Introduction software design java de robillard martin (21 resultados)

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Paperback. Condición: new. Paperback. This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuo…us narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in Code Exploration insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the books main goal is to address concepts and techniques that are applicable in a host of technologies. This third edition improves the presentation of numerous topics and provides a thoroughly revised set of code fragments that incorporate the latest features of the language and follow a more effective style. The diagrams have also been improved for presentation quality and to follow the UML standard more closely. The book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

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Taschenbuch. Condición: Neu. Neuware -This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuo…us narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in Code Exploration insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the book s main goal is to address concepts and techniques that are applicable in a host of technologies. This third edition improves the presentation of numerous topics and provides a thoroughly revised set of code fragments that incorporate the latest features of the language and follow a more effective style. The diagrams have also been improved for presentation quality and to follow the UML standard more closely. The book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course. 312 pp. Englisch.

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Paperback. Condición: new. Paperback. This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuo…us narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in Code Exploration insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the books main goal is to address concepts and techniques that are applicable in a host of technologies. This third edition improves the presentation of numerous topics and provides a thoroughly revised set of code fragments that incorporate the latest features of the language and follow a more effective style. The diagrams have also been improved for presentation quality and to follow the UML standard more closely. The book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

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Taschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design proce…ss. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in 'Code Exploration' insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the book's main goal is to address concepts and techniques that are applicable in a host of technologies. This second edition covers additional design techniques such as input validation and dependency injection. It also provides extended and revised treatment of many core subjects, including polymorphic copying, unit testing, the Observer pattern, and functional-style programming.This book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course.
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Taschenbuch. Condición: Neu. Introduction to Software Design with Java | Martin P. Robillard | Taschenbuch | Englisch | Springer | EAN 9783030978983 | Verantwortliche Person für die EU: Springer Nature Customer Service Center GmbH, Europaplatz 3, 69115 Heidelberg, productsafety[at]springernature[dot]com | Anbieter: preigu.

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Taschenbuch. Condición: Neu. Introduction to Software Design with Java | Martin P. Robillard | Taschenbuch | xii | Englisch | 2026 | Springer | EAN 9783032118202 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.

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Taschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design proce…ss. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in Code Exploration insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the book s main goal is to address concepts and techniques that are applicable in a host of technologies. This third edition improves the presentation of numerous topics and provides a thoroughly revised set of code fragments that incorporate the latest features of the language and follow a more effective style. The diagrams have also been improved for presentation quality and to follow the UML standard more closely. The book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course.

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Paperback. Condición: new. Paperback. This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuo…us narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in Code Exploration insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the books main goal is to address concepts and techniques that are applicable in a host of technologies. This third edition improves the presentation of numerous topics and provides a thoroughly revised set of code fragments that incorporate the latest features of the language and follow a more effective style. The diagrams have also been improved for presentation quality and to follow the UML standard more closely. The book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.

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Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of…the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.The first chapter is a general introduction to software design and the subsequent chapters cover design concepts and techniques. The concepts and techniques covered include interfaces, encapsulation, inheritance, design patterns, composition, functional-style design, unit testing, and many more. A major emphasis is placed on coding and experimentation as a necessary complement to reading the text. To support this aspect of the learning process, a companion website with practice exercises is provided, as well as two complete sample applications. Guidance on these sample applications is provided in 'Code Exploration' insets throughout the book. Although the Java language is used as a means of conveying design-related ideas, the book's main goal is to address concepts and techniques that are applicable in a host of technologies. This second edition covers additional design techniques such as input validation and dependency injection. It also provides extended and revised treatment of many core subjects, including polymorphic copying, unit testing, the Observer pattern, and functional-style programming.This book is intended for readers who have a minimum of programming experience and want to move from writing small programs and scripts to tackling the development of larger systems. This audience naturally includes students in university-level computer science and software engineering programs. As the prerequisites to specific computing concepts are kept to a minimum, the content is also accessible to programmers with no previous background in computing. In a similar vein, understanding the code fragments requires only a minimal grasp of the Java language, such as would be taught in an introductory programming course. 312 pp. Englisch.

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Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the…design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 312 pp. Englisch.