Isbn: 9781430216087 - advanced actionscript 3.0 animation (19 resultados)

ISBN
Refinar con la Búsqueda avanzada

Filtrar la búsqueda

  • Libros (19)

a

Intervalo de precios personalizado (EUR)

a

  • Idioma: Inglés

    Editorial: Apress, 2008

    1430216085 / 9781430216087

    • Tapa blanda

    Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de AmericaWorld of Books (was SecondSale)

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Usado - Aceptable

    EUR 5,83

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponibles

    Condición: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.

  • Idioma: Inglés

    Editorial: Apress, 2008

    1430216085 / 9781430216087

    • Tapa blanda

    Librería: ThriftBooks-Atlanta, AUSTELL, GA, Estados Unidos de AmericaThriftBooks-Atlanta

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Usado - Bueno

    EUR 5,84

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponibles

    Paperback. Condición: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

  • Idioma: Inglés

    Editorial: Apress, 2008

    1430216085 / 9781430216087

    • Tapa blanda

    Librería: Wonder Book, Frederick, MD, Estados Unidos de AmericaWonder Book

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Miembro de asociación: ABAAILAB

    Condición: Usado - Como Nuevo

    EUR 6,29

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponibles

    Condición: As New. Like New condition. A near perfect copy that may have very minor cosmetic defects.

  • Idioma: Inglés

    Editorial: APress, 2008

    1430216085 / 9781430216087

    • Tapa blanda

    Librería: World of Books Inc, Montgomery, IL, Estados Unidos de AmericaWorld of Books Inc

    Vendedor de 4 estrellas
    Contactar con el vendedor

    Condición: Usado - Aceptable

    EUR 7,63

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponibles

    Paperback. Condición: Good. This chapter covered numerical integration--what it is and the problems that come with it. You now know that you've probably been using Euler integration (and you now know how to pronounce it) and you have a few alternatives available to use. And most importantly, you hopefully have an idea about when to use each one because they all have strengths and weaknesses. Euler, Runge-Kutta, and Verlet are not the only forms of numerical integration. A quick check on Wikipedia brings up this list of interesting sounding names: Backward Euler, Semi-implicit Euler, Velocity Verlet, Beeman's algorithm, Heun's method, Newmark-beta method, Leapfrog integration, and Monte Carlo integration. I have no idea what they all are, but it might be fun to find out. Over to you Next up, we'll dive into some brand new Flash 10 features regarding 3D 273 Chapter 7 3D IN FLASH 10 Since I've been involved in Flash, I've seen a new version of the Flash authoring tool, along with a new Flash Player, come out about every 18 months. Shortly after each version is released, the rumors, speculations, and wish lists for what will be in the next version begin. Routinely, one of the longed- for features is native 3D. And just as routinely, hopes are dashed when it doesn't appear. Until Flash 10. You could always do 3D in Flash by scaling and positioning things to make them look like they are nearer or farther away.

  • Idioma: Inglés

    Editorial: Apress, 2008

    1430216085 / 9781430216087

    • Tapa blanda

    Librería: HPB Inc., Dallas, TX, Estados Unidos de AmericaHPB Inc.

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Usado - Bueno

    EUR 9,00

    Envío por EUR 3,28 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponibles

    paperback. Condición: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority.

  • Idioma: Inglés

    Editorial: Apress, 2007

    1430216085 / 9781430216087

    • Tapa blanda

    Librería: WeBuyBooks, Rossendale, LANCS, Reino UnidoWeBuyBooks

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Usado - Aceptable

    EUR 15,95

    Envío por EUR 11,22 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: 1 disponibles

    Paperback. Condición: Good. Most items will be dispatched the same or the next working day. A copy that has been read but remains in clean condition. All of the pages are intact and the cover is intact and the spine may show signs of wear. The book may have minor markings which are not specifically mentioned. A few small marks or stains to the page edges/pages.

  • Idioma: Inglés

    Editorial: Apress, 2008

    1430216085 / 9781430216087

    • Tapa blanda

    Librería: Lakeside Books, Benton Harbor, MI, Estados Unidos de AmericaLakeside Books

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 24,55

    Envío por EUR 3,49 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Condición: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books.

