Librería: WeBuyBooks, Rossendale, LANCS, Reino Unido
EUR 23,00
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Like New. Most items will be dispatched the same or the next working day. An apparently unread copy in perfect condition. Dust cover is intact with no nicks or tears. Spine has no signs of creasing. Pages are clean and not marred by notes or folds of any kind.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2021
ISBN 10: 0137440847 ISBN 13: 9780137440849
Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de America
EUR 32,87
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 30,52
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 40,30
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Pearson Education (US), Upper Saddle River, 2021
ISBN 10: 0137440847 ISBN 13: 9780137440849
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 42,67
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. As games grow more complex and gamers' expectations soar, the discipline of game systems design becomes ever more important. Game systems designers plan a game's rules and balance, its characters' attributes, most of its data, and how its AI, weapons, and objects work and interact. Introduction to Game Systems Design is the first complete beginner's guide to this crucial discipline. Writing for all aspiring game professionals, even those with absolutely no experience, leading game designer and instructor Dax Gazaway presents a step-by-step, hands-on approach to designing game systems with industry-standard tools. Drawing on his experience building AAA-level game systems (including games in the Star Wars and Marvel franchises), Gazaway covers all this, and more: Exploring the essentials of game design and its emerging subdisciplinesAsking the essential questions at the heart of all designGetting started with modern game system design tools, including the spreadsheets most professionals now useCreating systems and data from a blank pagePopulating and quantifying a world of data into a gameTuning and balancing game systemsTesting game systems and dataLeveraging communication, psychology, and rewards within your gamesBalancing game probability within systems Whether you're a college freshman entering a game design program, an indie developer using Unreal or Unity, a Dungeon Master, or anyone who wants to really understand modern games, this guide will help you get where you want to go. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 35,44
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 40,18
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New.
Librería: Romtrade Corp., STERLING HEIGHTS, MI, Estados Unidos de America
EUR 45,18
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Librería: Basi6 International, Irving, TX, Estados Unidos de America
EUR 45,18
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Idioma: Inglés
Publicado por Pearson Education (US), US, 2021
ISBN 10: 0137440847 ISBN 13: 9780137440849
Librería: Rarewaves USA, OSWEGO, IL, Estados Unidos de America
EUR 46,75
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. As games grow more complex and gamers' expectations soar, the discipline of game systems design becomes ever more important. Game systems designers plan a game's rules and balance, its characters' attributes, most of its data, and how its AI, weapons, and objects work and interact. Introduction to Game Systems Design is the first complete beginner's guide to this crucial discipline. Writing for all aspiring game professionals, even those with absolutely no experience, leading game designer and instructor Dax Gazaway presents a step-by-step, hands-on approach to designing game systems with industry-standard tools. Drawing on his experience building AAA-level game systems (including games in the Star Wars and Marvel franchises), Gazaway covers all this, and more: Exploring the essentials of game design and its emerging subdisciplinesAsking the essential questions at the heart of all designGetting started with modern game system design tools, including the spreadsheets most professionals now useCreating systems and data from a blank pagePopulating and quantifying a world of data into a gameTuning and balancing game systemsTesting game systems and dataLeveraging communication, psychology, and rewards within your gamesBalancing game probability within systems Whether you're a college freshman entering a game design program, an indie developer using Unreal or Unity, a Dungeon Master, or anyone who wants to really understand modern games, this guide will help you get where you want to go.
Librería: SMASS Sellers, IRVING, TX, Estados Unidos de America
EUR 46,88
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New. Brand New Original US Edition. Customer service! Satisfaction Guaranteed.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 35,75
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New.
Librería: SMASS Sellers, IRVING, TX, Estados Unidos de America
EUR 47,86
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New. Brand New Original US Edition. Customer service! Satisfaction Guaranteed.
Librería: Ubiquity Trade, Miami, FL, Estados Unidos de America
EUR 50,54
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Brand new! Please provide a physical shipping address.
