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Añadir al carritoCondición: New. An international cross-section of research performed by linguists, media and communication scientists from six countries (USA, Canada, UK, Spain, France, and Singapore) and on three languages (English, French, and Spanish).
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Idioma: Inglés
Publicado por Bloomsbury USA Academic, 2019
ISBN 10: 1501338455 ISBN 13: 9781501338458
Librería: Revaluation Books, Exeter, Reino Unido
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Añadir al carritoHardcover. Condición: Brand New. 319 pages. 9.00x6.00x1.00 inches. In Stock.
Idioma: Inglés
Publicado por Bloomsbury Academic Mai 2019, 2019
ISBN 10: 1501338455 ISBN 13: 9781501338458
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Añadir al carritoBuch. Condición: Neu. Neuware - The first significant collection of research in videogame linguistics, Approaches to Videogame Discourse features an international array of scholars in linguistics and communication studies exploring lexis, interaction and textuality in digital games. In the first section, 'Lexicology, Localisation and Variation,' chapters cover productive processes surrounding gamer slang (ludolects), creativity and borrowing across languages, as well as industry-, genre-, game- and player-specific issues relating to localization, legal jargon and slang. 'Player Interactions' moves on to examine communicative patterns between videogame players, focusing in particular on (un)collaborative language, functions and negotiations of impoliteness and issues of power in player discourse. In the final section, 'Beyond the 'Text',' scholars grapple with issues of multimodality, paratextuality and transmediality in videogames in order to develop and enrich multimodal theory, drawing on key concepts from ludonarratology, language ideology, immersion and transmedia studies. With implications for meaningful game design and communication theory, Approaches to Videogame Discourse examines in detail how video games function as means and objects of communication; how they give rise to new vocabularies, textual genres and discourse practices; and how they serve as rich vehicles of ideological signification and social engagement.
Idioma: Inglés
Publicado por Bloomsbury Publishing (UK), 2019
ISBN 10: 1501338455 ISBN 13: 9781501338458
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
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Idioma: Inglés
Publicado por Bloomsbury Publishing (UK), 2019
ISBN 10: 1501338455 ISBN 13: 9781501338458
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
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Añadir al carritoHRD. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Idioma: Inglés
Publicado por Bloomsbury Publishing Plc, New York, 2019
ISBN 10: 1501338455 ISBN 13: 9781501338458
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
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Añadir al carritoHardcover. Condición: new. Hardcover. The first significant collection of research in videogame linguistics, Approaches to Videogame Discourse features an international array of scholars in linguistics and communication studies exploring lexis, interaction and textuality in digital games. In the first section, Lexicology, Localisation and Variation, chapters cover productive processes surrounding gamer slang (ludolects), creativity and borrowing across languages, as well as industry-, genre-, game- and player-specific issues relating to localization, legal jargon and slang. Player Interactions moves on to examine communicative patterns between videogame players, focusing in particular on (un)collaborative language, functions and negotiations of impoliteness and issues of power in player discourse. In the final section, Beyond the Text, scholars grapple with issues of multimodality, paratextuality and transmediality in videogames in order to develop and enrich multimodal theory, drawing on key concepts from ludonarratology, language ideology, immersion and transmedia studies. With implications for meaningful game design and communication theory, Approaches to Videogame Discourse examines in detail how video games function as means and objects of communication; how they give rise to new vocabularies, textual genres and discourse practices; and how they serve as rich vehicles of ideological signification and social engagement. Approaches to Video Game Discourse is the first significant collection on videogame discourse analysis, focusing in particular on lexicological, sociolinguistic, interactional, (para)textual and multimodal matters. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Idioma: Inglés
Publicado por Bloomsbury Publishing Plc, New York, 2019
ISBN 10: 1501338455 ISBN 13: 9781501338458
Librería: CitiRetail, Stevenage, Reino Unido
EUR 176,02
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Añadir al carritoHardcover. Condición: new. Hardcover. The first significant collection of research in videogame linguistics, Approaches to Videogame Discourse features an international array of scholars in linguistics and communication studies exploring lexis, interaction and textuality in digital games. In the first section, Lexicology, Localisation and Variation, chapters cover productive processes surrounding gamer slang (ludolects), creativity and borrowing across languages, as well as industry-, genre-, game- and player-specific issues relating to localization, legal jargon and slang. Player Interactions moves on to examine communicative patterns between videogame players, focusing in particular on (un)collaborative language, functions and negotiations of impoliteness and issues of power in player discourse. In the final section, Beyond the Text, scholars grapple with issues of multimodality, paratextuality and transmediality in videogames in order to develop and enrich multimodal theory, drawing on key concepts from ludonarratology, language ideology, immersion and transmedia studies. With implications for meaningful game design and communication theory, Approaches to Videogame Discourse examines in detail how video games function as means and objects of communication; how they give rise to new vocabularies, textual genres and discourse practices; and how they serve as rich vehicles of ideological signification and social engagement. Approaches to Video Game Discourse is the first significant collection on videogame discourse analysis, focusing in particular on lexicological, sociolinguistic, interactional, (para)textual and multimodal matters. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Idioma: Inglés
Publicado por Bloomsbury Publishing Plc, 2019
ISBN 10: 1501338455 ISBN 13: 9781501338458
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 229,75
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Añadir al carritoHardback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.