Idioma: Inglés
Publicado por Cambridge University Press, 2019
ISBN 10: 1108818641 ISBN 13: 9781108818643
Librería: Books From California, Simi Valley, CA, Estados Unidos de America
EUR 19,70
Cantidad disponible: 1 disponibles
Añadir al carritopaperback. Condición: Very Good.
Idioma: Inglés
Publicado por Cambridge University Press, 2019
ISBN 10: 1108818641 ISBN 13: 9781108818643
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 54,41
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
Idioma: Inglés
Publicado por Cambridge University Press 2019-12-19, 2019
ISBN 10: 1108818641 ISBN 13: 9781108818643
Librería: Chiron Media, Wallingford, Reino Unido
EUR 50,91
Cantidad disponible: 10 disponibles
Añadir al carritoPaperback. Condición: New.
Idioma: Inglés
Publicado por Cambridge University Press, 2019
ISBN 10: 1108818641 ISBN 13: 9781108818643
Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 63,65
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Cambridge University Press, 2019
ISBN 10: 1108818641 ISBN 13: 9781108818643
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 81,62
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. 1st edition NO-PA16APR2015-KAP.
Idioma: Inglés
Publicado por Cambridge University Press, 2019
ISBN 10: 1108818641 ISBN 13: 9781108818643
Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 78,97
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: moluna, Greven, Alemania
EUR 68,64
Cantidad disponible: Más de 20 disponibles
Añadir al carritoKartoniert / Broschiert. Condición: New. A textbook with a practical bent, for final year undergraduate and graduate students, emphasising formal methods in writing robust code quickly. Assuming prior experience with C, C++, or Java programming languages, this book examines the interaction between.
Idioma: Inglés
Publicado por Cambridge University Press, 2019
ISBN 10: 1108818641 ISBN 13: 9781108818643
Librería: Buchpark, Trebbin, Alemania
EUR 23,79
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Sehr gut. Zustand: Sehr gut | Seiten: 378 | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar.
Idioma: Inglés
Publicado por Cambridge University Press Dez 2019, 2019
ISBN 10: 1108818641 ISBN 13: 9781108818643
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 92,09
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware - Based around a theme of the construction of a game engine, this textbook is for final year undergraduate and graduate students, emphasising formal methods in writing robust code quickly. This book takes an unusual, engineering-inspired approach to illuminate the creation and verification of large software systems. Where other textbooks discuss business practices through generic project management techniques or detailed rigid logic systems, this book examines the interaction between code in a physical machine and the logic applied in creating the software. These elements create an informal and rigorous study of logic, algebra, and geometry through software. Assuming prior experience with C, C++, or Java programming languages, chapters introduce UML, OCL, and Z from scratch. Extensive worked examples motivate readers to learn the languages through the technical side of software science.
Idioma: Inglés
Publicado por Cambridge University Press, 2019
ISBN 10: 1108818641 ISBN 13: 9781108818643
Librería: Revaluation Books, Exeter, Reino Unido
EUR 55,28
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Brand New. 376 pages. 9.84x7.48x0.83 inches. In Stock. This item is printed on demand.
Idioma: Inglés
Publicado por Cambridge University Press, Cambridge, 2019
ISBN 10: 1108818641 ISBN 13: 9781108818643
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 70,52
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Based around a theme of the construction of a game engine, this textbook is for final year undergraduate and graduate students, emphasising formal methods in writing robust code quickly. This book takes an unusual, engineering-inspired approach to illuminate the creation and verification of large software systems. Where other textbooks discuss business practices through generic project management techniques or detailed rigid logic systems, this book examines the interaction between code in a physical machine and the logic applied in creating the software. These elements create an informal and rigorous study of logic, algebra, and geometry through software. Assuming prior experience with C, C++, or Java programming languages, chapters introduce UML, OCL, and Z from scratch. Extensive worked examples motivate readers to learn the languages through the technical side of software science. A textbook with a practical bent, for final year undergraduate and graduate students, emphasising formal methods in writing robust code quickly. Assuming prior experience with C, C++, or Java programming languages, this book examines the interaction between code in a physical machine and the logic applied in creating the software. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Idioma: Inglés
Publicado por Cambridge University Press, 2019
ISBN 10: 1108818641 ISBN 13: 9781108818643
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 57,20
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Idioma: Inglés
Publicado por Cambridge University Press, 2019
ISBN 10: 1108818641 ISBN 13: 9781108818643
Librería: Majestic Books, Hounslow, Reino Unido
EUR 78,89
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. Print on Demand.
Idioma: Inglés
Publicado por Cambridge University Press, 2019
ISBN 10: 1108818641 ISBN 13: 9781108818643
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 79,77
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. PRINT ON DEMAND.
Idioma: Inglés
Publicado por Cambridge University Press, Cambridge, 2019
ISBN 10: 1108818641 ISBN 13: 9781108818643
Librería: CitiRetail, Stevenage, Reino Unido
EUR 60,13
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Based around a theme of the construction of a game engine, this textbook is for final year undergraduate and graduate students, emphasising formal methods in writing robust code quickly. This book takes an unusual, engineering-inspired approach to illuminate the creation and verification of large software systems. Where other textbooks discuss business practices through generic project management techniques or detailed rigid logic systems, this book examines the interaction between code in a physical machine and the logic applied in creating the software. These elements create an informal and rigorous study of logic, algebra, and geometry through software. Assuming prior experience with C, C++, or Java programming languages, chapters introduce UML, OCL, and Z from scratch. Extensive worked examples motivate readers to learn the languages through the technical side of software science. A textbook with a practical bent, for final year undergraduate and graduate students, emphasising formal methods in writing robust code quickly. Assuming prior experience with C, C++, or Java programming languages, this book examines the interaction between code in a physical machine and the logic applied in creating the software. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Idioma: Inglés
Publicado por Cambridge University Press, Cambridge, 2019
ISBN 10: 1108818641 ISBN 13: 9781108818643
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 91,74
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Based around a theme of the construction of a game engine, this textbook is for final year undergraduate and graduate students, emphasising formal methods in writing robust code quickly. This book takes an unusual, engineering-inspired approach to illuminate the creation and verification of large software systems. Where other textbooks discuss business practices through generic project management techniques or detailed rigid logic systems, this book examines the interaction between code in a physical machine and the logic applied in creating the software. These elements create an informal and rigorous study of logic, algebra, and geometry through software. Assuming prior experience with C, C++, or Java programming languages, chapters introduce UML, OCL, and Z from scratch. Extensive worked examples motivate readers to learn the languages through the technical side of software science. A textbook with a practical bent, for final year undergraduate and graduate students, emphasising formal methods in writing robust code quickly. Assuming prior experience with C, C++, or Java programming languages, this book examines the interaction between code in a physical machine and the logic applied in creating the software. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.