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  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801076588 / 9781801076586

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    Librería: ThriftBooks-Dallas, Dallas, TX, Estados Unidos de AmericaThriftBooks-Dallas

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    Condición: Usado - Bueno

    EUR 9,07

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    Cantidad disponible: 1 disponible

    Paperback. Condición: Very Good. No Jacket. Former library book; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

  • Idioma: Inglés

    Editorial: Packt Publishing Limited, 2022

    1801076588 / 9781801076586

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    Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de AmericaWorld of Books (was SecondSale)

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    Condición: Usado - Aceptable

    EUR 9,10

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    Paperback. Condición: Good. Learn to effortlessly leverage the power of the GPU in a 3D game or application using Babylon.js v5.0 from start to finish Key Features Explore browser-based, editable, interactive Playground samples Create GPU-based resources using the Node Material Editor ? no shader code required Extended topics in each chapter as well as a dedicated chapter that helps you explore and contribute back to OSS projects Book DescriptionBabylon.js allows anyone to effortlessly create and render 3D content in a web browser using the power of WebGL and JavaScript. 3D games and apps accessible via the web open numerous opportunities for both entertainment and profit. Developers working with Babylon.js will be able to put their knowledge to work with this guide to building a fully featured 3D game. The book provides a hands-on approach to implementation and associated methodologies that will have you up and running, and productive in no time. Complete with step-by-step explanations of essential concepts, practical examples, and links to fully working self-contained code snippets, you?ll start by learning about Babylon.js and the finished Space-Truckers game. You?ll also explore the development workflows involved in making the game. Focusing on a wide range of features in Babylon.js, you?ll iteratively add pieces of functionality and assets to the application being built. Once you?ve built out the basic game mechanics, you?ll learn how to bring the Space-Truckers environment to life with cut scenes, particle systems, animations, shadows, PBR materials, and more. By the end of this book, you?ll have learned how to structure your code, organize your workflow processes, and continuously deploy to a static website/PWA a game limited only by bandwidth and your imagination.What you will learn Use Babylon.js v5.0 to build an extensible open-source 3D game accessible with a web browser Design and integrate compelling and performant 3D interactive scenes with a web-based application Write WebGL/WebGPU shader code using the Node Material Editor Separate code concerns to make the best use of the available resources Use the Babylon.js Playground to tightly iterate application implementation Convert a web application into a Progressive Web Application (PWA) Create rich, native-ready graphical user interfaces (GUIs) using the GUI Editor Who this book is forThis book on 3D programming in JavaScript is for those who have some familiarity with JavaScript programming and/or 3D game engine development and are looking to learn how to incorporate beautiful interactive 3D scenes into their work. Developers familiar with Unity, Unreal Engine, or three.js will also find this book to be a key resource for learning the ins and outs of Babylon.js.…

  • Idioma: Inglés

    Editorial: Packt Publishing Limited, 2022

    1801076588 / 9781801076586

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    Librería: World of Books Inc, Montgomery, IL, Estados Unidos de AmericaWorld of Books Inc

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    Condición: Usado - Aceptable

    EUR 10,94

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    Cantidad disponible: 1 disponible

    Paperback. Condición: Good. Learn to effortlessly leverage the power of the GPU in a 3D game or application using Babylon.js v5.0 from start to finish Key Features Explore browser-based, editable, interactive Playground samples Create GPU-based resources using the Node Material Editor ? no shader code required Extended topics in each chapter as well as a dedicated chapter that helps you explore and contribute back to OSS projects Book DescriptionBabylon.js allows anyone to effortlessly create and render 3D content in a web browser using the power of WebGL and JavaScript. 3D games and apps accessible via the web open numerous opportunities for both entertainment and profit. Developers working with Babylon.js will be able to put their knowledge to work with this guide to building a fully featured 3D game. The book provides a hands-on approach to implementation and associated methodologies that will have you up and running, and productive in no time. Complete with step-by-step explanations of essential concepts, practical examples, and links to fully working self-contained code snippets, you?ll start by learning about Babylon.js and the finished Space-Truckers game. You?ll also explore the development workflows involved in making the game. Focusing on a wide range of features in Babylon.js, you?ll iteratively add pieces of functionality and assets to the application being built. Once you?ve built out the basic game mechanics, you?ll learn how to bring the Space-Truckers environment to life with cut scenes, particle systems, animations, shadows, PBR materials, and more. By the end of this book, you?ll have learned how to structure your code, organize your workflow processes, and continuously deploy to a static website/PWA a game limited only by bandwidth and your imagination.What you will learn Use Babylon.js v5.0 to build an extensible open-source 3D game accessible with a web browser Design and integrate compelling and performant 3D interactive scenes with a web-based application Write WebGL/WebGPU shader code using the Node Material Editor Separate code concerns to make the best use of the available resources Use the Babylon.js Playground to tightly iterate application implementation Convert a web application into a Progressive Web Application (PWA) Create rich, native-ready graphical user interfaces (GUIs) using the GUI Editor Who this book is forThis book on 3D programming in JavaScript is for those who have some familiarity with JavaScript programming and/or 3D game engine development and are looking to learn how to incorporate beautiful interactive 3D scenes into their work. Developers familiar with Unity, Unreal Engine, or three.js will also find this book to be a key resource for learning the ins and outs of Babylon.js.…