  • Idioma: Inglés

    Editorial: Apress, 2008

    1430216085 / 9781430216087

    • Tapa blanda
    • Primera edición

    Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 40,20

    Envío por EUR 9,50 
    Se envía de Irlanda a Estados Unidos de America

    Cantidad disponible: 15 disponibles

    Condición: New. With the follow-up to "Foundation ActionScript Animation: Making Things Move!," Peters takes designers further to becoming Flash animation masters. He describes the new features in Flash Player 10, and how users can take advantage of them in their animations. Num Pages: 472 pages, biography. BIC Classification: UGB; UML. Category: (P) Professional & Vocational. Dimension: 229 x 191 x 24. Weight in Grams: 680. . 2008. 1st ed. paperback. . . . .

  • Idioma: Inglés

    Editorial: Apress, 2008

    1430216085 / 9781430216087

    • Tapa blanda

    Librería: Kennys Bookstore, Olney, MD, Estados Unidos de AmericaKennys Bookstore

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 49,83

    Envío por EUR 9,17 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 15 disponibles

    Condición: New. With the follow-up to "Foundation ActionScript Animation: Making Things Move!," Peters takes designers further to becoming Flash animation masters. He describes the new features in Flash Player 10, and how users can take advantage of them in their animations. Num Pages: 472 pages, biography. BIC Classification: UGB; UML. Category: (P) Professional & Vocational. Dimension: 229 x 191 x 24. Weight in Grams: 680. . 2008. 1st ed. paperback. . . . . Books ship from the US and Ireland.

  • Idioma: Inglés

    Editorial: Friends of Ed, 2008

    1430216085 / 9781430216087

    • Tapa blanda

    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 45,45

    Envío por EUR 14,57 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: 2 disponibles

    Paperback. Condición: Brand New. 1st edition. 350 pages. 8.75x7.50x1.25 inches. In Stock.

  • Idioma: Inglés

    Editorial: Apress, 2008

    1430216085 / 9781430216087

    • Tapa blanda

    Librería: Ria Christie Collections, Uxbridge, Reino UnidoRia Christie Collections

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 48,89

    Envío por EUR 13,16 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Condición: New. In English.

  • Idioma: Inglés

    Editorial: Apress, Incorporated, 2008

    1430216085 / 9781430216087

    • Tapa blanda

    Librería: Books Puddle, Woodside, NY, Estados Unidos de AmericaBooks Puddle

    Vendedor de 4 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 62,28

    Envío por EUR 3,49 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 4 disponibles

    Condición: New. pp. 476.

  • Idioma: Inglés

    Editorial: Apress, 2008

    1430216085 / 9781430216087

    • Tapa blanda

    Librería: BennettBooksLtd, Los Angeles, CA, Estados Unidos de AmericaBennettBooksLtd

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 68,89

    Envío por EUR 6,07 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponibles

    paperback. Condición: New. In shrink wrap. Looks like an interesting title.

  • Idioma: Inglés

    Editorial: Apress Dez 2008, 2008

    1430216085 / 9781430216087

    • Tapa blanda
    • Impresión bajo demanda

    Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, AlemaniaBuchWeltWeit Ludwig Meier e.K.

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 36,37

    Envío por EUR 23,00 
    Se envía de Alemania a Estados Unidos de America

    Cantidad disponible: 2 disponibles

    Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript. It's an anthology of topics that follow from the author's earlier book, Foundation ActionScript 3.0 Animation: Making Things Move, and things that became possible in version 10 of Flash Player. This book covers a diverse selection of topics that don't necessarily lead one into the other. You don't need to start with Chapter 1 and read it cover to cover. Just start with any chapter that looks interesting and jump around as you see fit. In this book, you'll find chapters on advanced collision detection, artificial intelligence and steering behaviors, isometric projection, using the camera and microphone for input, 3D, and much, much more. AdvancED ActionScript 3.0 Animation is also more experimental in nature. The techniques shown here might not be the best way to do things, but they should work well and get you started in your own efforts to achieve a perfect implementation. In fact, many of the chapters can be seen as introductions to very complex topics that could fill a whole book by themselves. Many of these subjects have been extensively covered elsewhere, but not necessarily targeted for Flash or ActionScript 3.0. So it took a fair amount of work to pull the data together and get it all working and explain it all clearly in ActionScript. This book will inspire you to find out about subjects that you might not have considered before, acting as a springboard into your own research into the possibilities of ActionScript 3.0. 476 pp. Englisch.

