Konur umut (8 resultados)

Idioma: Inglés
Editorial: VDM Verlag Dr. Mueller Aktiengesellschaft & Co. KG, 2010
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Librería: Books Puddle, New York, NY, Estados Unidos de AmericaBooks Puddle
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EUR 76,43
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Condición: New. pp. 60.

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Librería: preigu, Osnabrück, Alemaniapreigu
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Taschenbuch. Condición: Neu. 3D Mesh Geometry Compression with a Set Partitioning Approach | Compressing Mesh Geometry using Spectral Methods and a Set Partitioning Algorithm | Umut Konur | Taschenbuch | 60 S. | Englisch | 2010 | LAP LAMBERT Academic Publishing | EAN 9783838317410 | Verantwortliche Person für die EU: BoD - Books… on Demand, In de Tarpen 42, 22848 Norderstedt, info[at]bod[dot]de | Anbieter: preigu.

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Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, AlemaniaBuchWeltWeit Ludwig Meier e.K.
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EUR 49,00
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Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The demand for visualizing 3D objects has grown rapidly in recent years due to the use of 3D models in several contexts and an increasing number of applications such as computer aided design, manufacturing, defense, architecture, en…tertainment, etc. Accessing these models over networks is often required and hence developing efficient encoding schemes has been an interesting research topic for a decade or two. VRML (Virtual Reality Modeling Language) and MPEG-4 (Motion Pictures Experts Group-4) are two multimedia standards developed for coding and displaying polygonal meshes. Coding 3D object data can take place in different domains and be classified in different ways. The progressive nature of the developed applications is highly desired. That is, a model is reconstructed at intermediate stages from coarse to fine in time so that the model can be viewed with higher and higher precision. Our work utilizes the SPECK (Set Partitioning Embedded Block Coder) algorithm to process spectral coefficients and proposes a progressive mesh geometry coder. 60 pp. Englisch.

Idioma: Inglés
Editorial: VDM Verlag Dr. Mueller Aktiengesellschaft & Co. KG, 2010
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Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books
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EUR 76,57
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Condición: New. Print on Demand pp. 60 2:B&W 6 x 9 in or 229 x 152 mm Perfect Bound on Creme w/Gloss Lam.

Idioma: Inglés
Editorial: VDM Verlag Dr. Mueller Aktiengesellschaft & Co. KG, 2010
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Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios
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EUR 78,97
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Condición: New. PRINT ON DEMAND pp. 60.

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Librería: moluna, Greven, Alemaniamoluna
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EUR 41,05
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Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Autor/Autorin: Konur UmutUmut Konur received the B.S. and the M.S. degrees in computer engineering from Bogazici University, Istanbul, Turkey, in 2003 and 2006, respectively. He is currently a Research Assistant there… and pursuing a Ph.D. degree. .

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Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemaniabuchversandmimpf2000
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EUR 49,00
Envío por EUR 60,00Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 1 disponibles
Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -The demand for visualizing 3D objects has grown rapidly in recent years due to the use of 3D models in several contexts and an increasing number of applications such as computer aided design, manufacturing, defense, architecture, entert…ainment, etc. Accessing these models over networks is often required and hence developing efficient encoding schemes has been an interesting research topic for a decade or two. VRML (Virtual Reality Modeling Language) and MPEG-4 (Motion Pictures Experts Group-4) are two multimedia standards developed for coding and displaying polygonal meshes. Coding 3D object data can take place in different domains and be classified in different ways. The progressive nature of the developed applications is highly desired. That is, a model is reconstructed at intermediate stages from coarse to fine in time so that the model can be viewed with higher and higher precision. Our work utilizes the SPECK (Set Partitioning Embedded Block Coder) algorithm to process spectral coefficients and proposes a progressive mesh geometry coder.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 60 pp. Englisch.

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Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 49,59
Envío por EUR 60,54Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 1 disponibles
Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - The demand for visualizing 3D objects has grown rapidly in recent years due to the use of 3D models in several contexts and an increasing number of applications such as computer aided design, manufacturing, defense, architecture, enterta…inment, etc. Accessing these models over networks is often required and hence developing efficient encoding schemes has been an interesting research topic for a decade or two. VRML (Virtual Reality Modeling Language) and MPEG-4 (Motion Pictures Experts Group-4) are two multimedia standards developed for coding and displaying polygonal meshes. Coding 3D object data can take place in different domains and be classified in different ways. The progressive nature of the developed applications is highly desired. That is, a model is reconstructed at intermediate stages from coarse to fine in time so that the model can be viewed with higher and higher precision. Our work utilizes the SPECK (Set Partitioning Embedded Block Coder) algorithm to process spectral coefficients and proposes a progressive mesh geometry coder.