Isbn: 9781915992284 - designing imaginative environments: creating locations and landscapes for concept art and illustration (19 resultados)

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  • Idioma: Inglés

    Editorial: 3DTotal Publishing, 2026

    1915992281 / 9781915992284

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    Librería: Greenworld Books, arlington, TX, Estados Unidos de AmericaGreenworld Books

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    Condición: Usado - Bueno

    EUR 29,27

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    Cantidad disponible: 1 disponible

    Condición: very_good. Fast Free Shipping â" Very Good condition book with a firm cover and clean pages. Shows normal use and some light wear or limited notes markings. A solid, nice copy to enjoy.

  • Idioma: Inglés

    Editorial: 3DTotal Publishing, 2026

    1915992281 / 9781915992284

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: Usado - Como Nuevo

    EUR 31,45

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    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: 3DTotal Publishing, 2026

    1915992281 / 9781915992284

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: Nuevo

    EUR 36,43

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    Condición: New.

  • Idioma: Inglés

    Editorial: 3dtotal Publishing 6/2/2026, 2026

    1915992281 / 9781915992284

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    Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de AmericaBargainBookStores

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    Condición: Nuevo

    EUR 38,86

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    Cantidad disponible: 5 disponibles

    Hardback or Cased Book. Condición: New. Designing Imaginative Environments: Creating Locations and Landscapes for Concept Art and Illustration. Book.

  • Idioma: Inglés

    Editorial: 3DTotal Publishing Ltd, GB, 2026

    1915992281 / 9781915992284

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    Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA

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    Condición: Nuevo

    EUR 39,23

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    Hardback. Condición: New. This book offers a deep dive into designing imaginative environment art for the entertainment industry: using light, colour, composition, and perspective to create impactful landscapes and locations that immerse the viewer. With a mix of theory, tutorials, and insightful, often funny, anecdotes from his career across many high-profile studios, author-artist Nathan Fowkes makes this challenging subject accessible for artists of every skill level.The discerning chapters inside include those on the environment-development process, the emotional language created by shapes and colours, and the design of landscapes, interior spaces, props, architecture, atmosphere, and weather. Nathan also takes readers step-by-step through his own successful process and demonstrates how to achieve the 'wow' factor that will make your work stand out. Most of the featured art has been created digitally by Nathan himself, with some examples sketched in pencil and paint. With a luxurious hardback finish and hundreds of inspiring full-colour artworks, Designing Imaginative Environments is an essential resource for any environment artist's shelf.Nathan is a veteran industry-entertainment artist who made his break into the industry painting the backgrounds for animated DreamWorks classics such as The Prince of Egypt and The Road to El Dorado. He has since been key to the visual development of many major animations, including How to Train Your Dragon and the Shrek franchise. On top of his feature-film work, he gives regular guest lectures, teaches multiple popular Schoolism courses, exhibits his paintings in gallery shows, and is a sought-after consultant for numerous game studios, including Riot Games, Ubisoft, and Blizzard Entertainment. …

  • Idioma: Inglés

    Editorial: 3DTotal Publishing, 2026

    1915992281 / 9781915992284

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    Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books

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    Condición: Nuevo

    EUR 39,38

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    Cantidad disponible: Más de 20 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: 3DTotal Publishing (edition ), 2026

    1915992281 / 9781915992284

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    Librería: BooksRun, Philadelphia, PA, Estados Unidos de AmericaBooksRun

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    Condición: Usado - Bueno

    EUR 40,83

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    Cantidad disponible: 2 disponibles

    Hardcover. Condición: Very Good. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

  • Idioma: Inglés

    Editorial: 3dtotal Publishing, 2026

    1915992281 / 9781915992284

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    Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK

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    Condición: Nuevo

    EUR 29,86

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    Cantidad disponible: 15 disponibles

    HRD. Condición: New. New Book. Shipped from UK. Established seller since 2000.

