Isbn: 9798198461161 - autodesk 3ds max 2026 for complete beginners: step-by-step training for creating stunning 3d scenes, characters, and architectural visualizations (futuretech professional series, band 11) (6 resultados)

Idioma: Inglés
Editorial: Independently published, 2026
- Tapa blanda
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de AmericaPBShop.store US
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 36,51
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.

Idioma: Inglés
Editorial: Independently published, 2026
- Tapa blanda
Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 32,67
Envío por EUR 5,93Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.

Idioma: Inglés
Editorial: Independently Published Mai 2026, 2026
- Tapa blanda
Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 48,95
Envío por EUR 35,00Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 2 disponibles
Taschenbuch. Condición: Neu. Neuware - Have you ever looked at high-end 3D visuals in films, games, or architectural presentations and wondered how they are actually created from scratch Do you find yourself curious about where to even begin if you want to step into the world of professional 3D design without feeling overwhelmed This book is designed to answer exactly those questions.What if you could start from zero and still build professional-quality 3D projects Inside Autodesk 3ds Max 2026 for Complete Beginners, you are guided step by step through the essential foundations of 3D modeling, scene creation, and visualization in a way that feels structured, practical, and easy to follow. No prior experience is assumed, and every concept is introduced with clarity so you can build confidence as you progress.Have you struggled with overly technical tutorials that seem to assume you already know everything This guide takes a different approach. It focuses on helping you understand not just what to do, but why you are doing it, so your learning becomes meaningful rather than mechanical.You will explore how to navigate the interface comfortably, create and manipulate basic shapes, and gradually move into more advanced modeling techniques. As you continue, you will discover how lighting, materials, and rendering work together to bring your scenes to life.Can you imagine creating your own 3D environments, objects, or product visualizations from scratch By the time you reach the later chapters, you will not only be familiar with the tools but also capable of building structured projects that reflect real-world workflows used in professional environments.This book is also written with a practical mindset. Instead of abstract explanations, you are encouraged to think like a creator working on actual projects. Each section is designed to build on the last, ensuring a smooth learning curve without unnecessary confusion.Learn at your own pace. Build real skills. Create with confidence.Whether your goal is animation, architectural visualization, game asset creation, or simply learning a powerful 3D tool, this book gives you a solid starting point. It removes the guesswork and replaces it with a clear path forward.So, are you ready to take that first step into 3D design and start building something you can truly be proud of.…

Idioma: Inglés
Editorial: Independently published, 2026
- Tapa blanda
- Impresión bajo demanda
Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 33,10
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New. Print on Demand.

Idioma: Inglés
Editorial: Independently Published, 2026
- Tapa blanda
- Impresión bajo demanda
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 37,06
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Paperback. Condición: new. Paperback. Have you ever looked at high-end 3D visuals in films, games, or architectural presentations and wondered how they are actually created from scratch? Do you find yourself curious about where to even begin if you want to step into the world of professional 3D design without feeling overwhelmed?This book is designed to answer exactly those questions.What if you could start from zero and still build professional-quality 3D projects?Inside Autodesk 3ds Max 2026 for Complete Beginners, you are guided step by step through the essential foundations of 3D modeling, scene creation, and visualization in a way that feels structured, practical, and easy to follow. No prior experience is assumed, and every concept is introduced with clarity so you can build confidence as you progress.Have you struggled with overly technical tutorials that seem to assume you already know everything? This guide takes a different approach. It focuses on helping you understand not just what to do, but why you are doing it, so your learning becomes meaningful rather than mechanical.You will explore how to navigate the interface comfortably, create and manipulate basic shapes, and gradually move into more advanced modeling techniques. As you continue, you will discover how lighting, materials, and rendering work together to bring your scenes to life.Can you imagine creating your own 3D environments, objects, or product visualizations from scratch?By the time you reach the later chapters, you will not only be familiar with the tools but also capable of building structured projects that reflect real-world workflows used in professional environments.This book is also written with a practical mindset. Instead of abstract explanations, you are encouraged to think like a creator working on actual projects. Each section is designed to build on the last, ensuring a smooth learning curve without unnecessary confusion.Learn at your own pace. Build real skills. Create with confidence.Whether your goal is animation, architectural visualization, game asset creation, or simply learning a powerful 3D tool, this book gives you a solid starting point. It removes the guesswork and replaces it with a clear path forward.So, are you ready to take that first step into 3D design and start building something you can truly be proud of? This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

Idioma: Inglés
Editorial: Independently Published, 2026
- Tapa blanda
- Impresión bajo demanda
Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 37,10
Envío por EUR 43,71Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponible
Paperback. Condición: new. Paperback. Have you ever looked at high-end 3D visuals in films, games, or architectural presentations and wondered how they are actually created from scratch? Do you find yourself curious about where to even begin if you want to step into the world of professional 3D design without feeling overwhelmed?This book is designed to answer exactly those questions.What if you could start from zero and still build professional-quality 3D projects?Inside Autodesk 3ds Max 2026 for Complete Beginners, you are guided step by step through the essential foundations of 3D modeling, scene creation, and visualization in a way that feels structured, practical, and easy to follow. No prior experience is assumed, and every concept is introduced with clarity so you can build confidence as you progress.Have you struggled with overly technical tutorials that seem to assume you already know everything? This guide takes a different approach. It focuses on helping you understand not just what to do, but why you are doing it, so your learning becomes meaningful rather than mechanical.You will explore how to navigate the interface comfortably, create and manipulate basic shapes, and gradually move into more advanced modeling techniques. As you continue, you will discover how lighting, materials, and rendering work together to bring your scenes to life.Can you imagine creating your own 3D environments, objects, or product visualizations from scratch?By the time you reach the later chapters, you will not only be familiar with the tools but also capable of building structured projects that reflect real-world workflows used in professional environments.This book is also written with a practical mindset. Instead of abstract explanations, you are encouraged to think like a creator working on actual projects. Each section is designed to build on the last, ensuring a smooth learning curve without unnecessary confusion.Learn at your own pace. Build real skills. Create with confidence.Whether your goal is animation, architectural visualization, game asset creation, or simply learning a powerful 3D tool, this book gives you a solid starting point. It removes the guesswork and replaces it with a clear path forward.So, are you ready to take that first step into 3D design and start building something you can truly be proud of? This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…