9783031040238 - sonic interactions in virtual environments (human–computer interaction series) (18 resultados)

Idioma: Inglés
Editorial: Springer 2022-10, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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Librería: Chiron Media, Wallingford, Reino UnidoChiron Media
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PF. Condición: New.

Idioma: Inglés
Editorial: Springer, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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Librería: Ria Christie Collections, Uxbridge, Reino UnidoRia Christie Collections
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Condición: New. In.

Idioma: Inglés
Editorial: Springer International Publishing AG, CH, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA
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EUR 43,12
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Paperback. Condición: New. 1st ed. 2023. This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual…environment (VE) are:Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VEVR systems: naturally support multimodal integration, impacting different application domainsSonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.

Idioma: Inglés
Editorial: Springer, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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- Primera edición
Librería: PearlPress, Camperdown, NSW, AustraliaPearlPress
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EUR 40,34
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Soft cover. Condición: New. 1st Edition. This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual…environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.

Idioma: Inglés
Editorial: Springer, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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Librería: Books Puddle, New York, NY, Estados Unidos de AmericaBooks Puddle
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EUR 69,64
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Condición: New. 1st ed. 2023 edition NO-PA16APR2015-KAP.

Idioma: Inglés
Editorial: Springer, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.
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EUR 64,56
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Condición: New.

Idioma: Inglés
Editorial: SPRINGER NP, 2023
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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- Edición internacional
Librería: UK BOOKS STORE, London, LONDO, Reino UnidoUK BOOKS STORE
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EUR 86,46
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Condición: New. Brand New! Fast Delivery This is an International Edition and ship within 24-48 hours. Deliver by FedEx and Dhl, & Aramex, UPS, & USPS and we do accept APO and PO BOX Addresses. Order can be delivered worldwide within 6-10 days and we do have flat rate for up to 2LB. Extra shipping charges will be requested if th…e Book weight is more than 5 LB. This Item May be shipped from India, United states & United Kingdom. Depending on your location and availability.

Idioma: Inglés
Editorial: Springer-Nature New York Inc, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books
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EUR 75,57
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Paperback. Condición: Brand New. 450 pages. 9.25x6.10x0.91 inches. In Stock.

Idioma: Inglés
Editorial: Springer, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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Librería: Kennys Bookstore, Olney, MD, Estados Unidos de AmericaKennys Bookstore
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EUR 81,10
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Condición: New.

Idioma: Inglés
Editorial: Springer International Publishing AG, CH, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK
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EUR 29,71
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Paperback. Condición: New. 1st ed. 2023. This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual…environment (VE) are:Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VEVR systems: naturally support multimodal integration, impacting different application domainsSonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.

Idioma: Inglés
Editorial: Springer, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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Librería: preigu, Osnabrück, Alemaniapreigu
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EUR 41,35
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Taschenbuch. Condición: Neu. Sonic Interactions in Virtual Environments | Michele Geronazzo (u. a.) | Taschenbuch | Human-Computer Interaction Series | Einband - flex.(Paperback) | Englisch | 2022 | Springer | EAN 9783031040238 | Verantwortliche Person für die EU: Springer Nature Customer Service Center GmbH, Europaplatz 3, 6911…5 Heidelberg, productsafety[at]springernature[dot]com | Anbieter: preigu.

Idioma: Inglés
Editorial: Springer, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH
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EUR 49,09
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Taschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enh…ance the sensation of place in a virtual environment (VE) are:Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VEVR systems: naturally support multimodal integration, impacting different application domainsSonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.

Idioma: Inglés
Editorial: Springer, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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- Impresión bajo demanda
Librería: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand
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Condición: new. Questo è un articolo print on demand.

Idioma: Inglés
Editorial: Springer International Publishing Okt 2022, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, AlemaniaBuchWeltWeit Ludwig Meier e.K.
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EUR 42,79
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Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key e…lements that enhance the sensation of place in a virtual environment (VE) are:Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VEVR systems: naturally support multimodal integration, impacting different application domainsSonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments. 452 pp. Englisch.

Idioma: Inglés
Editorial: Springer, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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- Impresión bajo demanda
Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books
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EUR 68,65
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Condición: New. Print on Demand.

Idioma: Inglés
Editorial: Springer, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios
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EUR 66,99
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Condición: New. PRINT ON DEMAND.

Idioma: Inglés
Editorial: Springer International Publishing, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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- Impresión bajo demanda
Librería: moluna, Greven, Alemaniamoluna
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EUR 39,60
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Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This book is open access, which means that you have free and unlimited accessAn audio-first perspective to virtual reality for which plausible and convincing sounds are indispensableReviews the key advances in auraliz…ation and spatial audio.

Idioma: Inglés
Editorial: Springer, Palgrave Macmillan Okt 2022, 2022
Serie: Human–Computer Interaction, Libro 136 de 141. Libro 136 de 141 - Human–Computer Interaction
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Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemaniabuchversandmimpf2000
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EUR 42,79
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Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key eleme…nts that enhance the sensation of place in a virtual environment (VE) are:Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologiesSonic interaction: the human-computer interplay through auditory feedback in VEVR systems: naturally support multimodal integration, impacting different application domainsSonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond.Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 452 pp. Englisch.