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Añadir al carritoCondición: New. pp. 708 52:B&W 6.14 x 9.21in or 234 x 156mm (Royal 8vo) Case Laminate on White w/Gloss Lam.
Librería: Books Puddle, New York, NY, Estados Unidos de America
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Añadir al carritoCondición: New. pp. 708.
Librería: UK BOOKS STORE, London, LONDO, Reino Unido
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Añadir al carritoCondición: New. Brand New! Fast Delivery This is an International Edition and ship within 24-48 hours. Deliver by FedEx and Dhl, & Aramex, UPS, & USPS and we do accept APO and PO BOX Addresses. Order can be delivered worldwide within 6-10 days and we do have flat rate for up to 2LB. Extra shipping charges will be requested if the Book weight is more than 5 LB. This Item May be shipped from India, United states & United Kingdom. Depending on your location and availability.
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Idioma: Inglés
Publicado por Springer-Verlag New York Inc, 2008
ISBN 10: 1848001789 ISBN 13: 9781848001787
Librería: Revaluation Books, Exeter, Reino Unido
EUR 89,74
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Añadir al carritoHardcover. Condición: Brand New. 1st edition. 685 pages. 9.25x6.50x1.50 inches. In Stock.
EUR 61,89
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Añadir al carritoBuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - Computer languages and computer graphics have become the primary modes of human-computer interaction. This book provides a basic introduction to 'Real and Virtual Environment' computer modelling. Graphics models are used to illustrate both the way computer languages are processed and also used to create computer models of graphic displays. Computer languages have been bootstrapped from machine code, to high-level languages such as Java, to animation scripting languages. Integrating graphic and computer models takes this support for programming, design and simulation work, one step further, allowing interactive computer graphic displays to be used to construct computer models of both real and virtual environment systems. The Java language is used to implement basic algorithms for language translation, and to generate graphic displays. It is also used to simulate the behaviour of a computer system, to explore the way programming and design-simulation environments can be put together.
EUR 37,46
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Añadir al carritoCondición: Sehr gut. Zustand: Sehr gut | Seiten: 685 | Sprache: Englisch | Produktart: Bücher | The area of Computer Graphics has evolved over time and its original role in communication, design, entertainment and art has broadened to include a wide spectrum of applications including education, computer games, films and videos, medical applications, geographic information systems and much else besides. There has long been a need for a comprehensive book that provides a coherent introduction to this fast-moving area, and Adrian Thomas's beautifully illustrated and well-written work does just that.Full colour throughout, the book explores programming language developments from machine code to more natural language forms, and the basic display operations and commands needed to create effective computer graphic systems. As the visual presentation of real and virtual environments becomes more and more the norm in application systems, a clear understanding of the theory that underpins these techniques is required of all students and practitioners studying and working on large computer systems.A particular example is provided showing how interactively building a graphic model of a system can be used to construct a matching computer model of the system capable of demonstrating its behavior. This illustrates a powerful new range of design and simulation tools that arise from integrating computer and graphic modeling schemes.Containing detailed programming examples along with an exploration of alternative algorithms to illustrate design options when building computer systems, this book provides a unique introduction to the complexities of integrating graphic and computer modeling and will be welcomed by all those interested in the way computers can be programmed to create images and environments.
Librería: Basi6 International, Irving, TX, Estados Unidos de America
EUR 58,20
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Añadir al carritoCondición: Brand New. New. US edition. Print on demand title. Delivery takes 20-25 days.
Idioma: Inglés
Publicado por Springer London Sep 2008, 2008
ISBN 10: 1848001789 ISBN 13: 9781848001787
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 53,49
Cantidad disponible: 2 disponibles
Añadir al carritoBuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Computer languages and computer graphics have become the primary modes of human-computer interaction. This book provides a basic introduction to 'Real and Virtual Environment' computer modelling. Graphics models are used to illustrate both the way computer languages are processed and also used to create computer models of graphic displays. Computer languages have been bootstrapped from machine code, to high-level languages such as Java, to animation scripting languages. Integrating graphic and computer models takes this support for programming, design and simulation work, one step further, allowing interactive computer graphic displays to be used to construct computer models of both real and virtual environment systems. The Java language is used to implement basic algorithms for language translation, and to generate graphic displays. It is also used to simulate the behaviour of a computer system, to explore the way programming and design-simulation environments can be put together. 685 pp. Englisch.
Librería: moluna, Greven, Alemania
EUR 48,74
Cantidad disponible: Más de 20 disponibles
Añadir al carritoGebunden. Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Includes graphics algorithms and data structures presented in a programming contextUses Java with lots of figuresComputer languages and computer graphics have become the primary modes of human-computer interaction. This book provides a .