9780471783299 - gurps for dummies de griffith, adam (25 resultados)
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Librería: ThriftBooks-Dallas, Dallas, TX, Estados Unidos de AmericaThriftBooks-Dallas
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Paperback. Condición: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
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Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de AmericaWorld of Books (was SecondSale)
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Paperback. Condición: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority.
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Librería: Goodwill of Greater Milwaukee and Chicago, Racine, WI, Estados Unidos de AmericaGoodwill of Greater Milwaukee and Chicago
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EUR 12,79
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Condición: acceptable. Book is considered to be in acceptable condition. The actual cover image may not match the stock photo. Book may have one or more of the following defects: noticeable wear on the cover dust jacket or spine; curved, dog eared or creased page s ; writing or highlighting inside or on the edges; sticker s or o…ther adhesive on cover; CD DVD may not be included; and book may be a former library copy.
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
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EUR 21,01
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Librería: Lakeside Books, Benton Harbor, MI, Estados Unidos de AmericaLakeside Books
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Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de AmericaBargainBookStores
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EUR 24,18
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Paperback or Softback. Condición: New. Gurps for Dummies. Book.
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
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Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK
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PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
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Librería: Noble Knight Games, Fitchburg, WI, Estados Unidos de AmericaNoble Knight Games
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EUR 26,95
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Softcover. Condición: Very Good. Wiley Publishing For Dummies GURPS for Dummies (2nd Printing) (VG+) Manufacturer: Wiley Publishing Product Line: For Dummies Type: Softcover Copyright Date: 2006 Author: Adam Griffith, Bjoern-Erik Hartsfvang, Stuart Stuple Page Count: 410 Please review the condition and any condition notes for th…e exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: An estimated 6 million people play GURPS (Generic Universal Role Playing System), and its creator, Steven Jackson Games, has sold more than 1.5 million GURPS Basic sets. Written in partnership with Steven Jackson Games, this insider s guide shows newcomers to GURPS, Fourth Edition how to build a dynamic character and succeed in game play. Stuart Stuple (Seattle, WA) works at Microsoft and is an avid GURPS player. Bjoern Hartsfvang (Seattle, WA) is a passionate gamer and GURPS campaigner. Adam Griffith (Seattle, WA) has been an avid GURPS player for more than 28 years.
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Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books
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EUR 28,62
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Condición: New. pp. xviii + 410 Illus.
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Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.
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EUR 29,47
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Condición: New. This is it-the key that unlocks the riches of GURPS (Generic Universal Role Playing System) and gives you a wealth of information on how to create your character and fine-tune your play. Num Pages: 410 pages, Illustrations, 1 map. BIC Classification: WDHW. Category: (G) General (US: Trade). Dimension: 231 x 191 x… 25. Weight in Grams: 670. . 2006. 1st Edition. Paperback. . . . .
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Librería: Ria Christie Collections, Uxbridge, Reino UnidoRia Christie Collections
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EUR 26,69
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Condición: New. In.
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Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
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Condición: New.
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Librería: Kennys Bookstore, Olney, MD, Estados Unidos de AmericaKennys Bookstore
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EUR 36,70
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Condición: New. This is it-the key that unlocks the riches of GURPS (Generic Universal Role Playing System) and gives you a wealth of information on how to create your character and fine-tune your play. Num Pages: 410 pages, Illustrations, 1 map. BIC Classification: WDHW. Category: (G) General (US: Trade). Dimension: 231 x 191 x… 25. Weight in Grams: 670. . 2006. 1st Edition. Paperback. . . . . Books ship from the US and Ireland.
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Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
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EUR 28,41
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Condición: As New. Unread book in perfect condition.
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Librería: Books Puddle, New York, NY, Estados Unidos de AmericaBooks Puddle
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EUR 44,23
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Condición: New. pp. xviii + 410.
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Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE
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EUR 28,27
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Paperback / softback. Condición: New. New copy - Usually dispatched within 4 working days.
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Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books
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EUR 38,18
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Paperback. Condición: Brand New. 1st edition. 410 pages. 9.00x7.25x1.25 inches. In Stock.
