Mirza babaei (42 resultados)

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  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: Evergreen Goodwill, Seattle, WA, Estados Unidos de AmericaEvergreen Goodwill

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    Condición: Usado - Regular

    EUR 18,91

    Envío por EUR 3,51 
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    Cantidad disponible: 1 disponibles

    hardcover. Condición: Acceptable.

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

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    Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de AmericaWorld of Books (was SecondSale)

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    Condición: Usado - Regular

    EUR 22,62

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    Cantidad disponible: 1 disponibles

    Hardback. Condición: Fair. Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in games, working with all aspects of a game from the mechanics and interface, visuals and art, interaction and progression, making sure every element works in concert and supports the game UX.This means that Games User Research is essential and integral to the production of games and to shape the experience of players. Today, Games User Research stands as the primary pathway to understanding players and how to design, build, and launch games that provide the right game UX. Until now, the knowledge in Games User Research and Game UX has been fragmented and there were no comprehensive, authoritative resources available. This book bridges the current gap of knowledge in Games User Research, building the go-to resource for everyone working with players and games or other interactive entertainment products. It is accessible to those new to Games User Research, while being deeply comprehensive and insightful for even hardened veterans of the game industry. In this book, dozens of veterans share their wisdom and best practices on how to plan user research, obtain the actionable insights from users, conduct user-centred testing, which methods to use when, how platforms influence user research practices, and much, much more.…

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: Books From California, Simi Valley, CA, Estados Unidos de AmericaBooks From California

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    Condición: Usado - Aceptable

    EUR 19,49

    Envío por EUR 4,39 
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    Cantidad disponible: 1 disponibles

    hardcover. Condición: Good.

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: Books From California, Simi Valley, CA, Estados Unidos de AmericaBooks From California

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    Condición: Usado - Bueno

    EUR 19,49

    Envío por EUR 4,39 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 2 disponibles

    hardcover. Condición: Very Good.

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: World of Books Inc, Montgomery, IL, Estados Unidos de AmericaWorld of Books Inc

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    Condición: Usado - Regular

    EUR 24,43

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    Cantidad disponible: 1 disponibles

    Hardback. Condición: Fair. Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in games, working with all aspects of a game from the mechanics and interface, visuals and art, interaction and progression, making sure every element works in concert and supports the game UX.This means that Games User Research is essential and integral to the production of games and to shape the experience of players. Today, Games User Research stands as the primary pathway to understanding players and how to design, build, and launch games that provide the right game UX. Until now, the knowledge in Games User Research and Game UX has been fragmented and there were no comprehensive, authoritative resources available. This book bridges the current gap of knowledge in Games User Research, building the go-to resource for everyone working with players and games or other interactive entertainment products. It is accessible to those new to Games User Research, while being deeply comprehensive and insightful for even hardened veterans of the game industry. In this book, dozens of veterans share their wisdom and best practices on how to plan user research, obtain the actionable insights from users, conduct user-centred testing, which methods to use when, how platforms influence user research practices, and much, much more.…

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: Textbooks_Source, Columbia, MO, Estados Unidos de AmericaTextbooks_Source

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    Condición: Usado - Aceptable

    EUR 24,85

    Envío por EUR 3,51 
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    Cantidad disponible: 1 disponibles

    hardcover. Condición: Good. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

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    Librería: medimops, Berlin, Alemaniamedimops

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    Condición: Usado - Bueno

    EUR 18,49

    Envío por EUR 10,00 
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    Cantidad disponible: 1 disponibles

    Condición: very good. Gut/Very good: Buch bzw. Schutzumschlag mit wenigen Gebrauchsspuren an Einband, Schutzumschlag oder Seiten. / Describes a book or dust jacket that does show some signs of wear on either the binding, dust jacket or pages.

  • Idioma: Inglés

    Editorial: Oxford University Press, 2022

    019884591X / 9780198845911

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    Librería: INDOO, Avenel, NJ, Estados Unidos de AmericaINDOO

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    Condición: Nuevo

    EUR 41,82

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    Cantidad disponible: Más de 20 disponibles

    Condición: New. Brand New.

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: INDOO, Avenel, NJ, Estados Unidos de AmericaINDOO

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    Condición: Nuevo

    EUR 51,87

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    Cantidad disponible: Más de 20 disponibles

    Condición: New. Brand New.

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: GoldBooks, Denver, CO, Estados Unidos de AmericaGoldBooks

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    Condición: Nuevo

    EUR 52,49

    Envío por EUR 4,84 
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    Cantidad disponible: 1 disponibles

    Hardcover. Condición: new. New Copy. Customer Service Guaranteed.

