Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 55,64
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Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 66,01
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Añadir al carritoCondición: As New. Unread book in perfect condition.
EUR 63,75
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Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
EUR 70,62
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Idioma: Inglés
Publicado por Taylor and Francis Ltd, GB, 2025
ISBN 10: 1032813482 ISBN 13: 9781032813486
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 73,01
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: New. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 58,73
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Librería: Chiron Media, Wallingford, Reino Unido
EUR 59,60
Cantidad disponible: 4 disponibles
Añadir al carritopaperback. Condición: New.
Idioma: Inglés
Publicado por Taylor and Francis Ltd, GB, 2025
ISBN 10: 1032813482 ISBN 13: 9781032813486
Librería: Rarewaves USA, OSWEGO, IL, Estados Unidos de America
EUR 78,28
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: New. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 78,60
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. 1st edition.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 68,95
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Añadir al carritoCondición: New. In.
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 66,64
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback / softback. Condición: New. New copy - Usually dispatched within 4 working days.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 67,15
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Original o primera edición
EUR 75,77
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. 2025. 1st Edition. paperback. . . . . .
Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 95,51
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Añadir al carritoCondición: New. 2025. 1st Edition. paperback. . . . . . Books ship from the US and Ireland.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 94,75
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Añadir al carritoPaperback. Condición: Brand New. 160 pages. 9.00x6.00x9.02 inches. In Stock.
EUR 58,74
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Añadir al carritoCondición: NEW.
EUR 68,59
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Añadir al carritoCondición: New. Chris Backe (rhymes with hockey ) is an award-winning board game designer. When not designing games, he s the co-founder of No Box Games (a publisher of print-and-play games), and the co-founder of Virtual Playtesting (an online playtesting commu.
Idioma: Inglés
Publicado por Taylor and Francis Ltd, GB, 2025
ISBN 10: 1032813482 ISBN 13: 9781032813486
Librería: Rarewaves USA United, OSWEGO, IL, Estados Unidos de America
EUR 80,80
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: New. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there.
EUR 59,20
Cantidad disponible: 5 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Playtesting Best Practices | Real World and Online | Chris Backe | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2025 | CRC Press | EAN 9781032813486 | Verantwortliche Person für die EU: Taylor & Francis Verlag GmbH, Kaufingerstr. 24, 80331 München, gpsr[at]taylorandfrancis[dot]com | Anbieter: preigu.
Idioma: Inglés
Publicado por Taylor and Francis Ltd, GB, 2025
ISBN 10: 1032813482 ISBN 13: 9781032813486
Librería: Rarewaves.com UK, London, Reino Unido
EUR 68,41
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: New. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there.
Idioma: Inglés
Publicado por Taylor & Francis Ltd, London, 2025
ISBN 10: 1032813482 ISBN 13: 9781032813486
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 57,98
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when youre done with playtesting, and choosing how to get your game out there. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 71,33
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. Print on Demand.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 72,87
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. PRINT ON DEMAND.
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 60,80
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus:Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth.Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself.Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online.What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there. 166 pp. Englisch.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 77,36
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. 160 pages. 9.00x6.00x9.02 inches. In Stock. This item is printed on demand.
Idioma: Inglés
Publicado por Taylor & Francis Ltd, London, 2025
ISBN 10: 1032813482 ISBN 13: 9781032813486
Librería: CitiRetail, Stevenage, Reino Unido
EUR 60,05
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when youre done with playtesting, and choosing how to get your game out there. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 69,04
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus:Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth.Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself.Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online.What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there.
Idioma: Inglés
Publicado por Taylor & Francis Ltd, London, 2025
ISBN 10: 1032813482 ISBN 13: 9781032813486
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 123,35
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when youre done with playtesting, and choosing how to get your game out there. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.