New directions in medieval studies - 9781350242920 - playing the middle ages: pitfalls and potential in modern games (new directions in medieval studies) (20 resultados)

Playing the Middle Ages: Pitfalls and Potential in Modern Games (New Directions in Medieval Studies)
Idioma: Inglés
Editorial: Bloomsbury Academic, 2025
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Librería: Books From California, Simi Valley, CA, Estados Unidos de AmericaBooks From California
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Playing the Middle Ages : Pitfalls and Potential in Modern Games
Houghton, Robert (EDT); Elliott, Andrew B. R. (EDT); Merritt, Adrienne (EDT); Young, Helen (EDT)
Idioma: Inglés
Editorial: Bloomsbury Academic, 2025
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Idioma: Inglés
Editorial: Bloomsbury Publishing PLC, GB, 2025
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Paperback. Condición: New. The Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassin's Creed. This volume addresses the many ways in which different formats and genre of games represent the period. It considers the restrictions placed on these representations by the m…echanical and gameplay requirements of the medium and by audience expectations of these products and the period, highlighting innovative attempts to overcome these limitations through game design and play.Playing the Middle Ages considers a number of important and timely issues within the field including: one, the connection between medieval games and political nationalistic rhetoric; two, trends in the presentation of religion, warfare and other aspects of medieval society and their connection to modern culture; three, the problematic representations of race; and four, the place of gender and sexuality within these games and the broader gaming community. The book draws on the experience of a wide-ranging and international group of academics across disciplines and from games designers. Through this combination of expertise, it provides a unique perspective on the representation of the Middle Ages in modern games and drives key discussions in the fields of history and game design.

Idioma: Inglés
Editorial: Bloomsbury Academic, 2025
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Playing the Middle Ages : Pitfalls and Potential in Modern Games
Houghton, Robert (EDT); Elliott, Andrew B. R. (EDT); Merritt, Adrienne (EDT); Young, Helen (EDT)
Idioma: Inglés
Editorial: Bloomsbury Academic, 2025
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Idioma: Inglés
Editorial: Bloomsbury Academic, 2025
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Idioma: Inglés
Editorial: Bloomsbury Academic 4/24/2025, 2025
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Paperback or Softback. Condición: New. Playing the Middle Ages: Pitfalls and Potential in Modern Games. Book.

Playing the Middle Ages: Pitfalls and Potential in Modern Games (New Directions in Medieval Studies)
Idioma: Inglés
Editorial: Bloomsbury Academic, 2025
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Playing the Middle Ages: Pitfalls and Potential in Modern Games (New Directions in Medieval Studies)
Idioma: Inglés
Editorial: Bloomsbury Academic, 2025
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Playing the Middle Ages : Pitfalls and Potential in Modern Games
Houghton, Robert (EDT); Elliott, Andrew B. R. (EDT); Merritt, Adrienne (EDT); Young, Helen (EDT)
Idioma: Inglés
Editorial: Bloomsbury Academic, 2025
- Tapa blanda
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Playing the Middle Ages : Pitfalls and Potential in Modern Games
Houghton, Robert (EDT); Elliott, Andrew B. R. (EDT); Merritt, Adrienne (EDT); Young, Helen (EDT)
Idioma: Inglés
Editorial: Bloomsbury Academic, 2025
- Tapa blanda
Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Como Nuevo
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Playing the Middle Ages: Pitfalls and Potential in Modern Games (New Directions in Medieval Studies)
Idioma: Inglés
Editorial: Bloomsbury Academic, 2025
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Playing the Middle Ages: Pitfalls and Potential in Modern Games (New Directions in Medieval Studies)
Idioma: Inglés
Editorial: Bloomsbury Academic, 2025
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Librería: Kennys Bookstore, Olney, MD, Estados Unidos de AmericaKennys Bookstore
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Idioma: Inglés
Editorial: Bloomsbury USA Academic, 2025
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Paperback. Condición: Brand New. 288 pages. 9.22x6.14x1.00 inches. In Stock.

Idioma: Inglés
Editorial: Bloomsbury Publishing PLC, GB, 2025
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Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK
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Paperback. Condición: New. The Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassin's Creed. This volume addresses the many ways in which different formats and genre of games represent the period. It considers the restrictions placed on these representations by the m…echanical and gameplay requirements of the medium and by audience expectations of these products and the period, highlighting innovative attempts to overcome these limitations through game design and play.Playing the Middle Ages considers a number of important and timely issues within the field including: one, the connection between medieval games and political nationalistic rhetoric; two, trends in the presentation of religion, warfare and other aspects of medieval society and their connection to modern culture; three, the problematic representations of race; and four, the place of gender and sexuality within these games and the broader gaming community. The book draws on the experience of a wide-ranging and international group of academics across disciplines and from games designers. Through this combination of expertise, it provides a unique perspective on the representation of the Middle Ages in modern games and drives key discussions in the fields of history and game design.

Idioma: Inglés
Editorial: Bloomsbury Publishing PLC, London, 2025
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Paperback. Condición: new. Paperback. The Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassins Creed. This volume addresses the many ways in which different formats and genre of games represent the period. It considers the restrictions placed on these representation…s by the mechanical and gameplay requirements of the medium and by audience expectations of these products and the period, highlighting innovative attempts to overcome these limitations through game design and play.Playing the Middle Ages considers a number of important and timely issues within the field including: one, the connection between medieval games and political nationalistic rhetoric; two, trends in the presentation of religion, warfare and other aspects of medieval society and their connection to modern culture; three, the problematic representations of race; and four, the place of gender and sexuality within these games and the broader gaming community. The book draws on the experience of a wide-ranging and international group of academics across disciplines and from games designers. Through this combination of expertise, it provides a unique perspective on the representation of the Middle Ages in modern games and drives key discussions in the fields of history and game design. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

Playing the Middle Ages: Pitfalls and Potential in Modern Games (New Directions in Medieval Studies)
Idioma: Inglés
Editorial: Bloomsbury Academic, 2025
- Tapa blanda
- Impresión bajo demanda
Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books
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Playing the Middle Ages: Pitfalls and Potential in Modern Games (New Directions in Medieval Studies)
Idioma: Inglés
Editorial: Bloomsbury Academic, 2025
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Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios
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Idioma: Inglés
Editorial: Bloomsbury Publishing PLC, London, 2025
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Paperback. Condición: new. Paperback. The Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassins Creed. This volume addresses the many ways in which different formats and genre of games represent the period. It considers the restrictions placed on these representation…s by the mechanical and gameplay requirements of the medium and by audience expectations of these products and the period, highlighting innovative attempts to overcome these limitations through game design and play.Playing the Middle Ages considers a number of important and timely issues within the field including: one, the connection between medieval games and political nationalistic rhetoric; two, trends in the presentation of religion, warfare and other aspects of medieval society and their connection to modern culture; three, the problematic representations of race; and four, the place of gender and sexuality within these games and the broader gaming community. The book draws on the experience of a wide-ranging and international group of academics across disciplines and from games designers. Through this combination of expertise, it provides a unique perspective on the representation of the Middle Ages in modern games and drives key discussions in the fields of history and game design. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

Idioma: Inglés
Editorial: Bloomsbury Academic, 2025
- Tapa blanda
- Impresión bajo demanda
Librería: preigu, Osnabrück, Alemaniapreigu
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Taschenbuch. Condición: Neu. Playing the Middle Ages | Pitfalls and Potential in Modern Games | Robert Houghton | Taschenbuch | New Directions in Medieval Studies | Englisch | 2025 | Bloomsbury Academic | EAN 9781350242920 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de |…Anbieter: preigu Print on Demand.