ISBN: 9781440851889 - teaching coding through game creation (21 resultados)

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  • Idioma: Inglés

    Editorial: Libraries Unlimited, 2018

    1440851883 / 9781440851889

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    Librería: Once Upon A Time Books, Siloam Springs, AR, Estados Unidos de AmericaOnce Upon A Time Books

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    Condición: Usado - Bueno

    EUR 16,52

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    Cantidad disponible: 1 disponible

    paperback. Condición: Very Good.

  • Idioma: Inglés

    Editorial: Libraries Unlimited, 2018

    1440851883 / 9781440851889

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    Librería: suffolkbooks, center moriches, NY, Estados Unidos de Americasuffolkbooks

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    Condición: Usado - Bueno

    EUR 16,55

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    Cantidad disponible: 7 disponibles

    paperback. Condición: Very Good. Fast Shipping - Safe and Secure 7 days a week.

  • Idioma: Inglés

    Editorial: Libraries Unlimited, 2018

    1440851883 / 9781440851889

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    Librería: Book Dispensary, Concord, ON, CanadaBook Dispensary

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    Condición: Usado - Bueno

    EUR 18,39

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    Cantidad disponible: 1 disponible

    Soft cover. Condición: Very Good. VERY GOOD softcover, no marks in text, clean exterior. Book.

  • Idioma: Inglés

    Editorial: Libraries Unlimited, 2018

    1440851883 / 9781440851889

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: Nuevo

    EUR 62,02

    Envío por EUR 2,36 
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    Cantidad disponible: Más de 20 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: Bloomsbury Publishing Plc, US, 2018

    1440851883 / 9781440851889

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    Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 65,84

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    Cantidad disponible: Más de 20 disponibles

    Paperback. Condición: New. This engaging guide demonstrates how easy, fun, and rewarding it can be to teach and learn coding at the library.In our technology-obsessed society, computer coding is a highly valued and in-demand skill, but many people consider it an activity only for technology geeks and educated professionals-even more so to teach coding. Not so, says author Sarah Kepple. In this accessible guide, she explains why you don't have to be an expert to lead coding, shows how easy and rewarding learning and teaching coding can be, and provides step-by-step instructions to help you and your community get started. The book shows how to engage students quickly with learning activities that springboard off of the powerful appeal of video games. The author takes users through activities that introduce popular programming languages-including GameMaker, JavaScript, Python, and Scratch-to create video games, and in the process, to learn coding. These activities, themed around classic and popular stories, appeal to a broad age range-from elementary-age youth through high school and beyond to adults and seniors. Readers will see why school and public libraries are venues ideally suited for coding classes, workshops, clubs, or camps, and they will understand why teaching coding not only meets an important need but also serves to highlight the library's relevance to its community.…

  • Idioma: Inglés

    Editorial: Libraries Unlimited, 2018

    1440851883 / 9781440851889

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: Usado - Como Nuevo

    EUR 65,02

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    Cantidad disponible: Más de 20 disponibles

    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Libraries Unlimited, 2018

    1440851883 / 9781440851889

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    Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 69,87

    Envío por EUR 2,68 
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    Cantidad disponible: Más de 20 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: Libraries Unlimited, 2018

    1440851883 / 9781440851889

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    Condición: Nuevo

    EUR 60,43

    Envío por EUR 17,91 
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    Cantidad disponible: Más de 20 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: Libraries Unlimited, 2018

    1440851883 / 9781440851889

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    Librería: Ria Christie Collections, Uxbridge, Reino UnidoRia Christie Collections

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    Condición: Nuevo

    EUR 67,41

    Envío por EUR 13,48 
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    Cantidad disponible: Más de 20 disponibles

    Condición: New. In English.

  • Idioma: Inglés

    Editorial: Libraries Unlimited, 2018

    1440851883 / 9781440851889

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    Condición: Usado - Como Nuevo

    EUR 67,41

    Envío por EUR 17,91 
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    Cantidad disponible: Más de 20 disponibles

    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Libraries Unltd Inc, 2018

    1440851883 / 9781440851889

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    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 86,63

    Envío por EUR 11,94 
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    Cantidad disponible: 2 disponibles

    Paperback. Condición: Brand New. 180 pages. 10.00x7.00x0.50 inches. In Stock.

