Isbn: 9781032911199 - video game law: everything you need to know about legal and business issues in the game industry (11 resultados)

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Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books
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EUR 114,93
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Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books
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EUR 128,59
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Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK
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EUR 122,83
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HRD. Condición: New. New Book. Shipped from UK. Established seller since 2000.

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Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios
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EUR 131,76
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Librería: Books Puddle, Woodside, NY, Estados Unidos de AmericaBooks Puddle
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EUR 145,92
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Librería: moluna, Greven, Alemaniamoluna
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EUR 120,97
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Condición: New. S. Gregory Boyd is one of the most prominent video game law attorneys in the United States. He is a founding member of the Video Game Bar Association and formerly served on its Board of Directors. He was inducted into the Games Industry Law Summit.

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Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH
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EUR 166,98
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Buch. Condición: Neu. Neuware - Video Game Law is aimed at game developers and industry professionals who want to better understand the game industry or are in need of expert legal guidance. Given the rise in international competition, the increasing complexity of video game features, and the explosive growth of the industry in general, game developers can quickly find themselves in serious trouble, becoming vulnerable to copyright infringement claims, large-scale piracy, and even cybersecurity breaches. Not every video game company has the financial resources to retain in-house legal counsel, which Video Game Law seeks to address by discussing many of the common pitfalls, legal questions, and scenarios the industry faces.S. Gregory Boyd, Brian Pyne, and Sean F. Kane, the most prominent, sought-after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company.Key Features of This Updated New Edition: - Provides a solid understanding of intellectual property (IP) concepts and laws, including copyright, trademarks, trade secrets, and other protections that apply to video games, and how each can be employed to protect a company's unique and valuable IP - Explores cutting-edge legal issues that affect the gaming industry, including artificial intelligence (AI), gambling, virtual currency, privacy laws, collective bargaining agreements, the Digital Millennium Copyright Act (DMCA), tax incentives, and relevant piracy laws - Includes an overview of industry agreements, negotiation strategy, and legal and privacy vocabulary and concepts needed to navigate and succeed in an industry that is constantly growing and evolving - Offers illustrative examples and legal concepts from the video game industry in every chapter.…

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Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail
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EUR 122,77
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Hardcover. Condición: new. Hardcover. Video Game Law is aimed at game developers and industry professionals who want to better understand the game industry or are in need of expert legal guidance. Given the rise in international competition, the increasing complexity of video game features, and the explosive growth of the industry in general, game developers can quickly find themselves in serious trouble, becoming vulnerable to copyright infringement claims, large-scale piracy, and even cybersecurity breaches. Not every video game company has the financial resources to retain in-house legal counsel, which Video Game Law seeks to address by discussing many of the common pitfalls, legal questions, and scenarios the industry faces.S. Gregory Boyd, Brian Pyne, and Sean F. Kane, the most prominent, sought-after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company.Key Features of This Updated New Edition:Provides a solid understanding of intellectual property (IP) concepts and laws, including copyright, trademarks, trade secrets, and other protections that apply to video games, and how each can be employed to protect a companys unique and valuable IPExplores cutting-edge legal issues that affect the gaming industry, including artificial intelligence (AI), gambling, virtual currency, privacy laws, collective bargaining agreements, the Digital Millennium Copyright Act (DMCA), tax incentives, and relevant piracy lawsIncludes an overview of industry agreements, negotiation strategy, and legal and privacy vocabulary and concepts needed to navigate and succeed in an industry that is constantly growing and evolvingOffers illustrative examples and legal concepts from the video game industry in every chapter This book discusses many of the common pitfalls, legal questions, and scenarios facing the games industry. The authors break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

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Librería: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller
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EUR 112,11
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Hardcover. Condición: new. Hardcover. Video Game Law is aimed at game developers and industry professionals who want to better understand the game industry or are in need of expert legal guidance. Given the rise in international competition, the increasing complexity of video game features, and the explosive growth of the industry in general, game developers can quickly find themselves in serious trouble, becoming vulnerable to copyright infringement claims, large-scale piracy, and even cybersecurity breaches. Not every video game company has the financial resources to retain in-house legal counsel, which Video Game Law seeks to address by discussing many of the common pitfalls, legal questions, and scenarios the industry faces.S. Gregory Boyd, Brian Pyne, and Sean F. Kane, the most prominent, sought-after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company.Key Features of This Updated New Edition:Provides a solid understanding of intellectual property (IP) concepts and laws, including copyright, trademarks, trade secrets, and other protections that apply to video games, and how each can be employed to protect a companys unique and valuable IPExplores cutting-edge legal issues that affect the gaming industry, including artificial intelligence (AI), gambling, virtual currency, privacy laws, collective bargaining agreements, the Digital Millennium Copyright Act (DMCA), tax incentives, and relevant piracy lawsIncludes an overview of industry agreements, negotiation strategy, and legal and privacy vocabulary and concepts needed to navigate and succeed in an industry that is constantly growing and evolvingOffers illustrative examples and legal concepts from the video game industry in every chapter This book discusses many of the common pitfalls, legal questions, and scenarios facing the games industry. The authors break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

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Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE
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EUR 142,90
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Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

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Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail
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EUR 130,38
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Hardcover. Condición: new. Hardcover. Video Game Law is aimed at game developers and industry professionals who want to better understand the game industry or are in need of expert legal guidance. Given the rise in international competition, the increasing complexity of video game features, and the explosive growth of the industry in general, game developers can quickly find themselves in serious trouble, becoming vulnerable to copyright infringement claims, large-scale piracy, and even cybersecurity breaches. Not every video game company has the financial resources to retain in-house legal counsel, which Video Game Law seeks to address by discussing many of the common pitfalls, legal questions, and scenarios the industry faces.S. Gregory Boyd, Brian Pyne, and Sean F. Kane, the most prominent, sought-after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company.Key Features of This Updated New Edition:Provides a solid understanding of intellectual property (IP) concepts and laws, including copyright, trademarks, trade secrets, and other protections that apply to video games, and how each can be employed to protect a companys unique and valuable IPExplores cutting-edge legal issues that affect the gaming industry, including artificial intelligence (AI), gambling, virtual currency, privacy laws, collective bargaining agreements, the Digital Millennium Copyright Act (DMCA), tax incentives, and relevant piracy lawsIncludes an overview of industry agreements, negotiation strategy, and legal and privacy vocabulary and concepts needed to navigate and succeed in an industry that is constantly growing and evolvingOffers illustrative examples and legal concepts from the video game industry in every chapter This book discusses many of the common pitfalls, legal questions, and scenarios facing the games industry. The authors break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…