9781965764008 - ios 18 app development essentials: developing ios apps with swiftui, swift, and xcode 16 de smyth, neil (17 resultados)

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Paperback or Softback. Condición: New. iOS 18 App Development Essentials: Developing iOS Apps with SwiftUI, Swift, and Xcode 16. Book.

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Paperback. Condición: new. Paperback. This book aims to teach the skills necessary to build iOS 18 applications using SwiftUI, Xcode 16, and the Swift programming language and includes access to over 50 online knowledge test quizzes.Beginning with the basics, this book outlines the steps to set up an iOS development environment,… together with an introduction to using Swift Playgrounds to learn and experiment with Swift.The book also includes in-depth chapters introducing the Swift programming language, including data types, control flow, functions, object-oriented programming, property wrappers, structured concurrency, and error handling.A guided tour of Xcode in SwiftUI development mode follows an introduction to the key concepts of SwiftUI and project architecture. The book also covers creating custom SwiftUI views and explains how these views are combined to create user interface layouts, including stacks, frames, and forms.Other topics covered include data handling using state properties and observable, state, and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus, user interface navigation, and outline groups.The book also includes chapters covering graphics and chart drawing, user interface animation, view transitions and gesture handling, WidgetKit, Live Activities, document-based apps, Core Data, SwiftData, and CloudKit.Chapters also explain how to integrate SwiftUI views into existing UIKit-based projects and integrate UIKit code into SwiftUI.Finally, the book explains how to package up a completed app and upload it to the App Store for publication.Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download.The aim of this book, therefore, is to teach you the skills to build your own apps for iOS 18 using SwiftUI. Assuming you are ready to download the iOS 18 SDK and Xcode 16 and have an Apple Mac system, you are ready to get started. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

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Paperback. Condición: new. Paperback. This book aims to teach the skills necessary to build iOS 18 applications using SwiftUI, Xcode 16, and the Swift programming language and includes access to over 50 online knowledge test quizzes.Beginning with the basics, this book outlines the steps to set up an iOS development environment,… together with an introduction to using Swift Playgrounds to learn and experiment with Swift.The book also includes in-depth chapters introducing the Swift programming language, including data types, control flow, functions, object-oriented programming, property wrappers, structured concurrency, and error handling.A guided tour of Xcode in SwiftUI development mode follows an introduction to the key concepts of SwiftUI and project architecture. The book also covers creating custom SwiftUI views and explains how these views are combined to create user interface layouts, including stacks, frames, and forms.Other topics covered include data handling using state properties and observable, state, and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus, user interface navigation, and outline groups.The book also includes chapters covering graphics and chart drawing, user interface animation, view transitions and gesture handling, WidgetKit, Live Activities, document-based apps, Core Data, SwiftData, and CloudKit.Chapters also explain how to integrate SwiftUI views into existing UIKit-based projects and integrate UIKit code into SwiftUI.Finally, the book explains how to package up a completed app and upload it to the App Store for publication.Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download.The aim of this book, therefore, is to teach you the skills to build your own apps for iOS 18 using SwiftUI. Assuming you are ready to download the iOS 18 SDK and Xcode 16 and have an Apple Mac system, you are ready to get started. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

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Paperback. Condición: new. Paperback. This book aims to teach the skills necessary to build iOS 18 applications using SwiftUI, Xcode 16, and the Swift programming language and includes access to over 50 online knowledge test quizzes.Beginning with the basics, this book outlines the steps to set up an iOS development environment,… together with an introduction to using Swift Playgrounds to learn and experiment with Swift.The book also includes in-depth chapters introducing the Swift programming language, including data types, control flow, functions, object-oriented programming, property wrappers, structured concurrency, and error handling.A guided tour of Xcode in SwiftUI development mode follows an introduction to the key concepts of SwiftUI and project architecture. The book also covers creating custom SwiftUI views and explains how these views are combined to create user interface layouts, including stacks, frames, and forms.Other topics covered include data handling using state properties and observable, state, and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus, user interface navigation, and outline groups.The book also includes chapters covering graphics and chart drawing, user interface animation, view transitions and gesture handling, WidgetKit, Live Activities, document-based apps, Core Data, SwiftData, and CloudKit.Chapters also explain how to integrate SwiftUI views into existing UIKit-based projects and integrate UIKit code into SwiftUI.Finally, the book explains how to package up a completed app and upload it to the App Store for publication.Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download.The aim of this book, therefore, is to teach you the skills to build your own apps for iOS 18 using SwiftUI. Assuming you are ready to download the iOS 18 SDK and Xcode 16 and have an Apple Mac system, you are ready to get started. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
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Taschenbuch. Condición: Neu. iOS 18 App Development Essentials | Developing iOS Apps with SwiftUI, Swift, and Xcode 16 | Neil Smyth | Taschenbuch | Englisch | 2024 | Payload Media, Inc. | EAN 9781965764008 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu…Print on Demand.

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Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This book aims to teach the skills necessary to build iOS 18 applications using SwiftUI, Xcode 16, and the Swift programming language and includes access to over 50 online knowledge test quizzes.Beginning with the basics, this book outli…nes the steps to set up an iOS development environment, together with an introduction to using Swift Playgrounds to learn and experiment with Swift.The book also includes in-depth chapters introducing the Swift programming language, including data types, control flow, functions, object-oriented programming, property wrappers, structured concurrency, and error handling.A guided tour of Xcode in SwiftUI development mode follows an introduction to the key concepts of SwiftUI and project architecture. The book also covers creating custom SwiftUI views and explains how these views are combined to create user interface layouts, including stacks, frames, and forms.Other topics covered include data handling using state properties and observable, state, and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus, user interface navigation, and outline groups.The book also includes chapters covering graphics and chart drawing, user interface animation, view transitions and gesture handling, WidgetKit, Live Activities, document-based apps, Core Data, SwiftData, and CloudKit.Chapters also explain how to integrate SwiftUI views into existing UIKit-based projects and integrate UIKit code into SwiftUI.Finally, the book explains how to package up a completed app and upload it to the App Store for publication.Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download.The aim of this book, therefore, is to teach you the skills to build your own apps for iOS 18 using SwiftUI. Assuming you are ready to download the iOS 18 SDK and Xcode 16 and have an Apple Mac system, you are ready to get started.