  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801076588 / 9781801076586

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    Librería: WeBuyBooks, Rossendale, LANCS, Reino UnidoWeBuyBooks

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    Condición: Usado - Como Nuevo

    EUR 6,82

    Envío por EUR 12,97 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: 1 disponible

    paperback. Condición: Like New. Most items will be dispatched the same or the next working day. An apparently unread copy in perfect condition. Dust cover is intact with no nicks or tears. Spine has no signs of creasing. Pages are clean and not marred by notes or folds of any kind.

  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801076588 / 9781801076586

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    Librería: Broad Street Books, Branchville, NJ, Estados Unidos de AmericaBroad Street Books

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    Condición: Usado - Como Nuevo

    EUR 27,67

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    Cantidad disponible: 1 disponible

    paperback. Condición: As New. Book is in excellent condition, text is unmarked and pages are tight.

  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801076588 / 9781801076586

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    Librería: medimops, Berlin, Alemaniamedimops

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    Condición: Usado - Bueno

    EUR 25,66

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    Cantidad disponible: 1 disponible

    Condición: very good. Gut/Very good: Buch bzw. Schutzumschlag mit wenigen Gebrauchsspuren an Einband, Schutzumschlag oder Seiten. / Describes a book or dust jacket that does show some signs of wear on either the binding, dust jacket or pages.

  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801076588 / 9781801076586

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: Nuevo

    EUR 42,08

    Envío por EUR 2,37 
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    Cantidad disponible: Más de 20 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: Packt Publishing 9/16/2022, 2022

    1801076588 / 9781801076586

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    Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de AmericaBargainBookStores

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    Condición: Nuevo

    EUR 44,53

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    Cantidad disponible: 5 disponibles

    Paperback or Softback. Condición: New. Going the Distance with Babylon.js: Building extensible, maintainable, and attractive browser-based interactive applications using JavaScript. Book.

  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801076588 / 9781801076586

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: Usado - Como Nuevo

    EUR 44,86

    Envío por EUR 2,37 
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    Cantidad disponible: Más de 20 disponibles

    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801076588 / 9781801076586

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    Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books

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    Condición: Nuevo

    EUR 45,28

    Envío por EUR 2,69 
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    Cantidad disponible: Más de 20 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: Packt Publishing Limited, GB, 2022

    1801076588 / 9781801076586

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    Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA

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    Condición: Nuevo

    EUR 55,82

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    Cantidad disponible: Más de 20 disponibles

    Paperback. Condición: New. This book equips you with the tools, techniques, and concepts vital to building an extensible, maintainable, and entertaining experience using Babylon.js v5.0. You'll be introduced to a progressively complex set of topics as the book explores the process of building an attractive, performant, and modern 3D game using the latest in WebGL/WebGPU technology.…

  • Idioma: Inglés

    Editorial: Packt Publishing, Limited, 2022

    1801076588 / 9781801076586

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    Librería: Books Puddle, Woodside, NY, Estados Unidos de AmericaBooks Puddle

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    Condición: Nuevo

    EUR 61,15

    Envío por EUR 3,58 
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    Cantidad disponible: 4 disponibles

    Condición: New. pp. 426.

  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801076588 / 9781801076586

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    Condición: Nuevo

    EUR 46,81

    Envío por EUR 17,98 
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    Cantidad disponible: Más de 20 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801076588 / 9781801076586

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    Condición: Usado - Como Nuevo

    EUR 74,69

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    Cantidad disponible: Más de 20 disponibles

    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801076588 / 9781801076586

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    Librería: Mispah books, Redhill, SURRE, Reino UnidoMispah books

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    Condición: Nuevo

    EUR 86,41

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    Cantidad disponible: 1 disponible

    paperback. Condición: New. NEW. SHIPS FROM MULTIPLE LOCATIONS. book.

