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Idioma: Inglés
Publicado por Springer Nature Switzerland AG, Cham, 2026
ISBN 10: 3032118204 ISBN 13: 9783032118202
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 71,15
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Añadir al carritoPaperback. Condición: new. Paperback. This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in Code Exploration insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the books main goal is to address concepts and techniques that are applicable in a host of technologies. This third edition improves the presentation of numerous topics and provides a thoroughly revised set of code fragments that incorporate the latest features of the language and follow a more effective style. The diagrams have also been improved for presentation quality and to follow the UML standard more closely. The book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Idioma: Inglés
Publicado por Springer, Springer Jan 2026, 2026
ISBN 10: 3032118204 ISBN 13: 9783032118202
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 58,84
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Añadir al carritoTaschenbuch. Condición: Neu. Neuware -This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in Code Exploration insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the book s main goal is to address concepts and techniques that are applicable in a host of technologies. This third edition improves the presentation of numerous topics and provides a thoroughly revised set of code fragments that incorporate the latest features of the language and follow a more effective style. The diagrams have also been improved for presentation quality and to follow the UML standard more closely. The book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course. 312 pp. Englisch.
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Añadir al carritoPaperback. Condición: Brand New. 310 pages. 6.10x0.71x9.25 inches. In Stock.
Librería: Books Puddle, New York, NY, Estados Unidos de America
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Añadir al carritoPaperback. Condición: Brand New. 310 pages. 6.10x0.71x9.25 inches. In Stock.
Idioma: Inglés
Publicado por Springer-Verlag New York Inc, 2019
ISBN 10: 3030240932 ISBN 13: 9783030240936
Librería: Revaluation Books, Exeter, Reino Unido
EUR 90,19
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Añadir al carritoPaperback. Condición: Brand New. 297 pages. 9.50x6.25x0.75 inches. In Stock.
Idioma: Inglés
Publicado por Springer Nature Switzerland AG, Cham, 2026
ISBN 10: 3032118204 ISBN 13: 9783032118202
Librería: CitiRetail, Stevenage, Reino Unido
EUR 60,66
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Añadir al carritoPaperback. Condición: new. Paperback. This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in Code Exploration insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the books main goal is to address concepts and techniques that are applicable in a host of technologies. This third edition improves the presentation of numerous topics and provides a thoroughly revised set of code fragments that incorporate the latest features of the language and follow a more effective style. The diagrams have also been improved for presentation quality and to follow the UML standard more closely. The book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Idioma: Inglés
Publicado por Springer, Berlin, Springer, 2022
ISBN 10: 3030978982 ISBN 13: 9783030978983
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 48,14
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Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in 'Code Exploration' insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the book's main goal is to address concepts and techniques that are applicable in a host of technologies. This second edition covers additional design techniques such as input validation and dependency injection. It also provides extended and revised treatment of many core subjects, including polymorphic copying, unit testing, the Observer pattern, and functional-style programming.This book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course.
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Añadir al carritoTaschenbuch. Condición: Neu. Introduction to Software Design with Java | Martin P. Robillard | Taschenbuch | Englisch | Springer | EAN 9783030978983 | Verantwortliche Person für die EU: Springer Nature Customer Service Center GmbH, Europaplatz 3, 69115 Heidelberg, productsafety[at]springernature[dot]com | Anbieter: preigu.
Idioma: Inglés
Publicado por Springer, Springer Jan 2026, 2026
ISBN 10: 3032118204 ISBN 13: 9783032118202
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 58,84
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Añadir al carritoTaschenbuch. Condición: Neu. Neuware - This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in Code Exploration insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the book s main goal is to address concepts and techniques that are applicable in a host of technologies. This third edition improves the presentation of numerous topics and provides a thoroughly revised set of code fragments that incorporate the latest features of the language and follow a more effective style. The diagrams have also been improved for presentation quality and to follow the UML standard more closely. The book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course.
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Añadir al carritoTaschenbuch. Condición: Neu. Introduction to Software Design with Java | Martin P. Robillard | Taschenbuch | xii | Englisch | 2026 | Springer | EAN 9783032118202 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Idioma: Inglés
Publicado por Springer Nature Switzerland AG, Cham, 2026
ISBN 10: 3032118204 ISBN 13: 9783032118202
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 105,94
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Añadir al carritoPaperback. Condición: new. Paperback. This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in Code Exploration insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the books main goal is to address concepts and techniques that are applicable in a host of technologies. This third edition improves the presentation of numerous topics and provides a thoroughly revised set of code fragments that incorporate the latest features of the language and follow a more effective style. The diagrams have also been improved for presentation quality and to follow the UML standard more closely. The book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Idioma: Inglés
Publicado por Springer International Publishing Mai 2022, 2022
ISBN 10: 3030978982 ISBN 13: 9783030978983
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 48,14
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in 'Code Exploration' insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the book's main goal is to address concepts and techniques that are applicable in a host of technologies. This second edition covers additional design techniques such as input validation and dependency injection. It also provides extended and revised treatment of many core subjects, including polymorphic copying, unit testing, the Observer pattern, and functional-style programming.This book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course. 312 pp. Englisch.
Librería: Majestic Books, Hounslow, Reino Unido
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Librería: Biblios, Frankfurt am main, HESSE, Alemania
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Idioma: Inglés
Publicado por Springer, Berlin|Springer International Publishing|Springer, 2022
ISBN 10: 3030978982 ISBN 13: 9783030978983
Librería: moluna, Greven, Alemania
EUR 49,17
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To.
Librería: moluna, Greven, Alemania
EUR 51,51
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt.
Idioma: Inglés
Publicado por Springer, Springer International Publishing Jan 2026, 2026
ISBN 10: 3032118204 ISBN 13: 9783032118202
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 58,84
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 312 pp. Englisch.