 customer service.

  • Idioma: Inglés

    Editorial: Robinson, 2018

    1472137914 / 9781472137913

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    Librería: Books From California, Simi Valley, CA, Estados Unidos de AmericaBooks From California

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    Condición: Usado - Bueno

    EUR 4,62

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    Cantidad disponible: 1 disponible

    Paperback. Condición: Very Good.

  • Idioma: Inglés

    Editorial: Robinson, 2019

    1472143590 / 9781472143594

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    Librería: clickgoodwillbooks, Indianapolis, IN, Estados Unidos de Americaclickgoodwillbooks

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    Condición: Usado - Regular

    EUR 6,06

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    Cantidad disponible: 1 disponible

    Condición: acceptable. Used - Acceptable: All pages and the cover are intact, but shrink wrap, dust covers, or boxed set case may be missing. Pages may include limited notes, highlighting, or minor water damage but the text is readable. Item may be missing bundled media.

  • Idioma: Inglés

    Editorial: Little, Brown Book Group Limited, 2018

    1472137914 / 9781472137913

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    Librería: Better World Books Ltd, Dunfermline, Reino UnidoBetter World Books Ltd

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    Condición: Usado - Bueno

    EUR 5,73

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    Cantidad disponible: 1 disponible

    Condición: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

  • Idioma: Inglés

    Editorial: Robinson -, 2019

    1472143590 / 9781472143594

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    Librería: Bahamut Media, Reading, Reino UnidoBahamut Media

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    Condición: Usado - Bueno

    EUR 7,09

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    Cantidad disponible: 1 disponible

    paperback. Condición: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.

  • Idioma: Inglés

    Editorial: Robinson, 2019

    1472143590 / 9781472143594

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: Nuevo

    EUR 14,05

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    Cantidad disponible: 1 disponible

    Condición: New.

  • Idioma: Inglés

    Editorial: Little, Brown Book Group, GB, 2019

    1472143590 / 9781472143594

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    Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA

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    Condición: Nuevo

    EUR 16,49

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    Cantidad disponible: 5 disponibles

    Paperback. Condición: New. WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS?If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation?These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas.Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions:1. Why do video games make for good thought experiments? (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.)2. What can we actually know? (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.)3. Is virtual reality a kind of reality? (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.)4. What constitutes a mind? (From the souls of Beyond: Two Souls to the synths of Fallout 4.)5. What can you lose before you're no longer yourself? (Identity crises in the likes of The Swapper and BioShock Infinite.)6. Does it mean anything to say we have choice? (Determinism and free will in Bioshock, Portal 2 and Deus Ex.)7. What does it mean to be a good or dutiful person? (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.)8. Is there anything better in life than to be happy? (Utilitarianism in Bioshock 2 and Harvest Moon.)10. How should we be governed, for whom and by who? (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.)11. Is it ever right to take another life? And how do we cope with our own death? (The Harm Thesis and the good death in To The Moon and Lost Odyssey.).…

  • Idioma: Inglés

    Editorial: Robinson, 2019

    1472143590 / 9781472143594

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: Usado - Como Nuevo

    EUR 14,59

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    Cantidad disponible: 1 disponible

    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Little, Brown Book Group, GB, 2019

    1472143590 / 9781472143594

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    Librería: Rarewaves USA, HEBRON, KY, Estados Unidos de AmericaRarewaves USA

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    Condición: Nuevo

    EUR 18,26

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    Cantidad disponible: 1 disponible

    Paperback. Condición: New. WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS?If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation?These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas.Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions:1. Why do video games make for good thought experiments? (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.)2. What can we actually know? (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.)3. Is virtual reality a kind of reality? (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.)4. What constitutes a mind? (From the souls of Beyond: Two Souls to the synths of Fallout 4.)5. What can you lose before you're no longer yourself? (Identity crises in the likes of The Swapper and BioShock Infinite.)6. Does it mean anything to say we have choice? (Determinism and free will in Bioshock, Portal 2 and Deus Ex.)7. What does it mean to be a good or dutiful person? (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.)8. Is there anything better in life than to be happy? (Utilitarianism in Bioshock 2 and Harvest Moon.)10. How should we be governed, for whom and by who? (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.)11. Is it ever right to take another life? And how do we cope with our own death? (The Harm Thesis and the good death in To The Moon and Lost Odyssey.).…

