Isbn: 9798188763282 - sportify os: beyond business gamification: 2 (3 resultados)

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  • Idioma: Inglés

    Editorial: Independently Published Jul 2026, 2026

    9798188763282

    Serie: Libro 2 de 4 - Sportify OS

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    Condición: Nuevo

    EUR 30,47

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    Cantidad disponible: 2 disponibles

    Taschenbuch. Condición: Neu. Neuware.

  • Idioma: Inglés

    Editorial: Independently published, 2026

    9798188763282

    Serie: Libro 2 de 4 - Sportify OS

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    Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books

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    EUR 18,46

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    Cantidad disponible: Más de 20 disponibles

    Condición: New. Print on Demand.

  • Idioma: Inglés

    Editorial: Independently Published, 2026

    9798188763282

    Serie: Libro 2 de 4 - Sportify OS

    • Tapa blanda
    • Impresión bajo demanda

    Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail

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    EUR 21,32

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    Cantidad disponible: 1 disponible

    Paperback. Condición: new. Paperback. You built a company. Then you bought everyone a participation trophy. Gamification was supposed to fix engagement. Points, badges, leaderboards - the mechanics that make people play video games for six hours straight, bolted onto the sales floor. Billions of dollars later, the badges mean nothing, the leaderboard is wallpaper, and your team ignores the points system exactly as fast as they ignored the old performance review. Here's why it failed: most corporate gamification runs entirely on extrinsic motivation - external rewards for compliance - and four decades of research say pile enough external rewards onto an activity and you crowd out the internal drive to do it. The badge doesn't build the fire. Done wrong, it smothers it. Sport never makes this mistake. A wrestler trains twice a day for eleven years with no prize money on the table. An executive with every bonus, title, and perk money can design is coasting by Thursday. Same species. Wildly different fuel. Sportify: Beyond Business Gamification is the reason why - and the ten-principle system for engineering real motivation into your company instead of renting compliance with digital trinkets. Inside, you'll get: The Ten Principles of Sportifying - Physicality, Teamwork, Sportsmanship, Skill Development, Competition, Adaptive Difficulty, Coaching, Personalization, Recognition, and Spectatorship - each with the research behind it and the exact system to install itThe Extrinsic Trap for every principle - the predictable way each one gets corrupted into a participation trophy, and how to catch it before it happensThe physics of intrinsic motivation - competence, autonomy, and relatedness - and a permanent test for whether any engagement initiative you run actually builds one of them, or just decorates your dashboardA chapter-by-chapter install protocol: the physics, the install, the trap, and your next moves - built to be worked, not just readFree tools to run the system, including the Sportified Company Certification and the Lethargy Tax Calculator at Sportify.ai Gallup's latest global data puts a number on what happens without this system: only 20% of the world's workforce is genuinely engaged, at a cost of roughly $10 trillion a year - about 9% of global GDP. Four out of five people you're paying are playing out the clock. That's not a morale problem. It's a motivation-architecture problem, and motivation architecture is exactly what this book installs. Sportify: Beyond Business Gamification is the motivation layer of the Sportify Operating System - the same framework behind Sportify: Beyond Business Coaching (the Head Coach management system), Sportify: Beyond Business Ethics (the rules of the game), and Sportify: Beyond Business AI (the Frontier Firm leverage playbook). Read this one first, or read it last. Either way, it's the physics everything else runs on. No participation trophies. No coaching-speak. Just the ten principles, the install, and the whistle. Jake Shannon is a two-time Grant Cardone 10X Performance Coach of the Year (2024 & 2025), founder of Scientific Wrestling, and inventor of the Macebell. He runs No1 Coaching & Consulting, where he installs the Sportify Operating System inside founder-led companies doing $1M-$10M in revenue. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…