Data analytics applications gaming (30 resultados)

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  • Idioma: Inglés

    Editorial: -, 2019

    1138104434 / 9781138104433

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: AwesomeBooks, Wallingford, Reino UnidoAwesomeBooks

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    Hardcover. Condición: Very Good. Data Analytics Applications in Gaming and Entertainment This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping.…

  • Idioma: Inglés

    Editorial: Auerbach Publications -, 2019

    1138104434 / 9781138104433

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: Bahamut Media, Reading, Reino UnidoBahamut Media

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    hardcover. Condición: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.

  • Idioma: Inglés

    Editorial: Auerbach 2021-06-30, 2021

    1032091908 / 9781032091907

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: Chiron Media, Wallingford, Reino UnidoChiron Media

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    EUR 59,21

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    Cantidad disponible: 5 disponibles

    Paperback. Condición: New. Brand new book, sourced directly from publisher. Dispatch time is 7-8 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

  • Idioma: Inglés

    Editorial: Auerbach Publications, 2021

    1032091908 / 9781032091907

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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  • Idioma: Inglés

    Editorial: Auerbach Publications, 2021

    1032091908 / 9781032091907

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Auerbach Publications, 2021

    1032091908 / 9781032091907

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books

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  • Idioma: Inglés

    Editorial: Taylor & Francis Ltd, 2021

    1032091908 / 9781032091907

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE

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    EUR 64,80

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    Cantidad disponible: 1 disponible

    Paperback / softback. Condición: New. New copy - Usually dispatched within 4 working days.

  • Idioma: Inglés

    Editorial: Auerbach Publications, 2021

    1032091908 / 9781032091907

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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  • Idioma: Inglés

    Editorial: Auerbach Publications, 2021

    1032091908 / 9781032091907

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Auerbach Publications, 2021

    1032091908 / 9781032091907

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: Books Puddle, Woodside, NY, Estados Unidos de AmericaBooks Puddle

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    EUR 84,29

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  • Idioma: Inglés

    Editorial: Auerbach Publications, 2021

    1032091908 / 9781032091907

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios

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  • Idioma: Inglés

    Editorial: Taylor & Francis Group, 2019

    1138104434 / 9781138104433

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: Books Puddle, Woodside, NY, Estados Unidos de AmericaBooks Puddle

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    EUR 109,92

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  • Idioma: Inglés

    Editorial: Auerbach Pub, 2021

    1032091908 / 9781032091907

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

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    EUR 107,49

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    Paperback. Condición: Brand New. 306 pages. 9.21x6.14x0.83 inches. In Stock.

  • Idioma: Inglés

    Editorial: CRC Press, 2021

    1032091908 / 9781032091907

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: moluna, Greven, Alemaniamoluna

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    Kartoniert / Broschiert. Condición: New. Guenter Wallner is Assistant Professor at the Eindhoven University of Technology and Senior Scientist at the University of Applied Arts Vienna. He holds a doctorate degree in natural sciences from the University of Applied Arts Vienna and.

  • Idioma: Inglés

    Editorial: Taylor & Francis, 2021

    1032091908 / 9781032091907

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: preigu, Osnabrück, Alemaniapreigu

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    EUR 66,60

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    Taschenbuch. Condición: Neu. Data Analytics Applications in Gaming and Entertainment | Günter Wallner | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2021 | Taylor & Francis | EAN 9781032091907 | Verantwortliche Person für die EU: Taylor and Francis, Taylor & Francis Verlag Gmbh, Kaufingerstr 24, 80331 München, gpsr[at]taylorandfrancis[dot]com | Anbieter: preigu. …

  • Idioma: Inglés

    Editorial: Auerbach Publications 2019-06-28, 2019

    1138104434 / 9781138104433

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: Chiron Media, Wallingford, Reino UnidoChiron Media

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    Condición: Nuevo

    EUR 141,06

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    Cantidad disponible: 10 disponibles

    Hardcover. Condición: New. Brand new book, sourced directly from publisher. Dispatch time is 6-7 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

  • Idioma: Inglés

    Editorial: Auerbach Publications, 2019

    1138104434 / 9781138104433

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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  • Idioma: Inglés

    Editorial: Auerbach Publications, 2019

    1138104434 / 9781138104433

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Auerbach Publications, 2019

    1138104434 / 9781138104433

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    EUR 141,63

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  • Idioma: Inglés

    Editorial: Auerbach, 2021

    1032091908 / 9781032091907

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: Mispah books, Redhill, SURRE, Reino UnidoMispah books

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    EUR 130,92

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    paperback. Condición: New. NEW. SHIPS FROM MULTIPLE LOCATIONS. book.