  • Idioma: Inglés

    Editorial: Robinson, 2019

    1472143590 / 9781472143594

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    Librería: Chiron Media, Wallingford, Reino UnidoChiron Media

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    Condición: Nuevo

    EUR 12,23

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    Cantidad disponible: 2 disponibles

    paperback. Condición: New. Brand new book, sourced directly from publisher. Dispatch time is 24-48 hours from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

  • Idioma: Inglés

    Editorial: Little, Brown Book Group, 2019

    1472143590 / 9781472143594

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    Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK

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    Cantidad disponible: 2 disponibles

    PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Robinson, 2017

    1472137914 / 9781472137913

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    Librería: HR1 Books, Hereford, Reino UnidoHR1 Books

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    Condición: Usado - Excelente

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    paperback. Condición: Fine. Same / next day dispatch (Monday - Friday).

  • Idioma: Inglés

    Editorial: Robinson, 2019

    1472143590 / 9781472143594

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    Librería: Brit Books, Milton Keynes, Reino UnidoBrit Books

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    Condición: Usado - Bueno

    EUR 5,81

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    Paperback. Condición: Used; Very Good. ***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality.…

  • Idioma: Inglés

    Editorial: Robinson, 2019

    1472143590 / 9781472143594

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    Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books

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    Condición: New. pp. 384.

  • Idioma: Inglés

    Editorial: Robinson, 2019

    1472143590 / 9781472143594

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    Librería: Books Puddle, Woodside, NY, Estados Unidos de AmericaBooks Puddle

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    EUR 23,33

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    Cantidad disponible: 1 disponible

    Condición: New. pp. 384.

  • Idioma: Inglés

    Editorial: Robinson, 2019

    1472143590 / 9781472143594

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    Librería: Ria Christie Collections, Uxbridge, Reino UnidoRia Christie Collections

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    Condición: New. In English.

  • Idioma: Inglés

    Editorial: Robinson 2019-08-01, 2019

    1472143590 / 9781472143594

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    Librería: Chiron Media, Wallingford, Reino UnidoChiron Media

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    Cantidad disponible: 10 disponibles

    Paperback. Condición: New.

  • Idioma: Inglés

    Editorial: Robinson, 2019

    1472143590 / 9781472143594

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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  • Idioma: Inglés

    Editorial: Robinson, 2019

    1472143590 / 9781472143594

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    Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios

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    Cantidad disponible: 3 disponibles

    Condición: New. pp. 384.

  • Idioma: Inglés

    Editorial: Robinson, 2019

    1472143590 / 9781472143594

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    EUR 17,83

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    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Robinson Publishing, London, 2017

    1472137914 / 9781472137913

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    • Primera edición

    Librería: Amazing Book Company, Liphook, Reino UnidoAmazing Book Company

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    EUR 15,22

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    Trade Paperback. Condición: Mint. First Edition. This copy is in mint, unread condition, bright, white, tight and square, in illustrated card covers as issued. International postal rates are calculated on a book weighing 1 Kilo, in cases where the book weighs less then postage will be reduced accordingly. Where the book weighs more than 1 Kilo increased charges will be quoted. Would you kill one person to save five others? If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation? These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas. Ref Z4.…

  • Idioma: Inglés

    Editorial: Robinson, 2020

    1472143590 / 9781472143594

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    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

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    EUR 41,36

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    Paperback. Condición: Brand New. 364 pages. 7.75x5.00x1.00 inches. In Stock.

