Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 60,93
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 55,45
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New. xii, 300 pages, illustrations.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 66,68
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 70,22
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 60,67
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback / softback. Condición: New. New copy - Usually dispatched within 4 working days.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 60,66
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 63,42
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 72,36
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 92,53
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. 312 pages. 9.19x6.13x0.32 inches. In Stock.
Librería: preigu, Osnabrück, Alemania
EUR 58,70
Cantidad disponible: 5 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Software Engineering Perspectives in Computer Game Development | Kendra M. L. Cooper | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2023 | Chapman and Hall/CRC | EAN 9781032011646 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
EUR 75,57
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 73,29
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Idioma: Inglés
Publicado por Chapman And Hall/CRC Jul 2023, 2023
ISBN 10: 1032011645 ISBN 13: 9781032011646
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 58,70
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities, behavioural sciences, business, engineering, physical sciences, mathematics, etc. The book focuses on the emerging research at the intersection of game and software engineering communities. A brief history of game development is presented, which considers the shift from the development of rare games in isolated research environments in the 1950s to their ubiquitous presence in popular culture today. A summary is provided of the latest peer-reviewed research results in computer game development that have been reported at multiple levels of maturity (workshops, conferences, and journals). The core chapters of the book are devoted to sharing emerging research at the intersection of game development and software engineering. In addition, future research opportunities on new software engineering methods for games and serious educational games for software engineering education are highlighted. As an ideal reference for software engineers, developers, educators, and researchers, this book explores game development topics from software engineering and education perspectives.Key Features:Includes contributions from leading academic experts in the communityPresents a current collection of emerging research at the intersection of games and software engineeringConsiders the interdisciplinary field from two broad perspectives: software engineering methods for game development and serious games for software engineering educationProvides a snapshot of the recent literature (i.e., 2015-2020) on game development from software engineering perspectives 314 pp. Englisch.
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 78,76
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Librería: moluna, Greven, Alemania
EUR 53,56
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Kendra M. L. Cooper is an Independent Scholar and Editor. Her research interests are in software and systems engineering (requirements engineering and architecture) and engineering education. These topics are explored within the context .
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 68,38
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities, behavioural sciences, business, engineering, physical sciences, mathematics, etc. The book focuses on the emerging research at the intersection of game and software engineering communities. A brief history of game development is presented, which considers the shift from the development of rare games in isolated research environments in the 1950s to their ubiquitous presence in popular culture today. A summary is provided of the latest peer-reviewed research results in computer game development that have been reported at multiple levels of maturity (workshops, conferences, and journals). The core chapters of the book are devoted to sharing emerging research at the intersection of game development and software engineering. In addition, future research opportunities on new software engineering methods for games and serious educational games for software engineering education are highlighted. As an ideal reference for software engineers, developers, educators, and researchers, this book explores game development topics from software engineering and education perspectives.Key Features:Includes contributions from leading academic experts in the communityPresents a current collection of emerging research at the intersection of games and software engineeringConsiders the interdisciplinary field from two broad perspectives: software engineering methods for game development and serious games for software engineering educationProvides a snapshot of the recent literature (i.e., 2015-2020) on game development from software engineering perspectives.