Idioma: Inglés
Publicado por Jones & Bartlett Learning, LLC, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: Better World Books, Mishawaka, IN, Estados Unidos de America
EUR 10,97
Cantidad disponible: 2 disponibles
Añadir al carritoCondición: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Idioma: Inglés
Publicado por Jones & Bartlett Learning, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de America
EUR 14,90
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Idioma: Inglés
Publicado por Jones & Bartlett Learning, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: HPB-Red, Dallas, TX, Estados Unidos de America
EUR 13,25
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Acceptable. Connecting readers with great books since 1972. Used textbooks may not include companion materials such as access codes, etc. May have condition issues including wear and notes/highlighting. We ship orders daily and Customer Service is our top priority!
Idioma: Inglés
Publicado por Jones & Bartlett Learning, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: HPB-Red, Dallas, TX, Estados Unidos de America
EUR 13,25
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Idioma: Inglés
Publicado por Jones & Bartlett Learning, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: Jistco Books, Mesa, AZ, Estados Unidos de America
Original o primera edición
EUR 11,96
Cantidad disponible: 1 disponibles
Añadir al carritoSoft cover. Condición: Good. 1st Edition. 100% Satisfaction Guarantee. Cover and pages are clean. Binding is tight. May show signs of wear. (Supplements such as CDs or access codes, if applicable, are not guaranteed with used textbooks.).
Idioma: Inglés
Publicado por Jones & Bartlett Learning, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: BookHolders, Towson, MD, Estados Unidos de America
EUR 31,76
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Very Good. [ No Hassle 30 Day Returns ][ Ships Daily ] [ Underlining/Highlighting: NONE ] [ Writing: NONE ] [ Edition: first ] Publisher: Jones & Bartlett Publishers Pub Date: 9/30/2004 Binding: Paperback Pages: 500 first edition.
Idioma: Inglés
Publicado por Jones & Bartlett Learning, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: GoldBooks, Denver, CO, Estados Unidos de America
EUR 36,19
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. New Copy. Customer Service Guaranteed.
Idioma: Inglés
Publicado por Jones & Bartlett Learning, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 44,13
Cantidad disponible: 7 disponibles
Añadir al carritoCondición: new.
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 46,84
Cantidad disponible: 7 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Idioma: Inglés
Publicado por Wordware Publishing Inc., US, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 53,62
Cantidad disponible: 4 disponibles
Añadir al carritoPaperback. Condición: New. Programming Game AI by Example provides a comprehensive and practical introduction to the "bread and butter" AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic.
Idioma: Inglés
Publicado por Wordware Publishing, USA, 2005
Librería: Secondhand Books 'n' Things, Buninyong, VIC, Australia
Original o primera edición
EUR 44,45
Cantidad disponible: 1 disponibles
Añadir al carritoSoft cover. Condición: Near Fine. 1st Edition. Published by Wordware Publishing, 2005, first edition second printing. This book is in near fine condition - one and a half inch crease at top right of front cover, which extends into the next few pages. Photographs available on request.
Idioma: Francés
Publicado por wordware, U.S.A., 2005
Librería: JP Livres, Agde, Francia
EUR 24,75
Cantidad disponible: 1 disponibles
Añadir al carritoSoft cover. Condición: Very Good. Anglais.Sketches & diagrams black & white.495 p.Poids 740 gr.Format 23 x 15,5 cm.
Idioma: Inglés
Publicado por Wordware Publishing Inc., Sudbury, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 62,72
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Programming Game AI by Example provides a comprehensive and practical introduction to the bread and butter AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic. With the recent success of such games as Microsoft's Halo, artificial intelligence has taken a bigger role in the gaming industry and a few books have emerged with an academic, theoretical approach to the topic. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Idioma: Inglés
Publicado por Jones & Bartlett Publishers, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Original o primera edición
EUR 50,60
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New. 2004. 1st Edition. Paperback. Num Pages: 495 pages, b/w illus. BIC Classification: UDX; UM; UYQ. Category: (P) Professional & Vocational; (U) Tertiary Education (US: College). Dimension: 228 x 154 x 26. Weight in Grams: 704. . . . . .
Librería: Revaluation Books, Exeter, Reino Unido
EUR 48,73
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. illustrated edition. 500 pages. 9.00x6.50x1.00 inches. In Stock.
Idioma: Inglés
Publicado por Jones & Bartlett Learning, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: Majestic Books, Hounslow, Reino Unido
EUR 59,20
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: New. pp. xxi + 495 Illus.
Idioma: Inglés
Publicado por Jones & Bartlett Publishers, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 61,16
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New. 2004. 1st Edition. Paperback. Num Pages: 495 pages, b/w illus. BIC Classification: UDX; UM; UYQ. Category: (P) Professional & Vocational; (U) Tertiary Education (US: College). Dimension: 228 x 154 x 26. Weight in Grams: 704. . . . . . Books ship from the US and Ireland.
Idioma: Inglés
Publicado por Jones and Bartlett Publishers, Inc, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 56,26
Cantidad disponible: 7 disponibles
Añadir al carritoPaperback / softback. Condición: New. New copy - Usually dispatched within 4 working days.
Idioma: Inglés
Publicado por Jones & Bartlett Learning, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 76,46
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: New. pp. xxi + 495.
Idioma: Inglés
Publicado por Jones & Bartlett Learning, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: BennettBooksLtd, Los Angeles, CA, Estados Unidos de America
EUR 78,93
Cantidad disponible: 1 disponibles
Añadir al carritopaperback. Condición: New. In shrink wrap. Looks like an interesting title!
Idioma: Inglés
Publicado por Jones & Bartlett Learning, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: SHIMEDIA, Brooklyn, NY, Estados Unidos de America
EUR 88,32
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New. Satisfaction Guaranteed or your money back.
Idioma: Inglés
Publicado por Wordware Publishing Inc., US, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: Rarewaves.com UK, London, Reino Unido
EUR 49,88
Cantidad disponible: 4 disponibles
Añadir al carritoPaperback. Condición: New. Programming Game AI by Example provides a comprehensive and practical introduction to the "bread and butter" AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic.
Idioma: Inglés
Publicado por Wordware Publishing Inc., Sudbury, 2004
ISBN 10: 1556220782 ISBN 13: 9781556220784
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 98,68
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Programming Game AI by Example provides a comprehensive and practical introduction to the bread and butter AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic. With the recent success of such games as Microsoft's Halo, artificial intelligence has taken a bigger role in the gaming industry and a few books have emerged with an academic, theoretical approach to the topic. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.