9783319342825 - agent-based modeling and simulation in archaeology (advances in geographic information science) (13 resultados)

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Taschenbuch. Condición: Neu. Agent-based Modeling and Simulation in Archaeology | Gabriel Wurzer (u. a.) | Taschenbuch | Advances in Geographic Information Science | xiv | Englisch | 2016 | Springer | EAN 9783319342825 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]har…tmann[at]springer[dot]com | Anbieter: preigu.

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Taschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - Archaeology has been historically reluctant to embrace the subject of agent-based simulation, since it was seen as being used to 're-enact' and 'visualize' possible scenarios for a wider (generally non-scientific) audience, based on scarce and fuzz…y data. Furthermore, modeling 'in exact terms' and programming as a means for producing agent-based simulations were simply beyond the field of the social sciences. This situation has changed quite drastically with the advent of the internet age: Data, it seems, is now ubiquitous. Researchers have switched from simply collecting data to filtering, selecting and deriving insights in a cybernetic manner. Agent-based simulation is one of the tools used to glean information from highly complex excavation sites according to formalized models, capturing essential properties in a highly abstract and yet spatial manner. As such, the goal of this book is to present an overview of techniques used and work conducted in that field, drawing on the experience of practitioners.

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Condición: Sehr gut. Zustand: Sehr gut | Seiten: 284 | Sprache: Englisch | Produktart: Bücher | Archaeology has been historically reluctant to embrace the subject of agent-based simulation, since it was seen as being used to "re-enact" and "visualize" possible scenarios for a wider (generally non-scientific) audience, based on s…carce and fuzzy data. Furthermore, modeling "in exact terms" and programming as a means for producing agent-based simulations were simply beyond the field of the social sciences. This situation has changed quite drastically with the advent of the internet age: Data, it seems, is now ubiquitous. Researchers have switched from simply collecting data to filtering, selecting and deriving insights in a cybernetic manner. Agent-based simulation is one of the tools used to glean information from highly complex excavation sites according to formalized models, capturing essential properties in a highly abstract and yet spatial manner. As such, the goal of this book is to present an overview of techniques used and work conducted in that field, drawing on the experience of practitioners.

Agent-based Modeling and Simulation in Archaeology
Wurzer, Gabriel (Editor)/ Kowarik, Kerstin (Editor)/ Reschreiter, Hans (Editor)
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Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Archaeology has been historically reluctant to embrace the subject of agent-based simulation, since it was seen as being used to 're-enact' and 'visualize' possible scenarios for a wider (generally non-scientific) audience, based on… scarce and fuzzy data. Furthermore, modeling 'in exact terms' and programming as a means for producing agent-based simulations were simply beyond the field of the social sciences. This situation has changed quite drastically with the advent of the internet age: Data, it seems, is now ubiquitous. Researchers have switched from simply collecting data to filtering, selecting and deriving insights in a cybernetic manner. Agent-based simulation is one of the tools used to glean information from highly complex excavation sites according to formalized models, capturing essential properties in a highly abstract and yet spatial manner. As such, the goal of this book is to present an overview of techniques used and work conducted in that field, drawing on the experience of practitioners. 284 pp. Englisch.

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Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Archaeology has been historically reluctant to embrace the subject of agent-based simulation, since it was seen as being used to 're-enact' and 'visualize' possible scenarios for a wider (generally non-scientific) audience, based on sca…rce and fuzzy data. Furthermore, modeling 'in exact terms' and programming as a means for producing agent-based simulations were simply beyond the field of the social sciences.This situation has changed quite drastically with the advent of the internet age: Data, it seems, is now ubiquitous. Researchers have switched from simply collecting data to filtering, selecting and deriving insights in a cybernetic manner. Agent-based simulation is one of the tools used to glean information from highly complex excavation sites according to formalized models, capturing essential properties in a highly abstract and yet spatial manner. As such, the goal of this book is to present an overview of techniques used and work conducted in that field, drawing on the experience of practitioners.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 284 pp. Englisch.