Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
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Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
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Añadir al carritoCondición: acceptable. Fairly worn, but readable and intact. If applicable: Dust jacket, disc or access code may not be included.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
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Añadir al carritoPaperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
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Añadir al carritoCondición: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
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Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
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Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
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Añadir al carritoCondición: good. Befriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
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Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
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Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
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Añadir al carritoRústica. Condición: New. Estado de la sobrecubierta: Nuevo. 01. LIBRO.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
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Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
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Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
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EUR 64,03
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Idioma: Inglés
Publicado por Pearson Education (US), US, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
Librería: Rarewaves USA, OSWEGO, IL, Estados Unidos de America
EUR 78,42
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Añadir al carritoPaperback. Condición: New. Complete Coverage of OpenGL® 4.5-the Latest Version (Includes 4.5, 4.4, SPIR-V, and Extensions) The latest version of today's leading worldwide standard for computer graphics, OpenGL 4.5 delivers significant improvements in application efficiency, flexibility, and performance. OpenGL 4.5 is an exceptionally mature and robust platform for programming high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and shaders. OpenGL® Programming Guide, Ninth Edition, presents definitive, comprehensive information on OpenGL 4.5, 4.4, SPIR-V, OpenGL extensions, and the OpenGL Shading Language. It will serve you for as long as you write or maintain OpenGL code. This edition of the best-selling "Red Book" fully integrates shader techniques alongside classic, function-centric approaches, and contains extensive code examples that demonstrate modern techniques. Starting with the fundamentals, its wide-ranging coverage includes drawing, color, pixels, fragments, transformations, textures, framebuffers, light and shadow, and memory techniques for advanced rendering and nongraphical applications. It also offers discussions of all shader stages, including thorough explorations of tessellation, geometric, and compute shaders. New coverage in this edition includes Thorough coverage of OpenGL 4.5 Direct State Access (DSA), which overhauls the OpenGL programming model and how applications access objectsDeeper discussions and more examples of shader functionality and GPU processing, reflecting industry trends to move functionality onto graphics processorsDemonstrations and examples of key features based on community feedback and suggestionsUpdated appendixes covering the latest OpenGL libraries, related APIs, functions, variables, formats, and debugging and profiling techniques.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
Librería: Ubiquity Trade, Miami, FL, Estados Unidos de America
EUR 77,63
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Añadir al carritoCondición: New. Brand new! Please provide a physical shipping address.
EUR 49,84
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Añadir al carritoCondición: Nuevo. Opengl programming guide:version 4.5 with spir-v editado por Pearson-prentice hall.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 70,23
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Añadir al carritoCondición: New. Num Pages: 976 pages. BIC Classification: UG; UML. Category: (P) Professional & Vocational. Dimension: 180 x 294 x 51. Weight in Grams: 1544. . 2016. 9th Edition. Paperback. . . . .
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 66,20
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Idioma: Inglés
Publicado por ADDISON WESLEY PUB CO INC, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
Librería: Russell Books, Victoria, BC, Canada
EUR 69,66
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Añadir al carritoSoftcover. Condición: New. Special order direct from the distributor.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 87,29
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Añadir al carritoCondición: New. Num Pages: 976 pages. BIC Classification: UG; UML. Category: (P) Professional & Vocational. Dimension: 180 x 294 x 51. Weight in Grams: 1544. . 2016. 9th Edition. Paperback. . . . . Books ship from the US and Ireland.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
Librería: Speedyhen, Hertfordshire, Reino Unido
EUR 53,99
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Añadir al carritoCondición: NEW.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 92,81
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Añadir al carritoCondición: New. pp. 900.
