Isbn: 9783030790615 - virtual and augmented reality (vr/ar): foundations and methods of extended realities (xr) (15 resultados)

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  • Idioma: Inglés

    Editorial: Springer, 2022

    3030790614 / 9783030790615

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    Librería: HPB-Red, Dallas, TX, Estados Unidos de AmericaHPB-Red

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    Condición: Usado - Aceptable

    EUR 16,19

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    paperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

  • Idioma: Inglés

    Editorial: Springer, 2022

    3030790614 / 9783030790615

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    Librería: Marlton Books, Bridgeton, NJ, Estados Unidos de AmericaMarlton Books

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    Condición: Usado - Regular

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    Condición: Acceptable. Readable, but has significant damage / tears. Has a remainder mark. paperback Used - Acceptable 2022.

  • Idioma: Inglés

    Editorial: Springer, 2022

    3030790614 / 9783030790615

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    Librería: Basi6 International, Irving, TX, Estados Unidos de AmericaBasi6 International

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    Condición: Nuevo

    EUR 63,40

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    Cantidad disponible: 1 disponibles

    Condición: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.

  • Idioma: Inglés

    Editorial: Springer, 2022

    3030790614 / 9783030790615

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    Librería: Basi6 International, Irving, TX, Estados Unidos de AmericaBasi6 International

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    Condición: Nuevo

    EUR 71,06

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    Cantidad disponible: 1 disponibles

    Condición: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.

  • Idioma: Inglés

    Editorial: Springer Nature Switzerland AG, Cham, 2022

    3030790614 / 9783030790615

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    • Primera edición

    Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail

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    Condición: Nuevo

    EUR 81,95

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    Cantidad disponible: 1 disponibles

    Paperback. Condición: new. Paperback. This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gain the theoretical foundation needed to design, implement or enhance VR/AR systems, evaluate and improve user interfaces and applications using VR/AR methods, assess and enrich user experiences, and develop a deeper understanding of how to apply VR/AR techniques.Whether utilizing the book for a principal course of study or reference reading, students of computer science, education, media, natural sciences, engineering and other subject areas can benefit from its in-depth content and vivid explanation. The modular structure allows selective sequencing of topics to the requirements of each teaching unit and provides an easy-to-use format from which to choose specific themes for individual self-study.Instructors are provided with extensive materials for creating courses as well as a foundational text upon whichto build their advanced topics. The book enables users from both research and industry to deal with the subject in detail so they can properly assess the extent and benefits of VR/AR deployment and determine required resources. Technology enthusiasts and professionals can learn about the current status quo in the field of VR/AR and interested newcomers can gain insight into this fascinating world. Grounded on a solid scientific foundation, this textbook, addresses topics such as perceptual aspects of VR/AR, input and output devices including tracking, interactions in virtual worlds, real-time aspects of VR/AR systems and the authoring of VR/AR applications in addition to providing a broad collection of case studies. Grounded on a solid scientific foundation, this textbook, addresses topics such as perceptual aspects of VR/AR, input and output devices including tracking, interactions in virtual worlds, real-time aspects of VR/AR systems and the authoring of VR/AR applications in addition to providing a broad collection of case studies. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Idioma: Inglés

    Editorial: Springer, 2022

    3030790614 / 9783030790615

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    Librería: Books Puddle, New York, NY, Estados Unidos de AmericaBooks Puddle

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    Condición: Nuevo

    EUR 105,80

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    Cantidad disponible: 4 disponibles

    Condición: New. 1st ed. 2022 edition NO-PA16APR2015-KAP.

  • Idioma: Inglés

    Editorial: Springer, 2022

    3030790614 / 9783030790615

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    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

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    Condición: Nuevo

    EUR 100,78

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    Paperback. Condición: Brand New. 439 pages. 9.25x6.10x1.02 inches. In Stock.

  • Idioma: Inglés

    Editorial: Springer International Publishing, 2022

    3030790614 / 9783030790615

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    Librería: Mooney's bookstore, Den Helder, HolandaMooney's bookstore

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    Condición: Usado - Bueno

    EUR 97,25

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    Cantidad disponible: 1 disponibles

    Condición: Very Good.

