Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 28,45
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Librería: Lakeside Books, Benton Harbor, MI, Estados Unidos de America
EUR 27,25
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Añadir al carritoCondición: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 31,04
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Librería: California Books, Miami, FL, Estados Unidos de America
EUR 34,12
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Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Original o primera edición
EUR 41,36
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 37,11
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Librería: Revaluation Books, Exeter, Reino Unido
EUR 43,79
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Añadir al carritoPaperback. Condición: Brand New. 164 pages. 9.25x6.10x0.63 inches. In Stock.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 43,09
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Librería: Chiron Media, Wallingford, Reino Unido
EUR 38,72
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 41,66
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Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 51,28
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Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 70,64
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Añadir al carritoCondición: New. 1st ed. edition NO-PA16APR2015-KAP.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 21,59
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Añadir al carritoTaschenbuch. Condición: Sehr gut. Gebraucht - Sehr gut SG - leichte Beschädigungen oder Verschmutzungen, ungelesenes Mängelexemplar, gestempelt - Create a fully working multiplayer game from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs to tap into physics, and how to utilize HUD information and fire lasers. Let's Build a Multiplayer Phaser Game dives into the details to show you how to create a multiplayer game from beginning to end. Once you have finished this book, you will be well versed in creating not only a game, but also an application that you can extend with new functionality to enjoy with your friends. What You'll Learn Discover the ins and outs of Socket.IO for real-time web communication Use TypeScript to allow your project to be typed and self-documenting See how gaming mechanics work to make a game entertaining Get a deeper understanding of how to structure your working directory and your code Scale what you have created Who This Book Is For Developers who want to know how to create and structure a complex online game.
Librería: preigu, Osnabrück, Alemania
EUR 42,70
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Añadir al carritoTaschenbuch. Condición: Neu. Let's Build a Multiplayer Phaser Game | With TypeScript, [.], and Phaser | Oscar Lodriguez | Taschenbuch | xiii | Englisch | 2018 | Apress | EAN 9781484242483 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Librería: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 39,22
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Añadir al carritoCondición: new. Questo è un articolo print on demand.
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 48,14
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Create a fully working multiplayer game from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs totap into physics, and how to utilize HUD information and fire lasers.Let's Build a Multiplayer Phaser Game dives into the details to show you how to create a multiplayer game from beginning to end. Once you have finished this book, you will be well versed in creating not only a game, but also an application that you can extend with new functionality to enjoy with your friends.What You'll LearnDiscover the ins and outs of Socket.IO for real-time web communicationUse TypeScript to allow your project to be typed and self-documentingSee how gaming mechanics work to make a game entertainingGet a deeper understanding of how to structure your working directory and your codeScale what you have createdWho This Book Is ForDevelopers who want to know how to create and structure a complex online game 168 pp. Englisch.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 70,70
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Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 71,34
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Añadir al carritoCondición: New. PRINT ON DEMAND.
Idioma: Inglés
Publicado por Apress, Apress Dez 2018, 2018
ISBN 10: 1484242483 ISBN 13: 9781484242483
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 48,14
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Create a fully working multiplayer game from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs to tap into physics, and how to utilize HUD information and fire lasers.Let's Build a Multiplayer Phaser Game dives into the details to show you how to create a multiplayer game from beginning to end. Once you have finished this book, you will be well versed in creating not only a game, but also an application that you can extend with new functionality to enjoy with your friends.What You'll LearnDiscover the ins and outs of Socket.IO for real-time web communicationUse TypeScript to allow your project to be typed and self-documentingSee how gaming mechanics work to make a game entertainingGet a deeper understanding of how to structure your working directory and your codeScale what you have createdWho This Book Is ForDevelopers who want to know how to create and structure a complex online gameSpringer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 168 pp. Englisch.