Idioma: Inglés
Publicado por Pearson Education (US), US, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 111,04
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Complete Coverage of OpenGL® 4.5-the Latest Version (Includes 4.5, 4.4, SPIR-V, and Extensions) The latest version of today's leading worldwide standard for computer graphics, OpenGL 4.5 delivers significant improvements in application efficiency, flexibility, and performance. OpenGL 4.5 is an exceptionally mature and robust platform for programming high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and shaders. OpenGL® Programming Guide, Ninth Edition, presents definitive, comprehensive information on OpenGL 4.5, 4.4, SPIR-V, OpenGL extensions, and the OpenGL Shading Language. It will serve you for as long as you write or maintain OpenGL code. This edition of the best-selling "Red Book" fully integrates shader techniques alongside classic, function-centric approaches, and contains extensive code examples that demonstrate modern techniques. Starting with the fundamentals, its wide-ranging coverage includes drawing, color, pixels, fragments, transformations, textures, framebuffers, light and shadow, and memory techniques for advanced rendering and nongraphical applications. It also offers discussions of all shader stages, including thorough explorations of tessellation, geometric, and compute shaders. New coverage in this edition includes Thorough coverage of OpenGL 4.5 Direct State Access (DSA), which overhauls the OpenGL programming model and how applications access objectsDeeper discussions and more examples of shader functionality and GPU processing, reflecting industry trends to move functionality onto graphics processorsDemonstrations and examples of key features based on community feedback and suggestionsUpdated appendixes covering the latest OpenGL libraries, related APIs, functions, variables, formats, and debugging and profiling techniques.
EUR 67,10
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
Librería: Revaluation Books, Exeter, Reino Unido
EUR 100,43
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. 9th edition. 900 pages. 9.75x7.75x2.25 inches. In Stock.
Idioma: Inglés
Publicado por Pearson Education (US), US, 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
Librería: Rarewaves USA United, OSWEGO, IL, Estados Unidos de America
EUR 81,13
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Complete Coverage of OpenGL® 4.5-the Latest Version (Includes 4.5, 4.4, SPIR-V, and Extensions) The latest version of today's leading worldwide standard for computer graphics, OpenGL 4.5 delivers significant improvements in application efficiency, flexibility, and performance. OpenGL 4.5 is an exceptionally mature and robust platform for programming high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and shaders. OpenGL® Programming Guide, Ninth Edition, presents definitive, comprehensive information on OpenGL 4.5, 4.4, SPIR-V, OpenGL extensions, and the OpenGL Shading Language. It will serve you for as long as you write or maintain OpenGL code. This edition of the best-selling "Red Book" fully integrates shader techniques alongside classic, function-centric approaches, and contains extensive code examples that demonstrate modern techniques. Starting with the fundamentals, its wide-ranging coverage includes drawing, color, pixels, fragments, transformations, textures, framebuffers, light and shadow, and memory techniques for advanced rendering and nongraphical applications. It also offers discussions of all shader stages, including thorough explorations of tessellation, geometric, and compute shaders. New coverage in this edition includes Thorough coverage of OpenGL 4.5 Direct State Access (DSA), which overhauls the OpenGL programming model and how applications access objectsDeeper discussions and more examples of shader functionality and GPU processing, reflecting industry trends to move functionality onto graphics processorsDemonstrations and examples of key features based on community feedback and suggestionsUpdated appendixes covering the latest OpenGL libraries, related APIs, functions, variables, formats, and debugging and profiling techniques.
Idioma: Inglés
Publicado por PRENTICE-HALL INTERNATIONAL, 2024
ISBN 10: 0134495497 ISBN 13: 9780134495491
Librería: Librerias Prometeo y Proteo, Malaga, MA, España
EUR 52,47
Cantidad disponible: 1 disponibles
Añadir al carritoOtros. Condición: New. Estado de la sobrecubierta: Nuevo. 01. LIBRO.
Idioma: Inglés
Publicado por Pearson Education (US), 2016
ISBN 10: 0134495497 ISBN 13: 9780134495491
Librería: Buchpark, Trebbin, Alemania
EUR 32,90
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Gut. Zustand: Gut | Seiten: 976 | Sprache: Englisch | Produktart: Bücher | OpenGL® Programming Guide, Ninth Edition, provides clear explanations of OpenGL functionality and techniques, including processing geometric objects with vertex, tessellation, and geometry shaders using geometric transformations and viewing matrices; working with pixels and texture maps through fragment shaders; and advanced data techniques using framebuffer objects and compute shaders.