  • Idioma: Inglés

    Editorial: Taylor & Francis Ltd, London, 2019

    1138104434 / 9781138104433

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail

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    EUR 162,06

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    Hardcover. Condición: new. Hardcover. The last decade has witnessed the rise of big data in game development as the increasing proliferation of Internet-enabled gaming devices has made it easier than ever before to collect large amounts of player-related data. At the same time, the emergence of new business models and the diversification of the player base have exposed a broader potential audience, which attaches great importance to being able to tailor game experiences to a wide range of preferences and skill levels. This, in turn, has led to a growing interest in data mining techniques, as they offer new opportunities for deriving actionable insights to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. By now, data mining and analytics have become vital components of game development. The amount of work being done in this area nowadays makes this an ideal time to put together a book on this subject.Data Analytics Applications in Gaming and Entertainment seeks to provide a cross section of current data analytics applications in game production. It is intended as a companion for practitioners, academic researchers, and students seeking knowledge on the latest practices in game data mining. The chapters have been chosen in such a way as to cover a wide range of topics and to provide readers with a glimpse at the variety of applications of data mining in gaming. A total of 25 authors from industry and academia have contributed 12 chapters covering topics such as player profiling, approaches for analyzing player communities and their social structures, matchmaking, churn prediction and customer lifetime value estimation, communication of analytical results, and visual approaches to game analytics. This books perspectives and concepts will spark heightened interest in game analytics and foment innovative ideas that will advance the exciting field of online gaming and entertainment. Over the last decade big data and data mining has received growing interest and importance in game production to process and draw actionable insights from large volumes of player-related data in order to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Idioma: Inglés

    Editorial: Auerbach Publications, 2019

    1138104434 / 9781138104433

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    EUR 158,41

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    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Taylor & Francis Ltd, 2019

    1138104434 / 9781138104433

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE

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    EUR 159,52

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    Hardback. Condición: New. New copy - Usually dispatched within 4 working days.

  • Idioma: Inglés

    Editorial: Auerbach Pub, 2019

    1138104434 / 9781138104433

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

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    EUR 180,04

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    Hardcover. Condición: Brand New. 200 pages. 9.75x6.50x1.00 inches. In Stock.

  • Idioma: Inglés

    Editorial: Taylor & Francis Group, 2019

    1138104434 / 9781138104433

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios

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    EUR 187,51

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  • Idioma: Inglés

    Editorial: Taylor & Francis Ltd, London, 2019

    1138104434 / 9781138104433

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    EUR 236,89

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    Hardcover. Condición: new. Hardcover. The last decade has witnessed the rise of big data in game development as the increasing proliferation of Internet-enabled gaming devices has made it easier than ever before to collect large amounts of player-related data. At the same time, the emergence of new business models and the diversification of the player base have exposed a broader potential audience, which attaches great importance to being able to tailor game experiences to a wide range of preferences and skill levels. This, in turn, has led to a growing interest in data mining techniques, as they offer new opportunities for deriving actionable insights to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. By now, data mining and analytics have become vital components of game development. The amount of work being done in this area nowadays makes this an ideal time to put together a book on this subject.Data Analytics Applications in Gaming and Entertainment seeks to provide a cross section of current data analytics applications in game production. It is intended as a companion for practitioners, academic researchers, and students seeking knowledge on the latest practices in game data mining. The chapters have been chosen in such a way as to cover a wide range of topics and to provide readers with a glimpse at the variety of applications of data mining in gaming. A total of 25 authors from industry and academia have contributed 12 chapters covering topics such as player profiling, approaches for analyzing player communities and their social structures, matchmaking, churn prediction and customer lifetime value estimation, communication of analytical results, and visual approaches to game analytics. This books perspectives and concepts will spark heightened interest in game analytics and foment innovative ideas that will advance the exciting field of online gaming and entertainment. Over the last decade big data and data mining has received growing interest and importance in game production to process and draw actionable insights from large volumes of player-related data in order to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