  • Idioma: Inglés

    Editorial: Springer, 2022

    3030790614 / 9783030790615

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    Condición: Nuevo

    EUR 100,65

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    Taschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gain the theoretical foundation needed to design, implement or enhance VR/AR systems, evaluate and improve user interfaces and applications using VR/AR methods, assess and enrich user experiences, and develop a deeper understanding of how to apply VR/AR techniques.Whether utilizing the book for a principal course of study or reference reading, students of computer science, education, media, natural sciences, engineering and other subject areas can benefit from its in-depth content and vivid explanation. The modular structure allows selective sequencing of topics to the requirements of each teaching unit and provides an easy-to-use format from which to choose specific themes for individual self-study.Instructors are provided with extensive materials for creating courses as well as a foundational text upon whichto build their advanced topics. The book enables users from both research and industry to deal with the subject in detail so they can properly assess the extent and benefits of VR/AR deployment and determine required resources. Technology enthusiasts and professionals can learn about the current status quo in the field of VR/AR and interested newcomers can gain insight into this fascinating world. Grounded on a solid scientific foundation, this textbook, addresses topics such as perceptual aspects of VR/AR, input and output devices including tracking, interactions in virtual worlds, real-time aspects of VR/AR systems and the authoring of VR/AR applications in addition to providing a broad collection of case studies.

  • Idioma: Inglés

    Editorial: Springer, 2022

    3030790614 / 9783030790615

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    Librería: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand

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    Condición: Nuevo

    EUR 58,23

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    Cantidad disponible: Más de 20 disponibles

    Condición: new. Questo è un articolo print on demand.

  • Idioma: Inglés

    Editorial: Springer, Springer Jan 2022, 2022

    3030790614 / 9783030790615

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    Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, AlemaniaBuchWeltWeit Ludwig Meier e.K.

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    Condición: Nuevo

    EUR 69,54

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    Cantidad disponible: 2 disponibles

    Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gain the theoretical foundation needed to design, implement or enhance VR/AR systems, evaluate and improve user interfaces and applications using VR/AR methods, assess and enrich user experiences, and develop a deeper understanding of how to apply VR/AR techniques.Whether utilizing the book for a principal course of study or reference reading, students of computer science, education, media, natural sciences, engineering and other subject areas can benefit from its in-depth content and vivid explanation. The modular structure allows selective sequencing of topics to the requirements of each teaching unit and provides an easy-to-use format from which to choose specific themes for individual self-study.Instructors are provided with extensive materials for creating courses as well as a foundational text upon whichto build their advanced topics. The book enables users from both research and industry to deal with the subject in detail so they can properly assess the extent and benefits of VR/AR deployment and determine required resources. Technology enthusiasts and professionals can learn about the current status quo in the field of VR/AR and interested newcomers can gain insight into this fascinating world. Grounded on a solid scientific foundation, this textbook, addresses topics such as perceptual aspects of VR/AR, input and output devices including tracking, interactions in virtual worlds, real-time aspects of VR/AR systems and the authoring of VR/AR applications in addition to providing a broad collection of case studies. 440 pp. Englisch.

  • Idioma: Inglés

    Editorial: Springer, Berlin|Springer International Publishing|Springer Berlin Heidelberg|Springer, 2021

    3030790614 / 9783030790615

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    Librería: moluna, Greven, Alemaniamoluna

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    EUR 60,06

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    Kartoniert / Broschiert. Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gain the theoretical foundation needed to design, implement or enhance VR/AR systems, evaluate an.

  • Idioma: Inglés

    Editorial: Springer, 2022

    3030790614 / 9783030790615

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    Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books

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    Condición: Nuevo

    EUR 105,15

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    Condición: New. Print on Demand.

  • Idioma: Inglés

    Editorial: Springer, 2022

    3030790614 / 9783030790615

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    Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios

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    Condición: Nuevo

    EUR 105,82

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    Condición: New. PRINT ON DEMAND.

  • Idioma: Inglés

    Editorial: Springer, Springer Jan 2022, 2022

    3030790614 / 9783030790615

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    Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemaniabuchversandmimpf2000

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    Condición: Nuevo

    EUR 69,54

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    Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gain the theoretical foundation needed to design, implement or enhance VR/AR systems, evaluate and improve user interfaces and applications using VR/AR methods, assess and enrich user experiences, and develop a deeper understanding of how to apply VR/AR techniques.Whether utilizing the book for a principal course of study or reference reading, students of computer science, education, media, natural sciences, engineering and other subject areas can benefit from its in-depth content and vivid explanation. The modular structure allows selective sequencing of topics to the requirements of each teaching unit and provides an easy-to-use format from which to choose specific themes for individual self-study.Instructors are provided with extensive materials for creating courses as well as a foundational text upon whichto build their advanced topics. The book enables users from both research and industry to deal with the subject in detail so they can properly assess the extent and benefits of VR/AR deployment and determine required resources.Technology enthusiasts and professionals can learn about the current status quo in the field of VR/AR and interested newcomers can gain insight into this fascinating world. Grounded on a solid scientific foundation, this textbook, addresses topics such as perceptual aspects of VR/AR, input and output devices including tracking, interactions in virtual worlds, real-time aspects of VR/AR systems and the authoring of VR/AR applications in addition to providing a broad collection of case studies.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 440 pp. Englisch.