  • Idioma: Inglés

    Editorial: Little, Brown Book Group Feb 2020, 2020

    1472143590 / 9781472143594

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    Condición: Nuevo

    EUR 21,72

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    Cantidad disponible: 1 disponible

    Taschenbuch. Condición: Neu. Neuware - WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS If you could upload all of your memories into a machine, would that machine be you Is it possible we're all already artificial intelligences, living inside a simulation These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas.Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions:1. Why do video games make for good thought experiments (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.)2. What can we actually know (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.)3. Is virtual reality a kind of reality (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.)4. What constitutes a mind (From the souls of Beyond: Two Souls to the synths of Fallout 4.)5. What can you lose before you're no longer yourself (Identity crises in the likes of The Swapper and BioShock Infinite.)6. Does it mean anything to say we have choice (Determinism and free will in Bioshock, Portal 2 and Deus Ex.)7. What does it mean to be a good or dutiful person (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.)8. Is there anything better in life than to be happy (Utilitarianism in Bioshock 2 and Harvest Moon.)10. How should we be governed, for whom and by who (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.)11. Is it ever right to take another life And how do we cope with our own death (The Harm Thesis and the good death in To The Moon and Lost Odyssey.).…

  • Idioma: Inglés

    Editorial: Little, Brown Book Group, GB, 2019

    1472143590 / 9781472143594

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    Librería: Rarewaves USA United, HEBRON, KY, Estados Unidos de AmericaRarewaves USA United

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    Condición: Nuevo

    EUR 18,60

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    Cantidad disponible: 1 disponible

    Paperback. Condición: New. WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS?If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation?These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas.Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions:1. Why do video games make for good thought experiments? (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.)2. What can we actually know? (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.)3. Is virtual reality a kind of reality? (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.)4. What constitutes a mind? (From the souls of Beyond: Two Souls to the synths of Fallout 4.)5. What can you lose before you're no longer yourself? (Identity crises in the likes of The Swapper and BioShock Infinite.)6. Does it mean anything to say we have choice? (Determinism and free will in Bioshock, Portal 2 and Deus Ex.)7. What does it mean to be a good or dutiful person? (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.)8. Is there anything better in life than to be happy? (Utilitarianism in Bioshock 2 and Harvest Moon.)10. How should we be governed, for whom and by who? (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.)11. Is it ever right to take another life? And how do we cope with our own death? (The Harm Thesis and the good death in To The Moon and Lost Odyssey.).…

  • Idioma: Inglés

    Editorial: Little, Brown Book Group, 2019

    1472143590 / 9781472143594

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    Librería: moluna, Greven, Alemaniamoluna

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    EUR 19,17

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    Kartoniert / Broschiert. Condición: New. An accessible introduction to the most important philosophical ideas through the lens of modern video games.&Uumlber den AutorJordan Erica Webber (Author) Jordan Erica Webber is a freelance writer and speaker who special.

  • Idioma: Inglés

    Editorial: Little, Brown Book Group, GB, 2019

    1472143590 / 9781472143594

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    Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK

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    EUR 14,74

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    Cantidad disponible: 5 disponibles

    Paperback. Condición: New. WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS?If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation?These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas.Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions:1. Why do video games make for good thought experiments? (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.)2. What can we actually know? (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.)3. Is virtual reality a kind of reality? (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.)4. What constitutes a mind? (From the souls of Beyond: Two Souls to the synths of Fallout 4.)5. What can you lose before you're no longer yourself? (Identity crises in the likes of The Swapper and BioShock Infinite.)6. Does it mean anything to say we have choice? (Determinism and free will in Bioshock, Portal 2 and Deus Ex.)7. What does it mean to be a good or dutiful person? (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.)8. Is there anything better in life than to be happy? (Utilitarianism in Bioshock 2 and Harvest Moon.)10. How should we be governed, for whom and by who? (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.)11. Is it ever right to take another life? And how do we cope with our own death? (The Harm Thesis and the good death in To The Moon and Lost Odyssey.).…

  • Idioma: Inglés

    Editorial: Little, Brown Book Group, 2019

    1472143590 / 9781472143594

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    Librería: preigu, Osnabrück, Alemaniapreigu

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    EUR 21,05

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    Taschenbuch. Condición: Neu. Ten Things Video Games Can Teach Us | (about life, philosophy and everything) | Daniel Griliopoulos (u. a.) | Taschenbuch | Kartoniert / Broschiert | Englisch | 2019 | Little, Brown Book Group | EAN 9781472143594 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu. …

  • Idioma: Inglés

    Editorial: Robinson, 2020

    1472143590 / 9781472143594

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    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

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    Condición: Nuevo

    EUR 15,12

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    Paperback. Condición: Brand New. 364 pages. 7.75x5.00x1.00 inches. In Stock. This item is printed on demand.