  • Idioma: Inglés

    Editorial: Taylor & Francis, Auerbach Publications Jun 2021, 2021

    1032091908 / 9781032091907

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The last decade has witnessed the rise of big data in game development as the increasing proliferation of Internet-enabled gaming devices has made it easier than ever before to collect large amounts of player-related data. At the same time, the emergence of new business models and the diversification of the player base have exposed a broader potential audience, which attaches great importance to being able to tailor game experiences to a wide range of preferences and skill levels. This, in turn, has led to a growing interest in data mining techniques, as they offer new opportunities for deriving actionable insights to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. By now, data mining and analytics have become vital components of game development. The amount of work being done in this area nowadays makes this an ideal time to put together a book on this subject.Data Analytics Applications in Gaming and Entertainment seeks to provide a cross section of current data analytics applications in game production. It is intended as a companion for practitioners, academic researchers, and students seeking knowledge on the latest practices in game data mining. The chapters have been chosen in such a way as to cover a wide range of topics and to provide readers with a glimpse at the variety of applications of data mining in gaming. A total of 25 authors from industry and academia have contributed 12 chapters covering topics such as player profiling, approaches for analyzing player communities and their social structures, matchmaking, churn prediction and customer lifetime value estimation, communication of analytical results, and visual approaches to game analytics. This book's perspectives and concepts will spark heightened interest in game analytics and foment innovative ideas that will advance the exciting field of online gaming and entertainment. 320 pp. Englisch.…

  • Idioma: Inglés

    Editorial: Taylor & Francis, Auerbach Publications, 2021

    1032091908 / 9781032091907

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    EUR 85,42

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    Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - The last decade has witnessed the rise of big data in game development as the increasing proliferation of Internet-enabled gaming devices has made it easier than ever before to collect large amounts of player-related data. At the same time, the emergence of new business models and the diversification of the player base have exposed a broader potential audience, which attaches great importance to being able to tailor game experiences to a wide range of preferences and skill levels. This, in turn, has led to a growing interest in data mining techniques, as they offer new opportunities for deriving actionable insights to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. By now, data mining and analytics have become vital components of game development. The amount of work being done in this area nowadays makes this an ideal time to put together a book on this subject.Data Analytics Applications in Gaming and Entertainment seeks to provide a cross section of current data analytics applications in game production. It is intended as a companion for practitioners, academic researchers, and students seeking knowledge on the latest practices in game data mining. The chapters have been chosen in such a way as to cover a wide range of topics and to provide readers with a glimpse at the variety of applications of data mining in gaming. A total of 25 authors from industry and academia have contributed 12 chapters covering topics such as player profiling, approaches for analyzing player communities and their social structures, matchmaking, churn prediction and customer lifetime value estimation, communication of analytical results, and visual approaches to game analytics. This book's perspectives and concepts will spark heightened interest in game analytics and foment innovative ideas that will advance the exciting field of online gaming and entertainment.…

  • Idioma: Inglés

    Editorial: Taylor & Francis Ltd, 2019

    1138104434 / 9781138104433

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE

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    EUR 141,65

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    Hardback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

  • Idioma: Inglés

    Editorial: CRC Press, 2019

    1138104434 / 9781138104433

    Serie: Libro 19 de 26 - Data Analytics Applications

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    Librería: moluna, Greven, Alemaniamoluna

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    EUR 119,01

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    Gebunden. Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Guenter Wallner is Assistant Professor at the Eindhoven University of Technology and Senior Scientist at the University of Applied Arts Vienna. He holds a doctorate degree in natural sciences from the University of Applied Arts Vienna and.…