ISBN: 9780136527817 - agile game development: build, play, repeat (addison-wesley signature series (cohn)) (20 resultados)

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  • Idioma: Inglés

    Editorial: Addison-Wesley Professional 2020-07-08, 2020

    0136527817 / 9780136527817

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    Librería: Chiron Media, Wallingford, Reino UnidoChiron Media

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    Paperback. Condición: New. Brand new book, sourced directly from publisher. Dispatch time is 3-4 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

  • Idioma: Inglés

    Editorial: Addison-Wesley Professional, 2020

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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  • Idioma: Inglés

    Editorial: Addison-Wesley Professional, 2020

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Addison-Wesley Professional 7/9/2020, 2020

    0136527817 / 9780136527817

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    Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de AmericaBargainBookStores

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    EUR 50,41

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    Paperback or Softback. Condición: New. Agile Game Development: Build, Play, Repeat. Book.

  • Idioma: Inglés

    Editorial: Pearson Education (US), US, 2020

    0136527817 / 9780136527817

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    Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA

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    Paperback. Condición: New. The definitive guide to more effective and personally fulfilling game development with Agile Methods-now revamped to reflect ten more years of experience and improvements Game development is in crisis-facing bloated budgets, impossible schedules, unmanageable complexity, and death-march overtime. It's no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Agile and Lean methods have revolutionized development in the game development industry. In Agile Game Development, long-time game developer and consultant Clinton Keith shows exactly how these methods have been successfully applied to the unique challenges of modern game development. Clint has spent more than 25 years developing games and training and coaching hundreds of game development teams. Drawing on this unparalleled expertise, he shows how teams can use the practices of Scrum and Kanban, customized to game development, to deliver games more efficiently, rapidly, and cost-effectively; craft games that offer more entertainment value; and make life more fulfilling for development teams at the same time. Contains several new chapters on live games, leadership, and coaching, including an all-new section on Agile for large teams of up to 1000 developersUpdates to all chapters to reflect a decade of experience with more than 200 studiosNow covering Kanban and other Agile approaches alongside ScrumUnderstanding Agile goals, roles, and practices in the context of game developmentDiscovering how Agile benefits every specialty in game development from art to QACommunicating and planning your game's vision, features, and progress Game developers and leaders are recognizing the modern challenges of gaming. Game development organizations need a far better way to work. Agile Game Development gives them that-and brings the profitability, creativity, and fun back to game development. …

  • Idioma: Inglés

    Editorial: Addison-Wesley Professional, 2020

    0136527817 / 9780136527817

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    EUR 38,48

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    Cantidad disponible: 7 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: Addison-Wesley Professional, 2020

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    Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books

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    EUR 54,47

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    Condición: New.

  • Idioma: Inglés

    Editorial: Pearson Education (US), US, 2020

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    Librería: Rarewaves USA, HEBRON, KY, Estados Unidos de AmericaRarewaves USA

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    Paperback. Condición: New. The definitive guide to more effective and personally fulfilling game development with Agile Methods-now revamped to reflect ten more years of experience and improvements Game development is in crisis-facing bloated budgets, impossible schedules, unmanageable complexity, and death-march overtime. It's no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Agile and Lean methods have revolutionized development in the game development industry. In Agile Game Development, long-time game developer and consultant Clinton Keith shows exactly how these methods have been successfully applied to the unique challenges of modern game development. Clint has spent more than 25 years developing games and training and coaching hundreds of game development teams. Drawing on this unparalleled expertise, he shows how teams can use the practices of Scrum and Kanban, customized to game development, to deliver games more efficiently, rapidly, and cost-effectively; craft games that offer more entertainment value; and make life more fulfilling for development teams at the same time. Contains several new chapters on live games, leadership, and coaching, including an all-new section on Agile for large teams of up to 1000 developersUpdates to all chapters to reflect a decade of experience with more than 200 studiosNow covering Kanban and other Agile approaches alongside ScrumUnderstanding Agile goals, roles, and practices in the context of game developmentDiscovering how Agile benefits every specialty in game development from art to QACommunicating and planning your game's vision, features, and progress Game developers and leaders are recognizing the modern challenges of gaming. Game development organizations need a far better way to work. Agile Game Development gives them that-and brings the profitability, creativity, and fun back to game development. …

  • Idioma: Inglés

    Editorial: Pearson Education (US), Boston, 2020

    0136527817 / 9780136527817

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    Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail

