Idioma: Inglés
Publicado por Puchong, Selangor D.E., Springer Singapore., 2013
ISBN 10: 9814560316 ISBN 13: 9789814560313
Librería: Universitätsbuchhandlung Herta Hold GmbH, Berlin, Alemania
EUR 19,00
Cantidad disponible: 1 disponibles
Añadir al carritoAufl. 2014. 235 mm x 155 mm, 567 g. X, 258 p. Hardcover. Versand aus Deutschland / We dispatch from Germany via Air Mail. Einband bestoßen, daher Mängelexemplar gestempelt, sonst sehr guter Zustand. Imperfect copy due to slightly bumped cover, apart from this in very good condition. Stamped. Gaming Media and Social Effects. Sprache: Englisch.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 115,63
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 144,99
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. pp. x + 258.
Idioma: Inglés
Publicado por Springer-Verlag New York Inc, 2013
ISBN 10: 9814560316 ISBN 13: 9789814560313
Librería: Revaluation Books, Exeter, Reino Unido
EUR 156,51
Cantidad disponible: 2 disponibles
Añadir al carritoHardcover. Condición: Brand New. 2014 edition. 279 pages. 9.25x6.50x0.75 inches. In Stock.
Idioma: Inglés
Publicado por Springer Nature Singapore, Springer Nature Singapore, 2013
ISBN 10: 9814560316 ISBN 13: 9789814560313
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 111,53
Cantidad disponible: 1 disponibles
Añadir al carritoBuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book presents the state of the art technology in Serious Games which is driven extensive by applications and research in simulation. The topics in this book include: (1) Fashion simulation; (2) Chinese calligraphy ink diffusion simulation; (3) Rehabilitation (4) Long vehicle turning simulation; (5) Marine traffic conflict control; (6) CNC simulation; (7) Special needs education. The book also addresses the fundamental issues in Simulation and Serious Games such as rapid collision detection, game engines or game development platforms. The target audience for this book includes scientists, engineers and practitioners involved in the field of Serious Games and Simulation. The major part of this book comprises of papers presented at the 2012 Asia-Europe Workshop on Serious Games and Simulation held in Nanyang Technological University, Singapore (May 9, 2012). All the contributions have been peer reviewed and by scientific committee members with report about quality, content and originality.
Librería: Mispah books, Redhill, SURRE, Reino Unido
EUR 164,70
Cantidad disponible: 1 disponibles
Añadir al carritoHardcover. Condición: Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book.
Librería: UK BOOKS STORE, London, LONDO, Reino Unido
EUR 228,35
Cantidad disponible: 2 disponibles
Añadir al carritoCondición: New. Brand New! Fast Delivery This is an International Edition and ship within 24-48 hours. Deliver by FedEx and Dhl, & Aramex, UPS, & USPS and we do accept APO and PO BOX Addresses. Order can be delivered worldwide within 6-10 days and we do have flat rate for up to 2LB. Extra shipping charges will be requested if the Book weight is more than 5 LB. This Item May be shipped from India, United states & United Kingdom. Depending on your location and availability.
Librería: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 86,24
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: new. Questo è un articolo print on demand.
Idioma: Inglés
Publicado por Springer Nature Singapore Nov 2013, 2013
ISBN 10: 9814560316 ISBN 13: 9789814560313
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 106,99
Cantidad disponible: 2 disponibles
Añadir al carritoBuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book presents the state of the art technology in Serious Games which is driven extensive by applications and research in simulation. The topics in this book include: (1) Fashion simulation; (2) Chinese calligraphy ink diffusion simulation; (3) Rehabilitation (4) Long vehicle turning simulation; (5) Marine traffic conflict control; (6) CNC simulation; (7) Special needs education. The book also addresses the fundamental issues in Simulation and Serious Games such as rapid collision detection, game engines or game development platforms. The target audience for this book includes scientists, engineers and practitioners involved in the field of Serious Games and Simulation. The major part of this book comprises of papers presented at the 2012 Asia-Europe Workshop on Serious Games and Simulation held in Nanyang Technological University, Singapore (May 9, 2012). All the contributions have been peer reviewed and by scientific committee members with report about quality, content and originality. 268 pp. Englisch.
Librería: moluna, Greven, Alemania
EUR 92,27
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Contains collection of extended papers from 2012 Asia-Europe Workshop on Serious Games and SimulationDescribes state of the art technology in serious games applications and simulationCaters to scientists, engineers and practitioners involve.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 151,47
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. Print on Demand pp. x + 258 160 Illus. (136 Col.).
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 150,36
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. PRINT ON DEMAND pp. x + 258.
Librería: preigu, Osnabrück, Alemania
EUR 95,70
Cantidad disponible: 5 disponibles
Añadir al carritoBuch. Condición: Neu. Simulations, Serious Games and Their Applications | Yiyu Cai (u. a.) | Buch | Gaming Media and Social Effects | x | Englisch | 2013 | Springer | EAN 9789814560313 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu Print on Demand.
Idioma: Inglés
Publicado por Springer, Springer Nov 2013, 2013
ISBN 10: 9814560316 ISBN 13: 9789814560313
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 106,99
Cantidad disponible: 1 disponibles
Añadir al carritoBuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book presents the state of the art technology in Serious Games which is driven extensive by applications and research in simulation. The topics in this book include: (1) Fashion simulation; (2) Chinese calligraphy ink diffusion simulation; (3) Rehabilitation (4) Long vehicle turning simulation; (5) Marine traffic conflict control; (6) CNC simulation; (7) Special needs education. The book also addresses the fundamental issues in Simulation and Serious Games such as rapid collision detection, game engines or game development platforms. The target audience for this book includes scientists, engineers and practitioners involved in the field of Serious Games and Simulation. The major part of this book comprises of papers presented at the 2012 Asia-Europe Workshop on Serious Games and Simulation held in Nanyang Technological University, Singapore (May 9, 2012). All the contributions have been peer reviewed and by scientific committee members with report about quality, content and originality.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 268 pp. Englisch.