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Añadir al carritoPaperback. Condición: Good. 4th ed. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
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Añadir al carritoPaperback. Condición: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
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Librería: Books From California, Simi Valley, CA, Estados Unidos de America
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 49,37
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Añadir al carritoCondición: good. May show signs of wear, highlighting, writing, and previous use. This item may be a former library book with typical markings. No guarantee on products that contain supplements Your satisfaction is 100% guaranteed. Twenty-five year bookseller with shipments to over fifty million happy customers.
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Añadir al carritoPaperback. Condición: Good. THERE ARE NO TARIFFS OR CUSTOMS DUTIES ON BOOKS. Paperback Fourth Edition published in 2016 by Apress. Illustrated card covers, mainly dark blue, withyellow title on spine and front cover. Very slight wear to extremities of spine and covers. Clean and tightly bound with no inscriptions. Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: * How to create quiz games * How to integrate and start using graphics * How to animate graphics * How to integrate and use game controllers * How to add sound and bit-mapped graphics * How to build grid-based games Audience"div>This book assumes no prior programming knowledge.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 69,41
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Añadir al carritoCondición: good. May show signs of wear, highlighting, writing, and previous use. This item may be a former library book with typical markings. No guarantee on products that contain supplements Your satisfaction is 100% guaranteed. Twenty-five year bookseller with shipments to over fifty million happy customers.
Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
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Añadir al carritoCondición: New. Num Pages: 392 pages, 7 black & white illustrations, 135 colour illustrations, biography. BIC Classification: UMX; UMZ. Category: (P) Professional & Vocational. Dimension: 181 x 257 x 26. Weight in Grams: 774. . 2015. 4th ed. Paperback. . . . .
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 58,59
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
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Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 77,45
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Añadir al carritoCondición: New. Num Pages: 392 pages, 7 black & white illustrations, 135 colour illustrations, biography. BIC Classification: UMX; UMZ. Category: (P) Professional & Vocational. Dimension: 181 x 257 x 26. Weight in Grams: 774. . 2015. 4th ed. Paperback. . . . . Books ship from the US and Ireland.
EUR 72,19
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Añadir al carritoPaperback. Condición: Brand New. 4th edition. 413 pages. 10.00x7.00x1.25 inches. In Stock.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 72,85
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Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 85,66
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Añadir al carritoCondición: New. pp. 392.
EUR 86,03
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Añadir al carritoCondición: New. pp. 392.
EUR 59,15
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Añadir al carritoTaschenbuch. Condición: Neu. Program Arcade Games | With Python and Pygame | Paul Craven | Taschenbuch | xxi | Englisch | 2016 | Apress | EAN 9781484217894 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Idioma: Inglés
Publicado por Createspace Independent Pub, 2013
ISBN 10: 1484052250 ISBN 13: 9781484052259
Librería: BUCHSERVICE / ANTIQUARIAT Lars Lutzer, Wahlstedt, Alemania
EUR 289,90
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Añadir al carritoCondición: gut. Program Arcade Games: With Python and Pygame - Craven, Dr. Paul Vincent In deutscher Sprache. pages.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 87,71
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Añadir al carritoCondición: New. PRINT ON DEMAND pp. 392.
Librería: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 53,89
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Añadir al carritoCondición: new. Questo è un articolo print on demand.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 70,78
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Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games.After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: How to create quiz games How to integrate and start using graphics How to animate graphics How to integrate and use game controllers How to add sound and bit-mapped graphicsHow to build grid-based games Audience.