  • Idioma: Inglés

    Editorial: Oxford University Press, 2022

    019884591X / 9780198845911

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    Librería: Basi6 International, Irving, TX, Estados Unidos de AmericaBasi6 International

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    Condición: Nuevo

    EUR 59,59

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    Cantidad disponible: 1 disponibles

    Condición: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.

  • Idioma: Inglés

    Editorial: Oxford University Press, GB, 2022

    019884591X / 9780198845911

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    Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA

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    Condición: Nuevo

    EUR 64,94

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    Cantidad disponible: 1 disponibles

    Hardback. Condición: New. Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer's Playbook is about meeting that challenge. More specifically, it's a book about game interaction design; in other words, shaping what players can do and how they do it to make a game satisfying and memorable. Our time with a game is built on interaction, from basic things like pushing buttons on a controller, to making complicated strategic decisions and engaging with the narrative. If you've ever felt the adrenaline rush from beating a perfectly tuned boss fight or been delighted by the fanfare of picking up that last collectible, you've experienced good interaction design firsthand. The Game Designer's Playbook is about learning what makes for great (or terrible!) interaction design in games, exploring things like controls, feedback, story, and tutorial design by analyzing existing games. It also looks at how newer and still-developing tech like VR and streaming are changing the ways we play, and how you can bring great interaction design to your own games.…

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Tapa blanda

    Librería: WorldofBooks, Goring-By-Sea, WS, Reino UnidoWorldofBooks

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    Condición: Usado - Bueno

    EUR 58,19

    Envío por EUR 6,50 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: 1 disponibles

    Paperback. Condición: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

  • Idioma: Inglés

    Editorial: OUP Oxford 2022-08-04, 2022

    019884591X / 9780198845911

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    Librería: Chiron Media, Wallingford, Reino UnidoChiron Media

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    Condición: Nuevo

    EUR 48,42

    Envío por EUR 17,99 
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    Cantidad disponible: 2 disponibles

    Hardcover. Condición: New.

  • Idioma: Inglés

    Editorial: Oxford University Press, 2022

    019884591X / 9780198845911

    • Tapa dura

    Librería: Ria Christie Collections, Uxbridge, Reino UnidoRia Christie Collections

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    Condición: Nuevo

    EUR 58,84

    Envío por EUR 13,11 
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    Cantidad disponible: 2 disponibles

    Condición: New. In English.

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: Nuevo

    EUR 72,04

    Envío por EUR 2,32 
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    Cantidad disponible: Más de 20 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: OUP Oxford, 2022

    019884591X / 9780198845911

    • Tapa dura

    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

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    Condición: Nuevo

    EUR 59,73

    Envío por EUR 14,52 
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    Cantidad disponible: 2 disponibles

    Hardcover. Condición: Brand New. 373 pages. 9.25x6.25x1.00 inches. In Stock.

  • Idioma: Inglés

    Editorial: Oxford University Press, Oxford, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail

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    Condición: Nuevo

    EUR 80,00

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    Cantidad disponible: 1 disponibles

    Hardcover. Condición: new. Hardcover. Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in games, working with all aspects of a game from the mechanics and interface, visuals and art, interaction and progression, making sure every element works in concert and supports the game UX.This means that Games User Research is essential and integral to the production of games and toshape the experience of players. Today, Games User Research stands as the primary pathway to understanding players and how to design, build, and launch games that provide the right game UX.Until now, the knowledge in Games User Research and Game UX has been fragmented and there were no comprehensive, authoritative resources available. This book bridges the current gap of knowledge in Games User Research, building the go-to resource for everyone working with players and games or other interactive entertainment products. It is accessible to those new to Games User Research, while being deeply comprehensive and insightful for even hardened veterans of the gameindustry. In this book, dozens of veterans share their wisdom and best practices on how to plan user research, obtain the actionable insights from users, conduct user-centred testing, which methods to use when,how platforms influence user research practices, and much, much more. Games User Research is the definitive guide to methods and practices for games user professionals, researchers and students seeking additional expertise or starting advice in the game development industry. It is the go-to volume for everyone working with games, with an emphasis on those new to the field. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.

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    Condición: Nuevo

    EUR 68,26

    Envío por EUR 9,50 
    Se envía de Irlanda a Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Condición: New. 2018. Hardcover. . . . . .

