Librería: Books From California, Simi Valley, CA, Estados Unidos de America
EUR 4,64
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Añadir al carritoPaperback. Condición: Very Good.
Librería: clickgoodwillbooks, Indianapolis, IN, Estados Unidos de America
EUR 7,90
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: acceptable. Used - Acceptable: All pages and the cover are intact, but shrink wrap, dust covers, or boxed set case may be missing. Pages may include limited notes, highlighting, or minor water damage but the text is readable. Item may be missing bundled media.
Idioma: Inglés
Publicado por Little, Brown Book Group Limited, 2018
ISBN 10: 1472137914 ISBN 13: 9781472137913
Librería: Better World Books Ltd, Dunfermline, Reino Unido
EUR 5,70
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 13,96
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 10,33
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Idioma: Inglés
Publicado por Little, Brown Book Group, GB, 2019
ISBN 10: 1472143590 ISBN 13: 9781472143594
Librería: Rarewaves USA, OSWEGO, IL, Estados Unidos de America
EUR 18,09
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: New. WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS?If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation?These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas.Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions:1. Why do video games make for good thought experiments? (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.)2. What can we actually know? (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.)3. Is virtual reality a kind of reality? (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.)4. What constitutes a mind? (From the souls of Beyond: Two Souls to the synths of Fallout 4.)5. What can you lose before you're no longer yourself? (Identity crises in the likes of The Swapper and BioShock Infinite.)6. Does it mean anything to say we have choice? (Determinism and free will in Bioshock, Portal 2 and Deus Ex.)7. What does it mean to be a good or dutiful person? (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.)8. Is there anything better in life than to be happy? (Utilitarianism in Bioshock 2 and Harvest Moon.)10. How should we be governed, for whom and by who? (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.)11. Is it ever right to take another life? And how do we cope with our own death? (The Harm Thesis and the good death in To The Moon and Lost Odyssey.).
Idioma: Inglés
Publicado por Little, Brown Book Group, GB, 2019
ISBN 10: 1472143590 ISBN 13: 9781472143594
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 18,09
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback. Condición: New. WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS?If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation?These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas.Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions:1. Why do video games make for good thought experiments? (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.)2. What can we actually know? (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.)3. Is virtual reality a kind of reality? (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.)4. What constitutes a mind? (From the souls of Beyond: Two Souls to the synths of Fallout 4.)5. What can you lose before you're no longer yourself? (Identity crises in the likes of The Swapper and BioShock Infinite.)6. Does it mean anything to say we have choice? (Determinism and free will in Bioshock, Portal 2 and Deus Ex.)7. What does it mean to be a good or dutiful person? (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.)8. Is there anything better in life than to be happy? (Utilitarianism in Bioshock 2 and Harvest Moon.)10. How should we be governed, for whom and by who? (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.)11. Is it ever right to take another life? And how do we cope with our own death? (The Harm Thesis and the good death in To The Moon and Lost Odyssey.).
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 15,76
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New.
Librería: WYEMART LIMITED, HEREFORD, Reino Unido
EUR 5,83
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Añadir al carritoPaperback. Condición: Good.
Librería: WYEMART LIMITED, HEREFORD, Reino Unido
EUR 5,83
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Very Good.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 16,63
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: New. pp. 384.
Librería: Chiron Media, Wallingford, Reino Unido
EUR 11,98
Cantidad disponible: 3 disponibles
Añadir al carritopaperback. Condición: New.
Librería: HR1 Books, Hereford, Reino Unido
EUR 12,62
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Añadir al carritopaperback. Condición: Fine. Same / next day dispatch (Monday - Friday),
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 27,20
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: New. pp. 384.
EUR 16,44
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
Librería: Chiron Media, Wallingford, Reino Unido
EUR 12,80
Cantidad disponible: 10 disponibles
Añadir al carritoPaperback. Condición: New.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 21,28
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: New. pp. 384.
EUR 14,95
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New.
