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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
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Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 103,42
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 103,41
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 115,75
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Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 131,52
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Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 146,36
Cantidad disponible: 4 disponibles
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Idioma: Inglés
Publicado por Springer-Verlag New York Inc, 2019
ISBN 10: 3030137112 ISBN 13: 9783030137113
Librería: Revaluation Books, Exeter, Reino Unido
EUR 157,48
Cantidad disponible: 2 disponibles
Añadir al carritoHardcover. Condición: Brand New. 374 pages. 9.50x6.50x1.00 inches. In Stock.
Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 164,28
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Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 111,53
Cantidad disponible: 1 disponibles
Añadir al carritoBuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book is divided into two parts. The chapters in Part I offer a comprehensive introduction to the C language and to fundamental programming concepts, followed by an explanation of realtime audio programming, including audio synthesis and processing. The chapters in Part II demonstrate how the object-oriented programming paradigm is useful in the modelling of computer music instruments, each chapter shows a set of instrument components that are paired with key C++ programming concepts. Ultimately the author discusses the development of a fully-fledged object-oriented library. Together with its companion volume, Computer Music Instruments: Foundations, Design and Development, this book provides a comprehensive treatment of computational instruments for sound and music. It is suitable for advanced undergraduate and postgraduate students in music and signal processing, and for practitioners and researchers. Some understanding of acoustics and electronic music would be helpful to understand some applications, but it's not strictly necessary to have prior knowledge of audio DSP or programming, while C / C++ programmers with no experience of audio may be able to start reading the chapters that deal with sound and music computing.
Librería: Mispah books, Redhill, SURRE, Reino Unido
EUR 174,27
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Añadir al carritoHardcover. Condición: New. NEW. SHIPS FROM MULTIPLE LOCATIONS. book.
Librería: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 86,24
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Idioma: Inglés
Publicado por Springer, Springer Apr 2019, 2019
ISBN 10: 3030137112 ISBN 13: 9783030137113
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 106,99
Cantidad disponible: 2 disponibles
Añadir al carritoBuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book is divided into two parts. The chapters in Part I offer a comprehensive introduction to the C language and to fundamental programming concepts, followed by an explanation of realtime audio programming, including audio synthesis and processing. The chapters in Part II demonstrate how the object-oriented programming paradigm is useful in the modelling of computer music instruments, each chapter shows a set of instrument components that are paired with key C++ programming concepts. Ultimately the author discusses the development of a fully-fledged object-oriented library. Together with its companion volume, Computer Music Instruments: Foundations, Design and Development, this book provides a comprehensive treatment of computational instruments for sound and music. It is suitable for advanced undergraduate and postgraduate students in music and signal processing, and for practitioners and researchers. Some understanding of acoustics and electronic music would be helpful to understand some applications, but it's not strictly necessary to have prior knowledge of audio DSP or programming, while C / C++ programmers with no experience of audio may be able to start reading the chapters that deal with sound and music computing. 396 pp. Englisch.
Idioma: Inglés
Publicado por Springer International Publishing, 2019
ISBN 10: 3030137112 ISBN 13: 9783030137113
Librería: moluna, Greven, Alemania
EUR 89,99
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Suitable for advanced undergraduate and postgraduate students in music and signal processing, and for practitioners and researchersDemonstrates how the object-oriented programming paradigm is useful in the modelling of computer music instruments.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 151,50
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. Print on Demand.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 150,77
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. PRINT ON DEMAND.
Idioma: Inglés
Publicado por Springer, Springer Apr 2019, 2019
ISBN 10: 3030137112 ISBN 13: 9783030137113
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 106,99
Cantidad disponible: 1 disponibles
Añadir al carritoBuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book is divided into two parts. The chapters in Part I offer a comprehensive introduction to the C language and to fundamental programming concepts, followed by an explanation of realtime audio programming, including audio synthesis and processing. The chapters in Part II demonstrate how the object-oriented programming paradigm is useful in the modelling of computer music instruments, each chapter shows a set of instrument components that are paired with key C++ programming concepts. Ultimately the author discusses the development of a fully-fledged object-oriented library.Together with its companion volume, Computer Music Instruments: Foundations, Design and Development, this book provides a comprehensive treatment of computational instruments for sound and music. It is suitable for advanced undergraduate and postgraduate students in music and signal processing, and for practitioners and researchers. Some understanding of acoustics and electronic music would be helpful to understand some applications, but it's not strictly necessary to have prior knowledge of audio DSP or programming, while C / C++ programmers with no experience of audio may be able to start reading the chapters that deal with sound and music computing.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 396 pp. Englisch.