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Idioma: Inglés
Publicado por Packt Publishing 5/30/2017, 2017
ISBN 10: 1785880950 ISBN 13: 9781785880957
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 39,43
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Añadir al carritoPaperback or Softback. Condición: New. Learning Android Game Development. Book.
Librería: California Books, Miami, FL, Estados Unidos de America
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
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Idioma: Inglés
Publicado por Packt Publishing Limited, GB, 2023
ISBN 10: 1785880950 ISBN 13: 9781785880957
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 46,88
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Añadir al carritoDigital. Condición: New. Learn the art of making Android games and turn your game development dreams into realityAbout This Book. Leverage the latest features of Android N to create real-world 2D games. Architect a 2D game from scratch and level up your Android game development skill. Transition from developing simple 2D games to 3D games using basic Java code Who This Book Is ForIf you are a mobile developer who has basic Java programming knowledge, then this book is ideal for you. Previous Android development experience is not needed; however, basic mobile development knowledge is essential.What You Will Learn. Understand the nuts and bolts of developing highly interactive and interesting games for Android N. Link the interface to the code used in games through simple methods. Interact with the images on the screen and also learn to animate them. Set and save the game state and save high scores, hit points, and so on for your games. Get a grasp of various collision techniques and implement the bounding box technique. Convert your 2D games to 3D games using Android N. Get an understanding of the process of UI creation using Android StudioIn DetailIn this book, we'll start with installing Android studio and its components, and setting it up ready for Android N. We teach you how to take inputs from users, create images and interact with them, and work with sprites to create animations. You'll then explore the various collision detection methods and use sprites to create an explosion. Moving on, you'll go through the process of UI creation and see how to create buttons as well as display the score and other parameters on screen.By the end of the book, you will have a working example and an understanding of a 2D platform game like Super Mario and know how to convert your 2D games to 3D games.Style and approachThis easy-to-understand guide follows a step-by-step approach to building games, and contains plenty of graphical examples for you to follow and grasp quickly, giving you the chance to implement the concepts practically.
Librería: Books Puddle, New York, NY, Estados Unidos de America
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Añadir al carritoCondición: New. pp. 238.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
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Añadir al carritoCondición: New. In.
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EUR 46,61
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Idioma: Inglés
Publicado por Packt Publishing Limited, GB, 2023
ISBN 10: 1785880950 ISBN 13: 9781785880957
Librería: Rarewaves.com UK, London, Reino Unido
EUR 43,35
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Añadir al carritoDigital. Condición: New. Learn the art of making Android games and turn your game development dreams into realityAbout This Book. Leverage the latest features of Android N to create real-world 2D games. Architect a 2D game from scratch and level up your Android game development skill. Transition from developing simple 2D games to 3D games using basic Java code Who This Book Is ForIf you are a mobile developer who has basic Java programming knowledge, then this book is ideal for you. Previous Android development experience is not needed; however, basic mobile development knowledge is essential.What You Will Learn. Understand the nuts and bolts of developing highly interactive and interesting games for Android N. Link the interface to the code used in games through simple methods. Interact with the images on the screen and also learn to animate them. Set and save the game state and save high scores, hit points, and so on for your games. Get a grasp of various collision techniques and implement the bounding box technique. Convert your 2D games to 3D games using Android N. Get an understanding of the process of UI creation using Android StudioIn DetailIn this book, we'll start with installing Android studio and its components, and setting it up ready for Android N. We teach you how to take inputs from users, create images and interact with them, and work with sprites to create animations. You'll then explore the various collision detection methods and use sprites to create an explosion. Moving on, you'll go through the process of UI creation and see how to create buttons as well as display the score and other parameters on screen.By the end of the book, you will have a working example and an understanding of a 2D platform game like Super Mario and know how to convert your 2D games to 3D games.Style and approachThis easy-to-understand guide follows a step-by-step approach to building games, and contains plenty of graphical examples for you to follow and grasp quickly, giving you the chance to implement the concepts practically.
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
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Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
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Añadir al carritoPAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Librería: Majestic Books, Hounslow, Reino Unido
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Añadir al carritoCondición: New. Print on Demand pp. 238.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
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Añadir al carritoCondición: New. PRINT ON DEMAND pp. 238.
Idioma: Inglés
Publicado por Packt Publishing Limited, 2017
ISBN 10: 1785880950 ISBN 13: 9781785880957
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
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Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Librería: moluna, Greven, Alemania
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
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Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering.
Librería: preigu, Osnabrück, Alemania
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Añadir al carritoTaschenbuch. Condición: Neu. Learning Android Game Development | Nikhil Malankar | Taschenbuch | Englisch | 2017 | Packt Publishing | EAN 9781785880957 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.