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: Usado - Como Nuevo

    EUR 81,17

    Envío por EUR 2,32 
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    Cantidad disponible: Más de 20 disponibles

    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Oxford University Press, GB, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA

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    Condición: Nuevo

    EUR 88,69

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    Cantidad disponible: Más de 20 disponibles

    Hardback. Condición: New. Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in games, working with all aspects of a game from the mechanics and interface, visuals and art, interaction and progression, making sure every element works in concert and supports the game UX.This means that Games User Research is essential and integral to the production of games and to shape the experience of players. Today, Games User Research stands as the primary pathway to understanding players and how to design, build, and launch games that provide the right game UX. Until now, the knowledge in Games User Research and Game UX has been fragmented and there were no comprehensive, authoritative resources available. This book bridges the current gap of knowledge in Games User Research, building the go-to resource for everyone working with players and games or other interactive entertainment products. It is accessible to those new to Games User Research, while being deeply comprehensive and insightful for even hardened veterans of the game industry. In this book, dozens of veterans share their wisdom and best practices on how to plan user research, obtain the actionable insights from users, conduct user-centred testing, which methods to use when, how platforms influence user research practices, and much, much more.…

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    Condición: Nuevo

    EUR 74,11

    Envío por EUR 17,42 
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    Cantidad disponible: Más de 20 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: Kennys Bookstore, Olney, MD, Estados Unidos de AmericaKennys Bookstore

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    Condición: Nuevo

    EUR 84,90

    Envío por EUR 9,23 
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    Cantidad disponible: Más de 20 disponibles

    Condición: New. 2018. Hardcover. . . . . . Books ship from the US and Ireland.

  • Idioma: Inglés

    Editorial: OUP Oxford, 2022

    019884591X / 9780198845911

    • Tapa dura

    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

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    Condición: Nuevo

    EUR 80,14

    Envío por EUR 14,52 
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    Cantidad disponible: 2 disponibles

    Hardcover. Condición: Brand New. 373 pages. 9.25x6.25x1.00 inches. In Stock.

  • Idioma: Inglés

    Editorial: Oxford University Press Sep 2022, 2022

    019884591X / 9780198845911

    • Tapa dura

    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    Condición: Nuevo

    EUR 58,98

    Envío por EUR 35,00 
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    Cantidad disponible: 2 disponibles

    Buch. Condición: Neu. Neuware - Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer's Playbook is about meeting that challenge. More specifically, it's a book about game interaction design; in other words, shaping what players can do and how they do it to make a game satisfying and memorable. Our time with a game is built on interaction, from basic things like pushing buttons on a controller, to making complicated strategic decisions and engaging with the narrative. If you've ever felt the adrenaline rush from beating a perfectly tuned boss fight or been delighted by the fanfare of picking up that last collectible, you've experienced good interaction design firsthand. The Game Designer's Playbook is about learning what makes for great (or terrible!) interaction design in games, exploring things like controls, feedback, story, and tutorial design by analyzing existing games. It also looks at how newer and still-developing tech like VR and streaming are changing the ways we play, and how you can bring great interaction design to your own games.…

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: Ria Christie Collections, Uxbridge, Reino UnidoRia Christie Collections

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    Condición: Nuevo

    EUR 80,59

    Envío por EUR 17,35 
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    Cantidad disponible: Más de 20 disponibles

    Condición: New. In English.

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    Condición: Usado - Como Nuevo

    EUR 80,38

    Envío por EUR 17,42 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE

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    Condición: Nuevo

    EUR 75,81

    Envío por EUR 25,26 
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    Cantidad disponible: Más de 20 disponibles

    Hardback. Condición: New. New copy - Usually dispatched within 4 working days.

  • Idioma: Inglés

    Editorial: Oxford University Press|OUP Oxford, 2022

    019884591X / 9780198845911

    • Tapa dura

    Librería: moluna, Greven, Alemaniamoluna

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    Condición: Nuevo

    EUR 55,95

    Envío por EUR 48,99 
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    Cantidad disponible: 2 disponibles

    Gebunden. Condición: New. This book is about game interaction design-in other words, shaping what players can do and how they do it to make a game satisfying and memorable.Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to conne.

  • Idioma: Inglés

    Editorial: Oxford Univ Pr, 2018

    0198794843 / 9780198794844

    • Tapa dura

    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

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    Condición: Nuevo

    EUR 103,79

    Envío por EUR 17,42 
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    Cantidad disponible: 2 disponibles

    Hardcover. Condición: Brand New. 560 pages. 9.50x6.50x1.25 inches. In Stock.