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Librería: moluna, Greven, Alemaniamoluna
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EUR 32,03
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Condición: New. Adam Griffith is a 28-year gaming veteran skilled in creating characters and campaigns.Bjoern-Erik Hartsfvang has 24 years of experience crafting and running game worlds.Stuart J. Stuple has 15 years of gaming experience with a focus on technology and alien.
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- Primera edición
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Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail
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EUR 28,69
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Paperback. Condición: new. Paperback. Let the adventure begin with this straightforward guide to GURPS!This is itthe key that unlocks the riches of GURPS (Generic Universal Role Playing System) and gives you a wealth of information on how to create your character and fine-tune your play. Produced in partnership with Steve Jackso…n Games, the game's creator, GURPS For Dummies is the ideal companion to GURPS Basic Set, 4th Edition that explains the rules. It gives you insight into the choices youll make in everything from creating a fun, dynamic character using the allotted number of points, to playing in an adventure, to becoming a GM. Whether you want to be an Amazon princess or a stalwart warrior, an old-fashioned swashbuckler or a modern investigator, a tough cop or a cat burglar, a sorcerer casting spells or a cosmic ranger, fighting lawlessness in the asteroids, this guide will help you: Determine your characters basic attributes: IQ, DX (dexterity), ST (strength) and HT (health)Figure out your characters secondary characteristicsChoose advantages (including powers and perks) and disadvantages (including quirks and disadvantages with a self-control roll modifier)Optimize your points by using talentsSelect your skills based on functional area or the campaign settingEnhance your character with spells, magic items, magic staves, and powerstonesStrategically purchase equipment for different characters, tech levels, and campaign typesCreate and manage a character sheet, write a character background, keep a character log, and moreall with samplesChoose good combat techniques and play with your character If you want to become a GM, this guide gets you going with advice on creating the adventure, managing the character creation process, managing combat, and interpreting the rules. Theres even a handy Cheat Sheet tear-out GM screen in the front of the book. There are tips throughout, plus advice on how to: Create your very own GURPS universe for your campaign, whether its dungeon-crawl, high-adventure, combat-focused, puzzle-focused, or masquerade-type Provide a basic write-up of the world for your players, including technology level, supernatural and supernormal abilities and powers, races, setting, character templates, cultural and social information, and limitations Create an electronic combat grid, a battle log, a tactical map, and morewith samples Do mapping, planning, and plotting Create memorable NPC (nonplayer characters), both good guys and bad guys GURPS For Dummies helps you create more detailed, exciting, and interesting characters and take your game to the next level. Thats important whether youre saving a princess or saving the planetsearching for hidden treasure or for secrets to eliminate disease fighting crime or combating armies of evil robotscasting spells in medieval castles or destroying terrorist cells in modern day milieus. With GURPS, the only limitation is your imagination. This is it-the key that unlocks the riches of GURPS (Generic Universal Role Playing System) and gives you a wealth of information on how to create your character and fine-tune your play. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
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Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books
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EUR 27,94
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Paperback. Condición: Brand New. 1st edition. 410 pages. 9.00x7.25x1.25 inches. In Stock. This item is printed on demand.
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Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE
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EUR 29,85
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Paperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 697.