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    Paperback. Condición: new. Paperback. The definitive guide to more effective and personally fulfilling game development with Agile Methods Game development is in crisis - facing bloated budgets, impossible schedules, unmanageable complexity, and death-march overtime. It's no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Agile and Lean methods have revolutionised development in the game development industry. In Agile Game Development, long-time game developer and consultant Clinton Keith shows exactly how these methods have been successfully applied to the unique challenges of modern game development. Clint has spent more than 25 years developing games and training and coaching hundreds of game development teams. Drawing on this unparalleled expertise, he shows how teams can use the practices of Scrum and Kanban, customised to game development, to deliver games more efficiently, rapidly, and cost-effectively; craft games that offer more entertainment value; and make life more fulfilling for development teams at the same time. Contains several new chapters on live games, leadership, and coaching, including an all-new section on Agile for large teams of up to 1000 developersUpdates to all chapters to reflect a decade of experience with more than 200 studiosNow covering Kanban and other Agile approaches alongside ScrumUnderstanding Agile goals, roles, and practices in the context of game developmentDiscovering how Agile benefits every specialty in game development from art to QACommunicating and planning your game's vision, features, and progress Game developers and leaders are recognising the modern challenges of gaming. Game development organisations need a far better way to work. Agile Game Development gives them that - and brings the profitability, creativity, and fun back to game development. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Idioma: Inglés

    Editorial: Addison-Wesley Professional, 2020

    0136527817 / 9780136527817

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    EUR 43,72

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    Cantidad disponible: 7 disponibles

    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Addison-Wesley Professional, 2020

    0136527817 / 9780136527817

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    Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE

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    Paperback / softback. Condición: New. New copy - Usually dispatched within 2 working days.

  • Idioma: Inglés

    Editorial: Addison-Wesley Professional, 2020

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    Librería: Basi6 International, Irving, TX, Estados Unidos de AmericaBasi6 International

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    EUR 66,04

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    Condición: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.

  • Idioma: Inglés

    Editorial: Addison-Wesley Professional, 2020

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    Librería: WorldofBooks, Goring-By-Sea, WS, Reino UnidoWorldofBooks

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    Paperback. Condición: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

  • Idioma: Inglés

    Editorial: Addison-Wesley Professional, 2020

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    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

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    Paperback. Condición: Brand New. 2nd edition. 532 pages. 9.00x7.00x1.25 inches. In Stock.

  • Idioma: Inglés

    Editorial: ADDISON WESLEY PUB CO INC, 2020

    0136527817 / 9780136527817

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    Librería: moluna, Greven, Alemaniamoluna

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    Kartoniert / Broschiert. Condición: New. &Uumlber den AutorOver the course of 35 years, Clinton Keith has gone from programming avionics for advanced fighter jets and underwater robots to developing and leading on hit video game titles such as Midtown Madness.

  • Idioma: Inglés

    Editorial: Pearson Education Limited Jul 2020, 2020

    0136527817 / 9780136527817

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    Taschenbuch. Condición: Neu. Neuware - The definitive guide to more effective and personally fulfilling game development with Agile Methodsnow revamped to reflect ten more years of experience and improvementsGame development is in crisisfacing bloated budgets, impossible schedules, unmanageable complexity, and death-march overtime. It's no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Agile and Lean methods have revolutionized development in the game development industry. In Agile Game Development, long-time game developer and consultant Clinton Keith shows exactly how these methods have been successfully applied to the unique challenges of modern game development.Clint has spent more than 25 years developing games and training and coaching hundreds of game development teams. Drawing on this unparalleled expertise, he shows how teams can use the practices of Scrum and Kanban, customized to game development, to deliver games more efficiently, rapidly, and cost-effectively; craft games that offer more entertainment value; and make life more fulfilling for development teams at the same time.- Contains several new chapters on live games, leadership, and coaching, including an all-new section on Agile for large teams of up to 1000 developers- Updates to all chapters to reflect a decade of experience with more than 200 studios- Now covering Kanban and other Agile approaches alongside Scrum- Understanding Agile goals, roles, and practices in the context of game development- Discovering how Agile benefits every specialty in game development from art to QA- Communicating and planning your game's vision, features, and progressGame developers and leaders are recognizing the modern challenges of gaming. Game development organizations need a far better way to work. Agile Game Development gives them thatand brings the profitability, creativity, and fun back to game development.…

  • Idioma: Inglés

    Editorial: Pearson Education (US), Boston, 2020

    0136527817 / 9780136527817

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    Librería: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    Paperback. Condición: new. Paperback. The definitive guide to more effective and personally fulfilling game development with Agile Methods Game development is in crisis - facing bloated budgets, impossible schedules, unmanageable complexity, and death-march overtime. It's no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Agile and Lean methods have revolutionised development in the game development industry. In Agile Game Development, long-time game developer and consultant Clinton Keith shows exactly how these methods have been successfully applied to the unique challenges of modern game development. Clint has spent more than 25 years developing games and training and coaching hundreds of game development teams. Drawing on this unparalleled expertise, he shows how teams can use the practices of Scrum and Kanban, customised to game development, to deliver games more efficiently, rapidly, and cost-effectively; craft games that offer more entertainment value; and make life more fulfilling for development teams at the same time. Contains several new chapters on live games, leadership, and coaching, including an all-new section on Agile for large teams of up to 1000 developersUpdates to all chapters to reflect a decade of experience with more than 200 studiosNow covering Kanban and other Agile approaches alongside ScrumUnderstanding Agile goals, roles, and practices in the context of game developmentDiscovering how Agile benefits every specialty in game development from art to QACommunicating and planning your game's vision, features, and progress Game developers and leaders are recognising the modern challenges of gaming. Game development organisations need a far better way to work. Agile Game Development gives them that - and brings the profitability, creativity, and fun back to game development. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