EUR 17,48
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Idioma: Inglés
Publicado por Robinson Publishing, London, 2017
ISBN 10: 1472137914 ISBN 13: 9781472137913
Librería: Amazing Book Company, Liphook, Reino Unido
Original o primera edición
EUR 14,91
Cantidad disponible: 1 disponibles
Añadir al carritoTrade Paperback. Condición: Mint. First Edition. This copy is in mint, unread condition, bright, white, tight and square, in illustrated card covers as issued. International postal rates are calculated on a book weighing 1 Kilo, in cases where the book weighs less then postage will be reduced accordingly. Where the book weighs more than 1 Kilo increased charges will be quoted. Would you kill one person to save five others? If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation? These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas. Ref Z4.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 40,02
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. 364 pages. 7.75x5.00x1.00 inches. In Stock.
Idioma: Inglés
Publicado por Little, Brown Book Group, GB, 2019
ISBN 10: 1472143590 ISBN 13: 9781472143594
Librería: Rarewaves USA United, OSWEGO, IL, Estados Unidos de America
EUR 19,26
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: New. WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS?If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation?These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas.Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions:1. Why do video games make for good thought experiments? (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.)2. What can we actually know? (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.)3. Is virtual reality a kind of reality? (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.)4. What constitutes a mind? (From the souls of Beyond: Two Souls to the synths of Fallout 4.)5. What can you lose before you're no longer yourself? (Identity crises in the likes of The Swapper and BioShock Infinite.)6. Does it mean anything to say we have choice? (Determinism and free will in Bioshock, Portal 2 and Deus Ex.)7. What does it mean to be a good or dutiful person? (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.)8. Is there anything better in life than to be happy? (Utilitarianism in Bioshock 2 and Harvest Moon.)10. How should we be governed, for whom and by who? (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.)11. Is it ever right to take another life? And how do we cope with our own death? (The Harm Thesis and the good death in To The Moon and Lost Odyssey.).
Idioma: Inglés
Publicado por Little, Brown Book Group, 2019
ISBN 10: 1472143590 ISBN 13: 9781472143594
Librería: moluna, Greven, Alemania
EUR 19,17
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: New. An accessible introduction to the most important philosophical ideas through the lens of modern video games.Über den AutorJordan Erica Webber (Author) Jordan Erica Webber is a freelance writer and speaker who special.
Idioma: Inglés
Publicado por Little, Brown Book Group, GB, 2019
ISBN 10: 1472143590 ISBN 13: 9781472143594
Librería: Rarewaves.com UK, London, Reino Unido
EUR 14,43
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback. Condición: New. WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS?If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation?These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas.Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions:1. Why do video games make for good thought experiments? (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.)2. What can we actually know? (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.)3. Is virtual reality a kind of reality? (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.)4. What constitutes a mind? (From the souls of Beyond: Two Souls to the synths of Fallout 4.)5. What can you lose before you're no longer yourself? (Identity crises in the likes of The Swapper and BioShock Infinite.)6. Does it mean anything to say we have choice? (Determinism and free will in Bioshock, Portal 2 and Deus Ex.)7. What does it mean to be a good or dutiful person? (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.)8. Is there anything better in life than to be happy? (Utilitarianism in Bioshock 2 and Harvest Moon.)10. How should we be governed, for whom and by who? (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.)11. Is it ever right to take another life? And how do we cope with our own death? (The Harm Thesis and the good death in To The Moon and Lost Odyssey.).
Idioma: Inglés
Publicado por Little, Brown Book Group, 2019
ISBN 10: 1472143590 ISBN 13: 9781472143594
Librería: preigu, Osnabrück, Alemania
EUR 20,95
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Ten Things Video Games Can Teach Us | (about life, philosophy and everything) | Daniel Griliopoulos (u. a.) | Taschenbuch | Kartoniert / Broschiert | Englisch | 2019 | Little, Brown Book Group | EAN 9781472143594 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 14,81
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. 364 pages. 7.75x5.00x1.00 inches. In Stock. This item is printed on demand.