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Añadir al carritoCondición: New. pp. 284.
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Añadir al carritoPaperback. Condición: Brand New. 2013 edition. 281 pages. 9.00x6.00x0.75 inches. In Stock.
Idioma: Inglés
Publicado por Springer Berlin Heidelberg, 2013
ISBN 10: 3642379184 ISBN 13: 9783642379185
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 53,49
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Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This special issue consists of two parts: the first one features original research papers on interactive digital storytelling in the applied context of edutainment; the second part contains a selection of revised and expanded best papers from the 4th eLearning Baltics (eLBa 2011) conference. The papers on digital storytelling have been split into sections on theory, technology, and case studies; the eLBA 2011 conference papers deal with technology and applications, case studies and mobile applications, and game-based learning and social media.
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Añadir al carritoTaschenbuch. Condición: Neu. Transactions on Edutainment X | Zhigeng Pan (u. a.) | Taschenbuch | xii | Englisch | 2013 | Springer | EAN 9783642379185 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Librería: Mispah books, Redhill, SURRE, Reino Unido
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Añadir al carritoCondición: new. Questo è un articolo print on demand.
Idioma: Inglés
Publicado por Springer Berlin Heidelberg Apr 2013, 2013
ISBN 10: 3642379184 ISBN 13: 9783642379185
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 53,49
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This special issue consists of two parts: the first one features original research papers on interactive digital storytelling in the applied context of edutainment; the second part contains a selection of revised and expanded best papers from the 4th eLearning Baltics (eLBa 2011) conference. The papers on digital storytelling have been split into sections on theory, technology, and case studies; the eLBA 2011 conference papers deal with technology and applications, case studies and mobile applications, and game-based learning and social media. 284 pp. Englisch.
Librería: Majestic Books, Hounslow, Reino Unido
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Añadir al carritoCondición: New. Print on Demand pp. 284 96 Illus.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 80,94
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Añadir al carritoCondición: New. PRINT ON DEMAND pp. 284.
Idioma: Inglés
Publicado por Springer Berlin Heidelberg, 2013
ISBN 10: 3642379184 ISBN 13: 9783642379185
Librería: moluna, Greven, Alemania
EUR 48,37
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Gives a forum for stimulating and innovative research ideas in edutainment Contains outstanding contributions from the eLBa 2011 conference Features original research papers on interactive digital storytelling in the applied context of edut.
Idioma: Inglés
Publicado por Springer, Springer Apr 2013, 2013
ISBN 10: 3642379184 ISBN 13: 9783642379185
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 53,49
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design.This special issue consists of two parts: the first one features original research papers on interactive digital storytelling in the applied context of edutainment; the second part contains a selection of revised and expanded best papers from the 4th eLearning Baltics (eLBa 2011) conference. The papers on digital storytelling have been split into sections on theory, technology, and case studies; the eLBA 2011 conference papers deal with technology and applications, case studies and mobile applications, and game-based learning and social media.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 284 pp. Englisch.