Idioma: Inglés
Publicado por Pearson Education (US), US, 2021
ISBN 10: 0137440847 ISBN 13: 9780137440849
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 54,60
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. As games grow more complex and gamers' expectations soar, the discipline of game systems design becomes ever more important. Game systems designers plan a game's rules and balance, its characters' attributes, most of its data, and how its AI, weapons, and objects work and interact. Introduction to Game Systems Design is the first complete beginner's guide to this crucial discipline. Writing for all aspiring game professionals, even those with absolutely no experience, leading game designer and instructor Dax Gazaway presents a step-by-step, hands-on approach to designing game systems with industry-standard tools. Drawing on his experience building AAA-level game systems (including games in the Star Wars and Marvel franchises), Gazaway covers all this, and more: Exploring the essentials of game design and its emerging subdisciplinesAsking the essential questions at the heart of all designGetting started with modern game system design tools, including the spreadsheets most professionals now useCreating systems and data from a blank pagePopulating and quantifying a world of data into a gameTuning and balancing game systemsTesting game systems and dataLeveraging communication, psychology, and rewards within your gamesBalancing game probability within systems Whether you're a college freshman entering a game design program, an indie developer using Unreal or Unity, a Dungeon Master, or anyone who wants to really understand modern games, this guide will help you get where you want to go.
Idioma: Inglés
Publicado por Addison-Wesley Professional 8/17/2021, 2021
ISBN 10: 0137440847 ISBN 13: 9780137440849
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 56,30
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback or Softback. Condición: New. Introduction to Game Systems Design. Book.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 40,48
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 43,43
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2021
ISBN 10: 0137440847 ISBN 13: 9780137440849
Librería: Revaluation Books, Exeter, Reino Unido
EUR 55,20
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. 384 pages. 8.90x6.90x1.00 inches. In Stock.
Librería: UK BOOKS STORE, London, LONDO, Reino Unido
EUR 78,06
Cantidad disponible: 3 disponibles
Añadir al carritoPaperback. Condición: New. Brand New! Fast Delivery This is an International Edition and ship within 24-48 hours. Deliver by FedEx and Dhl, & Aramex, UPS, & USPS and we do accept APO and PO BOX Addresses. Order can be delivered worldwide within 7-12 days and we do have flat rate for up to 2LB. Extra shipping charges will be requested if the Book weight is more than 5 LB. This Item May be shipped from India, United states & United Kingdom. Depending on your location and availability.
Librería: GoldBooks, Denver, CO, Estados Unidos de America
EUR 82,93
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. New Copy. Customer Service Guaranteed.
Idioma: Inglés
Publicado por ADDISON WESLEY PUB CO INC, 2021
ISBN 10: 0137440847 ISBN 13: 9780137440849
Librería: moluna, Greven, Alemania
EUR 38,00
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Über den AutorDax Gazaway was raised in a gamer family. His parents met in a Dungeons & Dragons group, and he was surrounded with games being played and made. From a very early age, Dax was fascinated by the numbers .
Idioma: Inglés
Publicado por Pearson Education (US), US, 2021
ISBN 10: 0137440847 ISBN 13: 9780137440849
Librería: Rarewaves USA United, OSWEGO, IL, Estados Unidos de America
EUR 48,41
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. As games grow more complex and gamers' expectations soar, the discipline of game systems design becomes ever more important. Game systems designers plan a game's rules and balance, its characters' attributes, most of its data, and how its AI, weapons, and objects work and interact. Introduction to Game Systems Design is the first complete beginner's guide to this crucial discipline. Writing for all aspiring game professionals, even those with absolutely no experience, leading game designer and instructor Dax Gazaway presents a step-by-step, hands-on approach to designing game systems with industry-standard tools. Drawing on his experience building AAA-level game systems (including games in the Star Wars and Marvel franchises), Gazaway covers all this, and more: Exploring the essentials of game design and its emerging subdisciplinesAsking the essential questions at the heart of all designGetting started with modern game system design tools, including the spreadsheets most professionals now useCreating systems and data from a blank pagePopulating and quantifying a world of data into a gameTuning and balancing game systemsTesting game systems and dataLeveraging communication, psychology, and rewards within your gamesBalancing game probability within systems Whether you're a college freshman entering a game design program, an indie developer using Unreal or Unity, a Dungeon Master, or anyone who wants to really understand modern games, this guide will help you get where you want to go.