  • Idioma: Inglés

    Editorial: 3DTotal Publishing Ltd, Worcester, 2026

    1915992281 / 9781915992284

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    Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail

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    Condición: Nuevo

    EUR 43,89

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    Hardcover. Condición: new. Hardcover. This book offers a deep dive into designing imaginative environment art for the entertainment industry: using light, colour, composition, and perspective to create impactful landscapes and locations that immerse the viewer. With a mix of theory, tutorials, and insightful, often funny, anecdotes from his career across many high-profile studios, author-artist Nathan Fowkes makes this challenging subject accessible for artists of every skill level.The discerning chapters inside include those on the environment-development process, the emotional language created by shapes and colours, and the design of landscapes, interior spaces, props, architecture, atmosphere, and weather. Nathan also takes readers step-by-step through his own successful process and demonstrates how to achieve the 'wow' factor that will make your work stand out. Most of the featured art has been created digitally by Nathan himself, with some examples sketched in pencil and paint. With a luxurious hardback finish and hundreds of inspiring full-colour artworks, Designing Imaginative Environments is an essential resource for any environment artist's shelf.Nathan is a veteran industry-entertainment artist who made his break into the industry painting the backgrounds for animated DreamWorks classics such as The Prince of Egypt and The Road to El Dorado. He has since been key to the visual development of many major animations, including How to Train Your Dragon and the Shrek franchise. On top of his feature-film work, he gives regular guest lectures, teaches multiple popular Schoolism courses, exhibits his paintings in gallery shows, and is a sought-after consultant for numerous game studios, including Riot Games, Ubisoft, and Blizzard Entertainment. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Idioma: Inglés

    Editorial: 3DTotal Publishing, 2026

    1915992281 / 9781915992284

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    Condición: Nuevo

    EUR 29,85

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    Cantidad disponible: Más de 20 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: 3DTotal Publishing, 2026

    1915992281 / 9781915992284

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    Condición: Usado - Como Nuevo

    EUR 34,18

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    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: 3DTotal Publishing, 2026

    1915992281 / 9781915992284

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    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

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    Condición: Nuevo

    EUR 39,06

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    Cantidad disponible: 2 disponibles

    Hardcover. Condición: Brand New. 320 pages. 11.70x8.20x1.00 inches. In Stock.

  • Idioma: Inglés

    Editorial: 3DTotal Publishing, 2026

    1915992281 / 9781915992284

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    Librería: Russell Books, Victoria, BC, CanadaRussell Books

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    Condición: Nuevo

    EUR 45,79

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    hardcover. Condición: New. Special order direct from the distributor.

  • Idioma: Inglés

    Editorial: 3DTotal Publishing Ltd, Worcester, 2026

    1915992281 / 9781915992284

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    Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail

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    EUR 33,83

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    Hardcover. Condición: new. Hardcover. This book offers a deep dive into designing imaginative environment art for the entertainment industry: using light, colour, composition, and perspective to create impactful landscapes and locations that immerse the viewer. With a mix of theory, tutorials, and insightful, often funny, anecdotes from his career across many high-profile studios, author-artist Nathan Fowkes makes this challenging subject accessible for artists of every skill level.The discerning chapters inside include those on the environment-development process, the emotional language created by shapes and colours, and the design of landscapes, interior spaces, props, architecture, atmosphere, and weather. Nathan also takes readers step-by-step through his own successful process and demonstrates how to achieve the 'wow' factor that will make your work stand out. Most of the featured art has been created digitally by Nathan himself, with some examples sketched in pencil and paint. With a luxurious hardback finish and hundreds of inspiring full-colour artworks, Designing Imaginative Environments is an essential resource for any environment artist's shelf.Nathan is a veteran industry-entertainment artist who made his break into the industry painting the backgrounds for animated DreamWorks classics such as The Prince of Egypt and The Road to El Dorado. He has since been key to the visual development of many major animations, including How to Train Your Dragon and the Shrek franchise. On top of his feature-film work, he gives regular guest lectures, teaches multiple popular Schoolism courses, exhibits his paintings in gallery shows, and is a sought-after consultant for numerous game studios, including Riot Games, Ubisoft, and Blizzard Entertainment. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

  • Idioma: Inglés

    Editorial: 3DTotal Publishing, 2026

    1915992281 / 9781915992284

    • Tapa dura

    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

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    Condición: Nuevo

    EUR 67,92

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    Cantidad disponible: 2 disponibles

    Hardcover. Condición: Brand New. 320 pages. 11.70x8.20x1.00 inches. In Stock.

  • Idioma: Inglés

    Editorial: 3DTotal Publishing, 2026

    1915992281 / 9781915992284

    • Tapa dura

    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

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    Condición: Nuevo

    EUR 67,92

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    Cantidad disponible: 2 disponibles

    Hardcover. Condición: Brand New. 320 pages. 11.70x8.20x1.00 inches. In Stock.

