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Publicado por Packt Publishing 2/28/2019, 2019
ISBN 10: 1789617405 ISBN 13: 9781789617405
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Añadir al carritoPaperback or Softback. Condición: New. Unreal Engine Virtual Reality Quick Start Guide. Book.
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Publicado por Packt Publishing Limited, GB, 2019
ISBN 10: 1789617405 ISBN 13: 9781789617405
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Añadir al carritoPaperback. Condición: New. Unreal Engine 4 for virtual reality game design, development, User Experience design techniques and Blueprint programming to create virtual reality gameplay for HTC Vive, Oculus Rift, PSVR, and Windows Mixed Reality headsets. Key FeaturesBuild VR games from scratch with the power of Unreal Engine 4Learn User Experience design practices to take your VR game to the next levelUnderstand the best practices to creating art for games on HTC Vive, Oculus Rift, and PSVRBook DescriptionWith the ability to put players directly in the game, virtual reality gives users the chance to experience digital worlds directly. Nevertheless, many designers are unsure where to start when working with this amazing technology.With this book, you will learn user experience design processes and create immersive gameplay experiences designed for entertainment and player comfort. Using the power of Unreal Engine 4's Blueprint visual scripting language, you will build player interaction and locomotion systems from scratch and use these flexible systems to create a sample game, as well as develop functional 2D and 3D user interfaces for players to interact with. And also learn the best practices for creating game art for virtual reality. Finally, you will learn how to test your application with your target audience and finalize your game for distribution.By the end of this book, you will have the knowledge to be able to make the leap from traditional game development to creating immersive virtual reality experiences using Unreal Engine 4.What you will learnUnderstand how to get started with VR development in Unreal Engine 4Design and create interaction and locomotion systems from scratchPlan and program a sample game for VRUnderstand how VR affects user experience and user interfacesDiscuss what is needed to create optimized art for VRTest your game with users and prepare for distributionWho this book is forThe audience for this book is intermediate or advanced users of Unreal Engine 4 but who have not begun working with VR technology. These users are familiar with the game engine and have an interest in VR technology. They are just beginning to explore the VR features that the game engine has to offer.
Idioma: Inglés
Publicado por Packt Publishing, Limited, 2019
ISBN 10: 1789617405 ISBN 13: 9781789617405
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Publicado por Packt Publishing Limited, GB, 2019
ISBN 10: 1789617405 ISBN 13: 9781789617405
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Añadir al carritoPaperback. Condición: New. Unreal Engine 4 for virtual reality game design, development, User Experience design techniques and Blueprint programming to create virtual reality gameplay for HTC Vive, Oculus Rift, PSVR, and Windows Mixed Reality headsets. Key FeaturesBuild VR games from scratch with the power of Unreal Engine 4Learn User Experience design practices to take your VR game to the next levelUnderstand the best practices to creating art for games on HTC Vive, Oculus Rift, and PSVRBook DescriptionWith the ability to put players directly in the game, virtual reality gives users the chance to experience digital worlds directly. Nevertheless, many designers are unsure where to start when working with this amazing technology.With this book, you will learn user experience design processes and create immersive gameplay experiences designed for entertainment and player comfort. Using the power of Unreal Engine 4's Blueprint visual scripting language, you will build player interaction and locomotion systems from scratch and use these flexible systems to create a sample game, as well as develop functional 2D and 3D user interfaces for players to interact with. And also learn the best practices for creating game art for virtual reality. Finally, you will learn how to test your application with your target audience and finalize your game for distribution.By the end of this book, you will have the knowledge to be able to make the leap from traditional game development to creating immersive virtual reality experiences using Unreal Engine 4.What you will learnUnderstand how to get started with VR development in Unreal Engine 4Design and create interaction and locomotion systems from scratchPlan and program a sample game for VRUnderstand how VR affects user experience and user interfacesDiscuss what is needed to create optimized art for VRTest your game with users and prepare for distributionWho this book is forThe audience for this book is intermediate or advanced users of Unreal Engine 4 but who have not begun working with VR technology. These users are familiar with the game engine and have an interest in VR technology. They are just beginning to explore the VR features that the game engine has to offer.
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Idioma: Inglés
Publicado por Packt Publishing, Limited, 2019
ISBN 10: 1789617405 ISBN 13: 9781789617405
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Publicado por Packt Publishing, Limited, 2019
ISBN 10: 1789617405 ISBN 13: 9781789617405
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Publicado por Packt Publishing Limited, 2019
ISBN 10: 1789617405 ISBN 13: 9781789617405
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Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Unreal Engine VR Quick Start Guide introduces designers to the guidelines and design processes necessary to build interactive VR experiences. Learn to use User Experience design techniques and Blueprint programming to create virtual reality gameplay for HTC.
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Añadir al carritoTaschenbuch. Condición: Neu. Unreal Engine Virtual Reality Quick Start Guide | Jessica Plowman | Taschenbuch | Kartoniert / Broschiert | Englisch | 2019 | Packt Publishing | EAN 9781789617405 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.