Isbn: 9798190011487 - 3d animation for creators: build 3d characters from footage, no rigging required: a practical guide to fast, ai-powered 3d character creation: 5 (the one-person ai series) (5 resultados)

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  • Idioma: Inglés

    Editorial: Independently published, 2026

    9798190011487

    Serie: Libro 5 de 6 - The One-Person AI Series

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    Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de AmericaPBShop.store US

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    EUR 16,05

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    Cantidad disponible: Más de 20 disponibles

    PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Independently published, 2026

    9798190011487

    Serie: Libro 5 de 6 - The One-Person AI Series

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    Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK

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    EUR 15,21

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    PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Independently Published Jul 2026, 2026

    9798190011487

    Serie: Libro 5 de 6 - The One-Person AI Series

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    EUR 16,19

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    Cantidad disponible: 2 disponibles

    Taschenbuch. Condición: Neu. Neuware.

  • Idioma: Inglés

    Editorial: Independently published, 2026

    9798190011487

    Serie: Libro 5 de 6 - The One-Person AI Series

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    Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books

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    EUR 16,48

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    Condición: New. Print on Demand.

  • Idioma: Inglés

    Editorial: Independently Published, 2026

    9798190011487

    Serie: Libro 5 de 6 - The One-Person AI Series

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    Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail

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    Condición: Nuevo

    EUR 18,80

    Envío por EUR 43,62 
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    Cantidad disponible: 1 disponible

    Paperback. Condición: new. Paperback. You already make content. You already know how to film, edit, and publish something an audience actually watches. The one thing that's stayed out of reach is a 3D character of your own, not because you lack the creativity, but because every path toward 3D animation seemed to start with the same word: rigging.This book removes that barrier entirely. You will learn a complete, repeatable pipeline for turning footage you already know how to capture into a finished, polished 3D character, without building a digital skeleton, without keyframing joints by hand, and without learning traditional 3D modeling software. The process moves through four clear stages, capture, convert, refine, export, each one explained in a way that builds directly on production skills you already have.This is not a book for someone starting from zero. It is built for creators who need one missing piece slotted into a workflow that already works. You will learn how to choose the right tool for your content style, convert footage into a character without a manual rig, refine a raw result until it matches your brand, keep a recurring character visually consistent across every future video, and export correctly for YouTube, TikTok, and Reels. No inflated promises about instant mastery, no guaranteed views or income, just an honest, practical pipeline you can fold into your existing production schedule starting with your very next project.If rigging has been the only thing standing between your content and your own 3D character, that barrier is gone. Scroll up and start building. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…