  • Idioma: Inglés

    Editorial: Pearson Education (US), US, 2020

    0136527817 / 9780136527817

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    Librería: Rarewaves USA United, HEBRON, KY, Estados Unidos de AmericaRarewaves USA United

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    EUR 62,10

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    Paperback. Condición: New. The definitive guide to more effective and personally fulfilling game development with Agile Methods-now revamped to reflect ten more years of experience and improvements Game development is in crisis-facing bloated budgets, impossible schedules, unmanageable complexity, and death-march overtime. It's no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Agile and Lean methods have revolutionized development in the game development industry. In Agile Game Development, long-time game developer and consultant Clinton Keith shows exactly how these methods have been successfully applied to the unique challenges of modern game development. Clint has spent more than 25 years developing games and training and coaching hundreds of game development teams. Drawing on this unparalleled expertise, he shows how teams can use the practices of Scrum and Kanban, customized to game development, to deliver games more efficiently, rapidly, and cost-effectively; craft games that offer more entertainment value; and make life more fulfilling for development teams at the same time. Contains several new chapters on live games, leadership, and coaching, including an all-new section on Agile for large teams of up to 1000 developersUpdates to all chapters to reflect a decade of experience with more than 200 studiosNow covering Kanban and other Agile approaches alongside ScrumUnderstanding Agile goals, roles, and practices in the context of game developmentDiscovering how Agile benefits every specialty in game development from art to QACommunicating and planning your game's vision, features, and progress Game developers and leaders are recognizing the modern challenges of gaming. Game development organizations need a far better way to work. Agile Game Development gives them that-and brings the profitability, creativity, and fun back to game development. …

  • Idioma: Inglés

    Editorial: Pearson Education (US), US, 2020

    0136527817 / 9780136527817

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    Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK

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    EUR 50,16

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    Paperback. Condición: New. The definitive guide to more effective and personally fulfilling game development with Agile Methods-now revamped to reflect ten more years of experience and improvements Game development is in crisis-facing bloated budgets, impossible schedules, unmanageable complexity, and death-march overtime. It's no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Agile and Lean methods have revolutionized development in the game development industry. In Agile Game Development, long-time game developer and consultant Clinton Keith shows exactly how these methods have been successfully applied to the unique challenges of modern game development. Clint has spent more than 25 years developing games and training and coaching hundreds of game development teams. Drawing on this unparalleled expertise, he shows how teams can use the practices of Scrum and Kanban, customized to game development, to deliver games more efficiently, rapidly, and cost-effectively; craft games that offer more entertainment value; and make life more fulfilling for development teams at the same time. Contains several new chapters on live games, leadership, and coaching, including an all-new section on Agile for large teams of up to 1000 developersUpdates to all chapters to reflect a decade of experience with more than 200 studiosNow covering Kanban and other Agile approaches alongside ScrumUnderstanding Agile goals, roles, and practices in the context of game developmentDiscovering how Agile benefits every specialty in game development from art to QACommunicating and planning your game's vision, features, and progress Game developers and leaders are recognizing the modern challenges of gaming. Game development organizations need a far better way to work. Agile Game Development gives them that-and brings the profitability, creativity, and fun back to game development. …

  • Idioma: Inglés

    Editorial: Pearson Education (US), Boston, 2020

    0136527817 / 9780136527817

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    Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail

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    EUR 67,04

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    Paperback. Condición: new. Paperback. The definitive guide to more effective and personally fulfilling game development with Agile Methods Game development is in crisis - facing bloated budgets, impossible schedules, unmanageable complexity, and death-march overtime. It's no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Agile and Lean methods have revolutionised development in the game development industry. In Agile Game Development, long-time game developer and consultant Clinton Keith shows exactly how these methods have been successfully applied to the unique challenges of modern game development. Clint has spent more than 25 years developing games and training and coaching hundreds of game development teams. Drawing on this unparalleled expertise, he shows how teams can use the practices of Scrum and Kanban, customised to game development, to deliver games more efficiently, rapidly, and cost-effectively; craft games that offer more entertainment value; and make life more fulfilling for development teams at the same time. Contains several new chapters on live games, leadership, and coaching, including an all-new section on Agile for large teams of up to 1000 developersUpdates to all chapters to reflect a decade of experience with more than 200 studiosNow covering Kanban and other Agile approaches alongside ScrumUnderstanding Agile goals, roles, and practices in the context of game developmentDiscovering how Agile benefits every specialty in game development from art to QACommunicating and planning your game's vision, features, and progress Game developers and leaders are recognising the modern challenges of gaming. Game development organisations need a far better way to work. Agile Game Development gives them that - and brings the profitability, creativity, and fun back to game development. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…