Idioma: Inglés
Publicado por Pearson Education (US), Upper Saddle River, 2021
ISBN 10: 0137440847 ISBN 13: 9780137440849
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 67,60
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. As games grow more complex and gamers' expectations soar, the discipline of game systems design becomes ever more important. Game systems designers plan a game's rules and balance, its characters' attributes, most of its data, and how its AI, weapons, and objects work and interact. Introduction to Game Systems Design is the first complete beginner's guide to this crucial discipline. Writing for all aspiring game professionals, even those with absolutely no experience, leading game designer and instructor Dax Gazaway presents a step-by-step, hands-on approach to designing game systems with industry-standard tools. Drawing on his experience building AAA-level game systems (including games in the Star Wars and Marvel franchises), Gazaway covers all this, and more: Exploring the essentials of game design and its emerging subdisciplinesAsking the essential questions at the heart of all designGetting started with modern game system design tools, including the spreadsheets most professionals now useCreating systems and data from a blank pagePopulating and quantifying a world of data into a gameTuning and balancing game systemsTesting game systems and dataLeveraging communication, psychology, and rewards within your gamesBalancing game probability within systems Whether you're a college freshman entering a game design program, an indie developer using Unreal or Unity, a Dungeon Master, or anyone who wants to really understand modern games, this guide will help you get where you want to go. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Idioma: Inglés
Publicado por Pearson Education Aug 2021, 2021
ISBN 10: 0137440847 ISBN 13: 9780137440849
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 47,20
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware - As games grow more complex and gamers' expectations soar, the discipline of game systems design becomes ever more important. Game systems designers plan a game's rules and balance, its characters' attributes, most of its data, and how its AI, weapons, and objects work and interact. Introduction to Game Systems Design is the first complete beginner's guide to this crucial discipline. Writing for all aspiring game professionals, even those with absolutely no experience, leading game designer and instructor Dax Gazaway presents a step-by-step, hands-on approach to designing game systems with industry-standard tools. Drawing on his experience building AAA-level game systems (including games in the Star Wars and Marvel franchises), Gazaway covers all this, and more:
Idioma: Inglés
Publicado por Pearson Education (US), US, 2021
ISBN 10: 0137440847 ISBN 13: 9780137440849
Librería: Rarewaves.com UK, London, Reino Unido
EUR 50,33
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. As games grow more complex and gamers' expectations soar, the discipline of game systems design becomes ever more important. Game systems designers plan a game's rules and balance, its characters' attributes, most of its data, and how its AI, weapons, and objects work and interact. Introduction to Game Systems Design is the first complete beginner's guide to this crucial discipline. Writing for all aspiring game professionals, even those with absolutely no experience, leading game designer and instructor Dax Gazaway presents a step-by-step, hands-on approach to designing game systems with industry-standard tools. Drawing on his experience building AAA-level game systems (including games in the Star Wars and Marvel franchises), Gazaway covers all this, and more: Exploring the essentials of game design and its emerging subdisciplinesAsking the essential questions at the heart of all designGetting started with modern game system design tools, including the spreadsheets most professionals now useCreating systems and data from a blank pagePopulating and quantifying a world of data into a gameTuning and balancing game systemsTesting game systems and dataLeveraging communication, psychology, and rewards within your gamesBalancing game probability within systems Whether you're a college freshman entering a game design program, an indie developer using Unreal or Unity, a Dungeon Master, or anyone who wants to really understand modern games, this guide will help you get where you want to go.