Idioma: Inglés
Publicado por Cambridge University Press, 2017
ISBN 10: 1107138043 ISBN 13: 9781107138049
Librería: AMM Books, Gillingham, KENT, Reino Unido
EUR 33,53
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Añadir al carritoHardcover. Condición: Very Good. In stock ready to dispatch from the UK.
Idioma: Inglés
Publicado por Cambridge University Press, 2017
ISBN 10: 1107138043 ISBN 13: 9781107138049
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 136,04
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Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Cambridge University Press, 2017
ISBN 10: 1107138043 ISBN 13: 9781107138049
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 127,35
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Añadir al carritoCondición: New. In.
Idioma: Inglés
Publicado por Cambridge University Press, 2017
ISBN 10: 1107138043 ISBN 13: 9781107138049
Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 144,74
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Añadir al carritoCondición: New. This book examines interdisciplinary pedagogies of today's coding-intensive interactive media and design curricula. Editor(s): Filimowicz, Michael; Tzankova, Veronika. Num Pages: 336 pages, 66 b/w illus. BIC Classification: JMJ; JNC. Category: (U) Tertiary Education (US: College). Dimension: 228 x 152. . . 2017. Hardback. . . . .
Idioma: Inglés
Publicado por Cambridge University Press, 2017
ISBN 10: 1107138043 ISBN 13: 9781107138049
Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 180,10
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. This book examines interdisciplinary pedagogies of today's coding-intensive interactive media and design curricula. Editor(s): Filimowicz, Michael; Tzankova, Veronika. Num Pages: 336 pages, 66 b/w illus. BIC Classification: JMJ; JNC. Category: (U) Tertiary Education (US: College). Dimension: 228 x 152. . . 2017. Hardback. . . . . Books ship from the US and Ireland.
EUR 136,09
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Añadir al carritoCondición: New. This book examines the new interdisciplinary pedagogies of today s coding-intensive interactive media and design curricula. It covers a comprehensive overview of educational practices related in fields such as digital media, 3D printing, agile development, .
EUR 181,02
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Añadir al carritoHardcover. Condición: Brand New. 336 pages. 9.25x6.25x1.00 inches. In Stock.
Idioma: Inglés
Publicado por Cambridge University Press Mai 2017, 2017
ISBN 10: 1107138043 ISBN 13: 9781107138049
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 154,15
Cantidad disponible: 2 disponibles
Añadir al carritoBuch. Condición: Neu. Neuware - This book examines interdisciplinary pedagogies of today's coding-intensive interactive media and design curricula.
Idioma: Inglés
Publicado por Cambridge University Press, 2017
ISBN 10: 1107138043 ISBN 13: 9781107138049
Librería: Mispah books, Redhill, SURRE, Reino Unido
EUR 241,33
Cantidad disponible: 1 disponibles
Añadir al carritoHardcover. Condición: New. NEW. SHIPS FROM MULTIPLE LOCATIONS. book.
Idioma: Inglés
Publicado por Cambridge University Press, Cambridge, 2017
ISBN 10: 1107138043 ISBN 13: 9781107138049
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 136,03
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Añadir al carritoHardcover. Condición: new. Hardcover. Teaching Computational Creativity examines the new interdisciplinary pedagogies of today's coding-intensive interactive media and design curricula. Students, researchers and faculty will find a comprehensive overview of educational practices pertaining to innovation fields such as digital media, 3D printing, agile development, physical computing, games, dance, collaboration, teacher education and online learning. This volume fills an important gap in the literature on creative computation, as practitioners are rarely challenged to reflect on or share their teaching practices. How do we design effective inter-, multi-, cross- and trans-disciplinary pedagogy and curricula? Brought together here are essays on the pedagogies that produce the so-called 'unicorns' - graduates who can code and create. Here, the intertwining of (what many consider mutually exclusive) artistic sensitivities and computational skills plays an essential role, calling forth a new kind of undergraduate curriculum attuned to the interweaving of skillsets and theoretic knowledge needed to create and innovate with ever-changing technologies. This book examines the new interdisciplinary pedagogies of today's coding-intensive interactive media and design curricula. It covers a comprehensive overview of educational practices related in fields such as digital media, 3D printing, agile development, physical computing, games, dance, collaboration, teacher education and online learning. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 137,80
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Añadir al carritoHardcover. Condición: Brand New. 336 pages. 9.25x6.25x1.00 inches. In Stock. This item is printed on demand.
Idioma: Inglés
Publicado por Cambridge University Press, 2017
ISBN 10: 1107138043 ISBN 13: 9781107138049
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 143,14
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Añadir al carritoHardback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Idioma: Inglés
Publicado por Cambridge University Press, Cambridge, 2017
ISBN 10: 1107138043 ISBN 13: 9781107138049
Librería: CitiRetail, Stevenage, Reino Unido
EUR 143,23
Cantidad disponible: 1 disponibles
Añadir al carritoHardcover. Condición: new. Hardcover. Teaching Computational Creativity examines the new interdisciplinary pedagogies of today's coding-intensive interactive media and design curricula. Students, researchers and faculty will find a comprehensive overview of educational practices pertaining to innovation fields such as digital media, 3D printing, agile development, physical computing, games, dance, collaboration, teacher education and online learning. This volume fills an important gap in the literature on creative computation, as practitioners are rarely challenged to reflect on or share their teaching practices. How do we design effective inter-, multi-, cross- and trans-disciplinary pedagogy and curricula? Brought together here are essays on the pedagogies that produce the so-called 'unicorns' - graduates who can code and create. Here, the intertwining of (what many consider mutually exclusive) artistic sensitivities and computational skills plays an essential role, calling forth a new kind of undergraduate curriculum attuned to the interweaving of skillsets and theoretic knowledge needed to create and innovate with ever-changing technologies. This book examines the new interdisciplinary pedagogies of today's coding-intensive interactive media and design curricula. It covers a comprehensive overview of educational practices related in fields such as digital media, 3D printing, agile development, physical computing, games, dance, collaboration, teacher education and online learning. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Idioma: Inglés
Publicado por Cambridge University Press, Cambridge, 2017
ISBN 10: 1107138043 ISBN 13: 9781107138049
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 194,59
Cantidad disponible: 1 disponibles
Añadir al carritoHardcover. Condición: new. Hardcover. Teaching Computational Creativity examines the new interdisciplinary pedagogies of today's coding-intensive interactive media and design curricula. Students, researchers and faculty will find a comprehensive overview of educational practices pertaining to innovation fields such as digital media, 3D printing, agile development, physical computing, games, dance, collaboration, teacher education and online learning. This volume fills an important gap in the literature on creative computation, as practitioners are rarely challenged to reflect on or share their teaching practices. How do we design effective inter-, multi-, cross- and trans-disciplinary pedagogy and curricula? Brought together here are essays on the pedagogies that produce the so-called 'unicorns' - graduates who can code and create. Here, the intertwining of (what many consider mutually exclusive) artistic sensitivities and computational skills plays an essential role, calling forth a new kind of undergraduate curriculum attuned to the interweaving of skillsets and theoretic knowledge needed to create and innovate with ever-changing technologies. This book examines the new interdisciplinary pedagogies of today's coding-intensive interactive media and design curricula. It covers a comprehensive overview of educational practices related in fields such as digital media, 3D printing, agile development, physical computing, games, dance, collaboration, teacher education and online learning. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.