  • Idioma: Inglés

    Editorial: Packt Publishing Limited, GB, 2022

    1801076588 / 9781801076586

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    Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK

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    Condición: Nuevo

    EUR 53,88

    Envío por EUR 77,90 
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    Cantidad disponible: Más de 20 disponibles

    Paperback. Condición: New. This book equips you with the tools, techniques, and concepts vital to building an extensible, maintainable, and entertaining experience using Babylon.js v5.0. You'll be introduced to a progressively complex set of topics as the book explores the process of building an attractive, performant, and modern 3D game using the latest in WebGL/WebGPU technology.…

  • Idioma: Inglés

    Editorial: Packt Publishing 2022-09, 2022

    1801076588 / 9781801076586

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    Librería: Chiron Media, Wallingford, Reino UnidoChiron Media

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    Condición: Nuevo

    EUR 43,75

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    Cantidad disponible: 20 disponibles

    PF. Condición: New. This item is printed on demand. Brand new book, sourced directly from publisher. Dispatch time is 6-7 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

  • Idioma: Inglés

    Editorial: Packt Publishing Limited, 2022

    1801076588 / 9781801076586

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    Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK

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    EUR 47,95

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    PAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Packt Publishing Limited, 2022

    1801076588 / 9781801076586

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    Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de AmericaPBShop.store US

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    Condición: Nuevo

    EUR 52,75

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    PAP. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Packt Publishing, Limited, 2022

    1801076588 / 9781801076586

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    Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books

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    Condición: Nuevo

    EUR 57,99

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    Cantidad disponible: 4 disponibles

    Condición: New. Print on Demand pp. 426.

  • Idioma: Inglés

    Editorial: Packt Publishing Limited, 2022

    1801076588 / 9781801076586

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    Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE

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    Condición: Nuevo

    EUR 53,86

    Envío por EUR 14,08 
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    Cantidad disponible: Más de 20 disponibles

    Paperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

  • Idioma: Inglés

    Editorial: Packt Publishing, Limited, 2022

    1801076588 / 9781801076586

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    Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios

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    Condición: Nuevo

    EUR 57,25

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    Cantidad disponible: 4 disponibles

    Condición: New. PRINT ON DEMAND pp. 426.

  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801076588 / 9781801076586

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    Librería: moluna, Greven, Alemaniamoluna

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    Condición: Nuevo

    EUR 55,10

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    Cantidad disponible: Más de 20 disponibles

    Kartoniert / Broschiert. Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. &Uumlber den AutorrnrnJosh Elster spends most of his days working as a software engineering lead for a technology startup and his nights patrolling the BabylonJS forums and working on various side-projects. Unlike Bruce Wayne, however, he did n.…

  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801076588 / 9781801076586

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    Condición: Nuevo

    EUR 70,62

    Envío por EUR 35,00 
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    Cantidad disponible: 1 disponible

    Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Learn to effortlessly leverage the power of the GPU in a 3D game or application using Babylon.js v5.0 from start to finish Key Features:Explore browser-based, editable, interactive Playground samples Create GPU-based resources using the Node Material Editor - no shader code required Extended topics in each chapter as well as a dedicated chapter that helps you explore and contribute back to OSS projects Book Description: Babylon.js allows anyone to effortlessly create and render 3D content in a web browser using the power of WebGL and JavaScript. 3D games and apps accessible via the web open numerous opportunities for both entertainment and profit. Developers working with Babylon.js will be able to put their knowledge to work with this guide to building a fully featured 3D game. The book provides a hands-on approach to implementation and associated methodologies that will have you up and running, and productive in no time. Complete with step-by-step explanations of essential concepts, practical examples, and links to fully working self-contained code snippets, you'll start by learning about Babylon.js and the finished Space-Truckers game. You'll also explore the development workflows involved in making the game. Focusing on a wide range of features in Babylon.js, you'll iteratively add pieces of functionality and assets to the application being built. Once you've built out the basic game mechanics, you'll learn how to bring the Space-Truckers environment to life with cut scenes, particle systems, animations, shadows, PBR materials, and more. By the end of this book, you'll have learned how to structure your code, organize your workflow processes, and continuously deploy to a static website/PWA a game limited only by bandwidth and your imagination. What You Will Learn:Use Babylon.js v5.0 to build an extensible open-source 3D game accessible with a web browser Design and integrate compelling and performant 3D interactive scenes with a web-based application Write WebGL/WebGPU shader code using the Node Material Editor Separate code concerns to make the best use of the available resources Use the Babylon.js Playground to tightly iterate application implementation Convert a web application into a Progressive Web Application (PWA) Create rich, native-ready graphical user interfaces (GUIs) using the GUI Editor Who this book is for: This book on 3D programming in JavaScript is for those who have some familiarity with JavaScript programming and/or 3D game engine development and are looking to learn how to incorporate beautiful interactive 3D scenes into their work. Developers familiar with Unity, Unreal Engine, or three.js will also find this book to be a key resource for learning the ins and outs of Babylon.js.…

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    Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801076588 / 9781801076586

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    Librería: preigu, Osnabrück, Alemaniapreigu

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    Condición: Nuevo

    EUR 57,45

    Envío por EUR 70,00 
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    Cantidad disponible: 5 disponibles

    Taschenbuch. Condición: Neu. Going the Distance with [.] | Building extensible, maintainable, and attractive browser-based interactive applications using JavaScript | Josh Elster | Taschenbuch | Englisch | 2022 | Packt Publishing | EAN 9781801076586 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand. …