ISBN: 9781032467870 - mathematical foundations of computer science (20 resultados)

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Paperback. Condición: New. Mathematical Foundations of Computer Science introduces students to the discrete mathematics needed later in their Computer Science coursework with theory of computation topics interleaved throughout. Students learn about mathematical concepts just in time to apply them to theory of computation ideas. For instance, sets motivate the study of finite automata, direct proof is practised using closure properties, induction is used to prove the language of an automaton, and contradiction is used to apply the pumping lemma. The main content of the book starts with primitive data types such as sets and strings and ends with showing the undecidability of the halting problem. There are also appendix chapters on combinatorics, probability, elementary number theory, asymptotic notation, graphs, loop invariants, and recurrences. The content is laid out concisely with a heavy reliance on worked examples, of which there are over 250 in the book. Each chapter has exercises, totalling 550. This class-tested textbook is targeted to intermediate Computer Science majors, and it is primarily intended for a discrete math / proofs course in a Computer Science major. It is also suitable for introductory theory of computation courses.The authors hope this book breeds curiosity into the subject and is designed to satisfy this to some extent by reading this book. The book will prepare readers for deeper study of game theory applications in many fields of study.…

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Taschenbuch. Condición: Neu. Mathematical Foundations of Computer Science | Ashwin Lall | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2024 | Chapman and Hall/CRC | EAN 9781032467870 | Verantwortliche Person für die EU: Taylor and Francis, Taylor & Francis Verlag Gmbh, Kaufingerstr 24, 80331 München, gpsr[at]taylorandfrancis[dot]com | Anbieter: preigu. …

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Paperback. Condición: New. Mathematical Foundations of Computer Science introduces students to the discrete mathematics needed later in their Computer Science coursework with theory of computation topics interleaved throughout. Students learn about mathematical concepts just in time to apply them to theory of computation ideas. For instance, sets motivate the study of finite automata, direct proof is practised using closure properties, induction is used to prove the language of an automaton, and contradiction is used to apply the pumping lemma. The main content of the book starts with primitive data types such as sets and strings and ends with showing the undecidability of the halting problem. There are also appendix chapters on combinatorics, probability, elementary number theory, asymptotic notation, graphs, loop invariants, and recurrences. The content is laid out concisely with a heavy reliance on worked examples, of which there are over 250 in the book. Each chapter has exercises, totalling 550. This class-tested textbook is targeted to intermediate Computer Science majors, and it is primarily intended for a discrete math / proofs course in a Computer Science major. It is also suitable for introductory theory of computation courses.The authors hope this book breeds curiosity into the subject and is designed to satisfy this to some extent by reading this book. The book will prepare readers for deeper study of game theory applications in many fields of study.…

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Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Mathematical Foundations of Computer Science introduces students to the discrete mathematics needed later in their Computer Science coursework with theory of computation topics interleaved throughout. Students learn about mathematical concepts just in time to apply them to theory of computation ideas. For instance, sets motivate the study of finite automata, direct proof is practised using closure properties, induction is used to prove the language of an automaton, and contradiction is used to apply the pumping lemma. The main content of the book starts with primitive data types such as sets and strings and ends with showing the undecidability of the halting problem. There are also appendix chapters on combinatorics, probability, elementary number theory, asymptotic notation, graphs, loop invariants, and recurrences. The content is laid out concisely with a heavy reliance on worked examples, of which there are over 250 in the book. Each chapter has exercises, totalling 550. This class-tested textbook is targeted to intermediate Computer Science majors, and it is primarily intended for a discrete math / proofs course in a Computer Science major. It is also suitable for introductory theory of computation courses.The authors hope this book breeds curiosity into the subject and is designed to satisfy this to some extent by reading this book. The book will prepare readers for deeper study of game theory applications in many fields of study. 228 pp. Englisch. …

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Mathematical Foundations of Computer Science
Ashwin Lall (Denison University, 100 W College Street, Granville, OH 43023, USA)
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Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Ashwin Lall is Professor of Computer Science at Denison University. He joined the Denison faculty in 2010. Prior to this, he was a postdoctoral researcher at Georgia Tech, a Ph.D. student and Sproull fellow at the University of Rochester, and a math/comp.…

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Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Mathematical Foundations of Computer Science introduces students to the discrete mathematics needed later in their Computer Science coursework with theory of computation topics interleaved throughout. Students learn about mathematical concepts just in time to apply them to theory of computation ideas. For instance, sets motivate the study of finite automata, direct proof is practised using closure properties, induction is used to prove the language of an automaton, and contradiction is used to apply the pumping lemma. The main content of the book starts with primitive data types such as sets and strings and ends with showing the undecidability of the halting problem. There are also appendix chapters on combinatorics, probability, elementary number theory, asymptotic notation, graphs, loop invariants, and recurrences. The content is laid out concisely with a heavy reliance on worked examples, of which there are over 250 in the book. Each chapter has exercises, totalling 550. This class-tested textbook is targeted to intermediate Computer Science majors, and it is primarily intended for a discrete math / proofs course in a Computer Science major. It is also suitable for introductory theory of computation courses.The authors hope this book breeds curiosity into the subject and is designed to satisfy this to some extent by reading this book. The book will prepare readers for deeper study of game theory applications in many fields of study. …