  • Idioma: Inglés

    Editorial: Apress, Incorporated, 2008

    1430216085 / 9781430216087

    • Tapa blanda
    • Impresión bajo demanda

    Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books

    Vendedor de 4 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 59,10

    Envío por EUR 7,58 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: 4 disponibles

    Condición: New. Print on Demand pp. 476 5 Illus.

  • Idioma: Inglés

    Editorial: Apress, Incorporated, 2008

    1430216085 / 9781430216087

    • Tapa blanda
    • Impresión bajo demanda

    Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios

    Vendedor de 4 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 58,20

    Envío por EUR 9,95 
    Se envía de Alemania a Estados Unidos de America

    Cantidad disponible: 4 disponibles

    Condición: New. PRINT ON DEMAND pp. 476.

  • Idioma: Inglés

    Editorial: Apress, 2008

    1430216085 / 9781430216087

    • Tapa blanda
    • Impresión bajo demanda

    Librería: moluna, Greven, Alemaniamoluna

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 31,62

    Envío por EUR 48,99 
    Se envía de Alemania a Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Follow up to Foundation ActionScript 3.0 AnimationCovers more advanced animation techniques alongside new features of the latest Flash Player 10Written by renowned Flash author Keith PetersKeith Peters lives in the vicinity of Bosto.

  • Idioma: Inglés

    Editorial: Apress, Apress, 2008

    1430216085 / 9781430216087

    • Tapa blanda
    • Impresión bajo demanda

    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 55,41

    Envío por EUR 35,00 
    Se envía de Alemania a Estados Unidos de America

    Cantidad disponible: 1 disponibles

    Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript. It's an anthology of topics that follow from the author's earlier book, Foundation ActionScript 3.0 Animation: Making Things Move, and things that became possible in version 10 of Flash Player. This book covers a diverse selection of topics that don't necessarily lead one into the other. You don't need to start with Chapter 1 and read it cover to cover. Just start with any chapter that looks interesting and jump around as you see fit. In this book, you'll find chapters on advanced collision detection, artificial intelligence and steering behaviors, isometric projection, using the camera and microphone for input, 3D, and much, much more. AdvancED ActionScript 3.0 Animation is also more experimental in nature. The techniques shown here might not be the best way to do things, but they should work well and get you started in your own efforts to achieve a perfect implementation. In fact, many of the chapters can be seen as introductions to very complex topics that could fill a whole book by themselves. Many of these subjects have been extensively covered elsewhere, but not necessarily targeted for Flash or ActionScript 3.0. So it took a fair amount of work to pull the data together and get it all working and explain it all clearly in ActionScript. This book will inspire you to find out about subjects that you might not have considered before, acting as a springboard into your own research into the possibilities of ActionScript 3.0.

  • Idioma: Inglés

    Editorial: Apress, Apress Dez 2008, 2008

    1430216085 / 9781430216087

    • Tapa blanda
    • Impresión bajo demanda

    Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemaniabuchversandmimpf2000

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 36,37

    Envío por EUR 60,00 
    Se envía de Alemania a Estados Unidos de America

    Cantidad disponible: 1 disponibles

    Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript. It's an anthology of topics that follow from the author's earlier book, Foundation ActionScript 3.0 Animation: Making Things Move, and things that became possible in version 10 of Flash Player. This book covers a diverse selection of topics that don't necessarily lead one into the other. You don't need to start with Chapter 1 and read it cover to cover. Just start with any chapter that looks interesting and jump around as you see fit. In this book, you'll find chapters on advanced collision detection, artificial intelligence and steering behaviors, isometric projection, using the camera and microphone for input, 3D, and much, much more.AdvancED ActionScript 3.0 Animation is also more experimental in nature. The techniques shown here might not be the best way to do things, but they should work well and get you started in your own efforts to achieve a perfect implementation. In fact, many of the chapters can be seen as introductions to very complex topics that could fill a whole book by themselves. Many of these subjects have been extensively covered elsewhere, but not necessarily targeted for Flash or ActionScript 3.0. So it took a fair amount of work to pull the data together and get it all working and explain it all clearly in ActionScript. This book will inspire you to find out about subjects that you might not have considered before, acting as a springboard into your own research into the possibilities of ActionScript 3.0.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 476 pp. Englisch.