  • Idioma: Inglés

    Editorial: 3Dtotal Publishing Ltd Jun 2026, 2026

    1915992281 / 9781915992284

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    Condición: Nuevo

    EUR 42,02

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    Buch. Condición: Neu. Neuware - This book offers a deep dive into designing imaginative environment art for the entertainment industry: using light, colour, composition, and perspective to create impactful landscapes and locations that immerse the viewer. With a mix of theory, tutorials, and insightful, often funny, anecdotes from his career across many high-profile studios, author-artist Nathan Fowkes makes this challenging subject accessible for artists of every skill level.The discerning chapters inside include those on the environment-development process, the emotional language created by shapes and colours, and the design of landscapes, interior spaces, props, architecture, atmosphere, and weather. Nathan also takes readers step-by-step through his own successful process and demonstrates how to achieve the 'wow' factor that will make your work stand out. Most of the featured art has been created digitally by Nathan himself, with some examples sketched in pencil and paint. With a luxurious hardback finish and hundreds of inspiring full-colour artworks, Designing Imaginative Environments is an essential resource for any environment artist's shelf.Nathan is a veteran industry-entertainment artist who made his break into the industry painting the backgrounds for animated DreamWorks classics such as The Prince of Egypt and The Road to El Dorado. He has since been key to the visual development of many major animations, including How to Train Your Dragon and the Shrek franchise. On top of his feature-film work, he gives regular guest lectures, teaches multiple popular Schoolism courses, exhibits his paintings in gallery shows, and is a sought-after consultant for numerous game studios, including Riot Games, Ubisoft, and Blizzard Entertainment.…

  • Idioma: Inglés

    Editorial: 3DTotal Publishing Ltd, Worcester, 2026

    1915992281 / 9781915992284

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    Librería: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    EUR 77,55

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    Hardcover. Condición: new. Hardcover. This book offers a deep dive into designing imaginative environment art for the entertainment industry: using light, colour, composition, and perspective to create impactful landscapes and locations that immerse the viewer. With a mix of theory, tutorials, and insightful, often funny, anecdotes from his career across many high-profile studios, author-artist Nathan Fowkes makes this challenging subject accessible for artists of every skill level.The discerning chapters inside include those on the environment-development process, the emotional language created by shapes and colours, and the design of landscapes, interior spaces, props, architecture, atmosphere, and weather. Nathan also takes readers step-by-step through his own successful process and demonstrates how to achieve the 'wow' factor that will make your work stand out. Most of the featured art has been created digitally by Nathan himself, with some examples sketched in pencil and paint. With a luxurious hardback finish and hundreds of inspiring full-colour artworks, Designing Imaginative Environments is an essential resource for any environment artist's shelf.Nathan is a veteran industry-entertainment artist who made his break into the industry painting the backgrounds for animated DreamWorks classics such as The Prince of Egypt and The Road to El Dorado. He has since been key to the visual development of many major animations, including How to Train Your Dragon and the Shrek franchise. On top of his feature-film work, he gives regular guest lectures, teaches multiple popular Schoolism courses, exhibits his paintings in gallery shows, and is a sought-after consultant for numerous game studios, including Riot Games, Ubisoft, and Blizzard Entertainment. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

  • Idioma: Inglés

    Editorial: 3DTotal Publishing Ltd, GB, 2026

    1915992281 / 9781915992284

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    Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK

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    Condición: Nuevo

    EUR 36,92

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    Hardback. Condición: New. This book offers a deep dive into designing imaginative environment art for the entertainment industry: using light, colour, composition, and perspective to create impactful landscapes and locations that immerse the viewer. With a mix of theory, tutorials, and insightful, often funny, anecdotes from his career across many high-profile studios, author-artist Nathan Fowkes makes this challenging subject accessible for artists of every skill level.The discerning chapters inside include those on the environment-development process, the emotional language created by shapes and colours, and the design of landscapes, interior spaces, props, architecture, atmosphere, and weather. Nathan also takes readers step-by-step through his own successful process and demonstrates how to achieve the 'wow' factor that will make your work stand out. Most of the featured art has been created digitally by Nathan himself, with some examples sketched in pencil and paint. With a luxurious hardback finish and hundreds of inspiring full-colour artworks, Designing Imaginative Environments is an essential resource for any environment artist's shelf.Nathan is a veteran industry-entertainment artist who made his break into the industry painting the backgrounds for animated DreamWorks classics such as The Prince of Egypt and The Road to El Dorado. He has since been key to the visual development of many major animations, including How to Train Your Dragon and the Shrek franchise. On top of his feature-film work, he gives regular guest lectures, teaches multiple popular Schoolism courses, exhibits his paintings in gallery shows, and is a sought-after consultant for numerous game studios, including Riot Games, Ubisoft, and Blizzard Entertainment. …