  • Idioma: Inglés

    Editorial: Bloomsbury Publishing Plc, US, 2018

    1440851883 / 9781440851889

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    Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 63,94

    Envío por EUR 77,61 
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    Cantidad disponible: Más de 20 disponibles

    Paperback. Condición: New. This engaging guide demonstrates how easy, fun, and rewarding it can be to teach and learn coding at the library.In our technology-obsessed society, computer coding is a highly valued and in-demand skill, but many people consider it an activity only for technology geeks and educated professionals-even more so to teach coding. Not so, says author Sarah Kepple. In this accessible guide, she explains why you don't have to be an expert to lead coding, shows how easy and rewarding learning and teaching coding can be, and provides step-by-step instructions to help you and your community get started. The book shows how to engage students quickly with learning activities that springboard off of the powerful appeal of video games. The author takes users through activities that introduce popular programming languages-including GameMaker, JavaScript, Python, and Scratch-to create video games, and in the process, to learn coding. These activities, themed around classic and popular stories, appeal to a broad age range-from elementary-age youth through high school and beyond to adults and seniors. Readers will see why school and public libraries are venues ideally suited for coding classes, workshops, clubs, or camps, and they will understand why teaching coding not only meets an important need but also serves to highlight the library's relevance to its community.…

  • Idioma: Inglés

    Editorial: Libraries Unlimited 2018-08, 2018

    1440851883 / 9781440851889

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    Librería: Chiron Media, Wallingford, Reino UnidoChiron Media

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    Condición: Nuevo

    EUR 57,38

    Envío por EUR 5,96 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: 20 disponibles

    PF. Condición: New. This item is printed on demand. Brand new book, sourced directly from publisher. Dispatch time is 6-7 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

  • Idioma: Inglés

    Editorial: Bloomsbury Publishing Plc, Englewood, 2018

    1440851883 / 9781440851889

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    Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 64,45

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    Cantidad disponible: 1 disponible

    Paperback. Condición: new. Paperback. This engaging guide demonstrates how easy, fun, and rewarding it can be to teach and learn coding at the library.In our technology-obsessed society, computer coding is a highly valued and in-demand skill, but many people consider it an activity only for technology geeks and educated professionalseven more so to teach coding. Not so, says author Sarah Kepple. In this accessible guide, she explains why you don't have to be an expert to lead coding, shows how easy and rewarding learning and teaching coding can be, and provides step-by-step instructions to help you and your community get started. The book shows how to engage students quickly with learning activities that springboard off of the powerful appeal of video games. The author takes users through activities that introduce popular programming languagesincluding GameMaker, JavaScript, Python, and Scratchto create video games, and in the process, to learn coding. These activities, themed around classic and popular stories, appeal to a broad age rangefrom elementary-age youth through high school and beyond to adults and seniors. Readers will see why school and public libraries are venues ideally suited for coding classes, workshops, clubs, or camps, and they will understand why teaching coding not only meets an important need but also serves to highlight the library's relevance to its community. This engaging guide demonstrates how easy, fun, and rewarding it can be to teach and learn coding at the library.In our technology-obsessed society, computer coding is a highly valued and in-demand skill, but many people consider it an activity only for technology geeks and educated professionalseven more so to teach coding. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Idioma: Inglés

    Editorial: Libraries Unlimited, 2018

    1440851883 / 9781440851889

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    Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de AmericaPBShop.store US

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    Condición: Nuevo

    EUR 65,53

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    PAP. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Bloomsbury Publishing Plc, 2018

    1440851883 / 9781440851889

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    Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK

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    Condición: Nuevo

    EUR 61,91

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    Cantidad disponible: Más de 20 disponibles

    PAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Idioma: Inglés

    Editorial: ABC-CLIO, 2018

    1440851883 / 9781440851889

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    Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE