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Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 30,60
Envío por EUR 43,13Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponibles
Paperback. Condición: new. Paperback. Let the adventure begin with this straightforward guide to GURPS!This is itthe key that unlocks the riches of GURPS (Generic Universal Role Playing System) and gives you a wealth of information on how to create your character and fine-tune your play. Produced in partnership with Steve Jackso…n Games, the game's creator, GURPS For Dummies is the ideal companion to GURPS Basic Set, 4th Edition that explains the rules. It gives you insight into the choices youll make in everything from creating a fun, dynamic character using the allotted number of points, to playing in an adventure, to becoming a GM. Whether you want to be an Amazon princess or a stalwart warrior, an old-fashioned swashbuckler or a modern investigator, a tough cop or a cat burglar, a sorcerer casting spells or a cosmic ranger, fighting lawlessness in the asteroids, this guide will help you: Determine your characters basic attributes: IQ, DX (dexterity), ST (strength) and HT (health)Figure out your characters secondary characteristicsChoose advantages (including powers and perks) and disadvantages (including quirks and disadvantages with a self-control roll modifier)Optimize your points by using talentsSelect your skills based on functional area or the campaign settingEnhance your character with spells, magic items, magic staves, and powerstonesStrategically purchase equipment for different characters, tech levels, and campaign typesCreate and manage a character sheet, write a character background, keep a character log, and moreall with samplesChoose good combat techniques and play with your character If you want to become a GM, this guide gets you going with advice on creating the adventure, managing the character creation process, managing combat, and interpreting the rules. Theres even a handy Cheat Sheet tear-out GM screen in the front of the book. There are tips throughout, plus advice on how to: Create your very own GURPS universe for your campaign, whether its dungeon-crawl, high-adventure, combat-focused, puzzle-focused, or masquerade-type Provide a basic write-up of the world for your players, including technology level, supernatural and supernormal abilities and powers, races, setting, character templates, cultural and social information, and limitations Create an electronic combat grid, a battle log, a tactical map, and morewith samples Do mapping, planning, and plotting Create memorable NPC (nonplayer characters), both good guys and bad guys GURPS For Dummies helps you create more detailed, exciting, and interesting characters and take your game to the next level. Thats important whether youre saving a princess or saving the planetsearching for hidden treasure or for secrets to eliminate disease fighting crime or combating armies of evil robotscasting spells in medieval castles or destroying terrorist cells in modern day milieus. With GURPS, the only limitation is your imagination. This is it-the key that unlocks the riches of GURPS (Generic Universal Role Playing System) and gives you a wealth of information on how to create your character and fine-tune your play. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
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Librería: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 47,25
Envío por EUR 32,27Se envía de Australia a Estados Unidos de AmericaCantidad disponible: 1 disponibles
Paperback. Condición: new. Paperback. Let the adventure begin with this straightforward guide to GURPS!This is itthe key that unlocks the riches of GURPS (Generic Universal Role Playing System) and gives you a wealth of information on how to create your character and fine-tune your play. Produced in partnership with Steve Jackso…n Games, the game's creator, GURPS For Dummies is the ideal companion to GURPS Basic Set, 4th Edition that explains the rules. It gives you insight into the choices youll make in everything from creating a fun, dynamic character using the allotted number of points, to playing in an adventure, to becoming a GM. Whether you want to be an Amazon princess or a stalwart warrior, an old-fashioned swashbuckler or a modern investigator, a tough cop or a cat burglar, a sorcerer casting spells or a cosmic ranger, fighting lawlessness in the asteroids, this guide will help you: Determine your characters basic attributes: IQ, DX (dexterity), ST (strength) and HT (health)Figure out your characters secondary characteristicsChoose advantages (including powers and perks) and disadvantages (including quirks and disadvantages with a self-control roll modifier)Optimize your points by using talentsSelect your skills based on functional area or the campaign settingEnhance your character with spells, magic items, magic staves, and powerstonesStrategically purchase equipment for different characters, tech levels, and campaign typesCreate and manage a character sheet, write a character background, keep a character log, and moreall with samplesChoose good combat techniques and play with your character If you want to become a GM, this guide gets you going with advice on creating the adventure, managing the character creation process, managing combat, and interpreting the rules. Theres even a handy Cheat Sheet tear-out GM screen in the front of the book. There are tips throughout, plus advice on how to: Create your very own GURPS universe for your campaign, whether its dungeon-crawl, high-adventure, combat-focused, puzzle-focused, or masquerade-type Provide a basic write-up of the world for your players, including technology level, supernatural and supernormal abilities and powers, races, setting, character templates, cultural and social information, and limitations Create an electronic combat grid, a battle log, a tactical map, and morewith samples Do mapping, planning, and plotting Create memorable NPC (nonplayer characters), both good guys and bad guys GURPS For Dummies helps you create more detailed, exciting, and interesting characters and take your game to the next level. Thats important whether youre saving a princess or saving the planetsearching for hidden treasure or for secrets to eliminate disease fighting crime or combating armies of evil robotscasting spells in medieval castles or destroying terrorist cells in modern day milieus. With GURPS, the only limitation is your imagination. This is it-the key that unlocks the riches of GURPS (Generic Universal Role Playing System) and gives you a wealth of information on how to create your character and fine-tune your play. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.










