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Publicado por VDM Verlag Dr. M�ller 2008-04-04, 2008
ISBN 10: 3836489368 ISBN 13: 9783836489362
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Añadir al carritoTaschenbuch. Condición: Neu. Computer Graphics in Historical and Modern Sky Observations | Graphical Analysis, Visualisation, Modelling, and Image Processing | Georg Zotti | Taschenbuch | Kartoniert / Broschiert | Englisch | 2013 | VDM Verlag Dr. Müller | EAN 9783836489362 | Verantwortliche Person für die EU: OmniScriptum GmbH & Co. KG, Bahnhofstr. 28, 66111 Saarbrücken, info[at]akademikerverlag[dot]de | Anbieter: preigu.
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Añadir al carritoTaschenbuch. Condición: Neu. High Performance Computing for Computer Graphics and Visualisation | Proceedings of the International Workshop on High Performance Computing for Computer Graphics and Visualisation, Swansea 3-4 July 1995 | Min Chen (u. a.) | Taschenbuch | xvi | Englisch | 1995 | Springer | EAN 9783540760160 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
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Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCWI Initiative on Parallel Computing - Foundations and Applications , and it has provided the international computer graphics community with a platform for: - assessing and reviewing the impact of the development of high performance computing on the progress of computer graphics and visualisation; - presenting the current use of high performance computing architecture and software tools in computer graphics and visualisation, and the development of parallel graphics algorithms; - identifying potential high performance computing applications in computer graphics and visualisation, and encouraging members of the graphics community to think about their problems from the perspective of parallelism. The book is divided into six sections. The first section, which acts as the introduction of the book, gives an overview of the current state of the art It contains a comprehensive survey, by Whitman, of parallel algorithms for computer graphics and visualisation; and a discussion, by Hansen, on the past, present and future high performance computing applications in computer graphics and visualisation. The second section is focused on the design and implementation of high performance architecture, software tools and algorithms for surface rendering.
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Añadir al carritoCondición: Sehr gut. Zustand: Sehr gut | Seiten: 308 | Sprache: Englisch | Produktart: Bücher | This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCWI Initiative on ·Parallel Computing - Foundations and Applications·, and it has provided the international computer graphics community with a platform for: ¿ assessing and reviewing the impact of the development of high performance computing on the progress of computer graphics and visualisation; ¿ presenting the current use of high performance computing architecture and software tools in computer graphics and visualisation, and the development of parallel graphics algorithms; ¿ identifying potential high performance computing applications in computer graphics and visualisation, and encouraging members of the graphics community to think about their problems from the perspective of parallelism. The book is divided into six sections. The first section, which acts as the introduction of the book, gives an overview of the current state of the art It contains a comprehensive survey, by Whitman, of parallel algorithms for computer graphics and visualisation; and a discussion, by Hansen, on the past, present and future high performance computing applications in computer graphics and visualisation. The second section is focused on the design and implementation of high performance architecture, software tools and algorithms for surface rendering.
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ISBN 10: 1680949713 ISBN 13: 9781680949711
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ISBN 10: 1680949713 ISBN 13: 9781680949711
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ISBN 10: 1680949713 ISBN 13: 9781680949711
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ISBN 10: 1680949713 ISBN 13: 9781680949711
Librería: Biblios, Frankfurt am main, HESSE, Alemania
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Publicado por Springer London Dez 1995, 1995
ISBN 10: 3540760164 ISBN 13: 9783540760160
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCWI Initiative on Parallel Computing - Foundations and Applications , and it has provided the international computer graphics community with a platform for: - assessing and reviewing the impact of the development of high performance computing on the progress of computer graphics and visualisation; - presenting the current use of high performance computing architecture and software tools in computer graphics and visualisation, and the development of parallel graphics algorithms; - identifying potential high performance computing applications in computer graphics and visualisation, and encouraging members of the graphics community to think about their problems from the perspective of parallelism. The book is divided into six sections. The first section, which acts as the introduction of the book, gives an overview of the current state of the art It contains a comprehensive survey, by Whitman, of parallel algorithms for computer graphics and visualisation; and a discussion, by Hansen, on the past, present and future high performance computing applications in computer graphics and visualisation. The second section is focused on the design and implementation of high performance architecture, software tools and algorithms for surface rendering. 308 pp. Englisch.
Idioma: Inglés
Publicado por VDM Verlag Dr. Müller, VDM Verlag Dr. Müller E.K., 2008
ISBN 10: 3836489368 ISBN 13: 9783836489362
Librería: AHA-BUCH GmbH, Einbeck, Alemania
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Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - In this book, modern science, computer graphics, meets one of the oldest scientific activities: observing the sky. The author starts with two topics where methods of computer graphics can be applied for reseach in the history of astronomy. Visualisation and virtual reconstruction are applied for the analysis and demonstration of the astronomical orientation of a certain class of Neolithic building structures. Then, the iconic astronomical instrument of the Middle Ages, the astrolabe, is presented using methods of procedural modelling. An extensive survey of papers from the domains of computer graphics and atmosphere physics presents a wide overview of computer graphics models for representing the sky dome. The currently most widely used clear sky model is then compared against luminance measurements of typical clear sky conditions, revealing several shortcomings of this current model. The final part describes a calibrated all-sky high dynamic range imaging system for capturing and analysis of day and night sky brightness. The book is intended for computer graphics practitioners looking for examples of interdisciplinary applications, as well as for astronomy popularizers.; In this book, modern science, computer graphics, meets one of the oldest scientific activities: observing the sky.The author starts with two topics where methods of computer graphics can be applied for reseach in the history of astronomy. Visualisation and virtual reconstruction are applied for the analysis and demonstration of the astronomical orientation ofa certain class of Neolithic building structures.Then, the iconic astronomical instrument of the Middle Ages, the astrolabe, is presented using methods of procedural modelling.An extensive survey of papers from the domains of computer graphics and atmosphere physics presents a wide overview of computer graphics models for representing the sky dome. The currently most widely used clear sky model is then compared against luminance measurements of typical clear sky conditions, revealing several shortcomings of this current model.The final part describes a calibrated all-sky high dynamic range imaging system for capturing and analysis of day and night sky brightness.The book is intended for computer graphics practitioners looking for examples of interdisciplinary applications, as well as for astronomy popularizers.
Librería: moluna, Greven, Alemania
EUR 92,27
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCW.
Librería: Majestic Books, Hounslow, Reino Unido
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Añadir al carritoCondición: New. Print on Demand pp. xvi + 289.