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    Condición: Nuevo

    EUR 69,46

    Envío por EUR 19,61 
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    Cantidad disponible: Más de 20 disponibles

    Paperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

  • Idioma: Inglés

    Editorial: Bloomsbury Publishing Plc, Englewood, 2018

    1440851883 / 9781440851889

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    Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail

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    Condición: Nuevo

    EUR 67,01

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    Cantidad disponible: 1 disponible

    Paperback. Condición: new. Paperback. This engaging guide demonstrates how easy, fun, and rewarding it can be to teach and learn coding at the library.In our technology-obsessed society, computer coding is a highly valued and in-demand skill, but many people consider it an activity only for technology geeks and educated professionalseven more so to teach coding. Not so, says author Sarah Kepple. In this accessible guide, she explains why you don't have to be an expert to lead coding, shows how easy and rewarding learning and teaching coding can be, and provides step-by-step instructions to help you and your community get started. The book shows how to engage students quickly with learning activities that springboard off of the powerful appeal of video games. The author takes users through activities that introduce popular programming languagesincluding GameMaker, JavaScript, Python, and Scratchto create video games, and in the process, to learn coding. These activities, themed around classic and popular stories, appeal to a broad age rangefrom elementary-age youth through high school and beyond to adults and seniors. Readers will see why school and public libraries are venues ideally suited for coding classes, workshops, clubs, or camps, and they will understand why teaching coding not only meets an important need but also serves to highlight the library's relevance to its community. This engaging guide demonstrates how easy, fun, and rewarding it can be to teach and learn coding at the library.In our technology-obsessed society, computer coding is a highly valued and in-demand skill, but many people consider it an activity only for technology geeks and educated professionalseven more so to teach coding. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

  • Idioma: Inglés

    Editorial: Libraries Unlimited, 2018

    1440851883 / 9781440851889

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    Librería: moluna, Greven, Alemaniamoluna

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    Condición: Nuevo

    EUR 62,80

    Envío por EUR 48,99 
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    Kartoniert / Broschiert. Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This engaging guide demonstrates how easy, fun, and rewarding it can be to teach and learn coding at the library. In our technology-obsessed society, computer coding is a highly valued and in-demand skill, but many people consider it an activity only for .…

  • Idioma: Inglés

    Editorial: Libraries Unlimited, 2018

    1440851883 / 9781440851889

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    Condición: Nuevo

    EUR 85,59

    Envío por EUR 35,00 
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    Cantidad disponible: 2 disponibles

    Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This engaging guide demonstrates how easy, fun, and rewarding it can be to teach and learn coding at the library.In our technology-obsessed society, computer coding is a highly valued and in-demand skill, but many people consider it an activity only for technology geeks and educated professionals-even more so to teach coding. Not so, says author Sarah Kepple. In this accessible guide, she explains why you don't have to be an expert to lead coding, shows how easy and rewarding learning and teaching coding can be, and provides step-by-step instructions to help you and your community get started. The book shows how to engage students quickly with learning activities that springboard off of the powerful appeal of video games. The author takes users through activities that introduce popular programming languages-including GameMaker, JavaScript, Python, and Scratch-to create video games, and in the process, to learn coding. These activities, themed around classic and popular stories, appeal to a broad age range-from elementary-age youth through high school and beyond to adults and seniors. Readers will see why school and public libraries are venues ideally suited for coding classes, workshops, clubs, or camps, and they will understand why teaching coding not only meets an important need but also serves to highlight the library's relevance to its community. …

  • Idioma: Inglés

    Editorial: Libraries Unlimited, 2018

    1440851883 / 9781440851889

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    Librería: preigu, Osnabrück, Alemaniapreigu

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    Condición: Nuevo

    EUR 65,15

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    Cantidad disponible: 5 disponibles

    Taschenbuch. Condición: Neu. Teaching Coding through Game Creation | Sarah Kepple | Taschenbuch | Kartoniert / Broschiert | Englisch | 2018 | Libraries Unlimited | EAN 9781440851889 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand. …