ISBN: 9798187297337 - mastering modern wgsl with wgs84: mitigating visual jitter in global webgpu maps via emulated 64-bit floating-point math in wgsl (the programming genius) (6 resultados)

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  • Idioma: Inglés

    Editorial: Independently Published Jul 2026, 2026

    9798187297337

    Serie: Libro 11 de 9 - The Programming Genius

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    Condición: Nuevo

    EUR 91,74

    Envío por EUR 42,45 
    Se envía de Alemania a Estados Unidos de America

    Cantidad disponible: 2 disponibles

    Taschenbuch. Condición: Neu. Neuware.

  • Idioma: Inglés

    Editorial: Independently Published, 2026

    9798187297337

    Serie: Libro 11 de 9 - The Programming Genius

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    Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail

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    Condición: Nuevo

    EUR 65,27

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    Cantidad disponible: 1 disponible

    Paperback. Condición: new. Paperback. Have you ever wondered why a global-scale digital map can look smooth at one distance but suddenly begin to shake, drift, or lose accuracy when you zoom across continents? Why do massive planetary environments struggle to maintain stability even with powerful modern graphics hardware?What if the challenge is not the GPU itself, but the way precision is managed?What happens when the limits of traditional floating-point calculations meet the demands of planet-scale visualization?This book takes you through the engineering principles behind creating stable, high-precision WebGPU mapping systems using modern WGSL techniques and WGS84 geographic modeling. It examines the difficult problems developers face when rendering Earth-sized environments, from coordinate transformations and precision loss to camera movement, shader calculations, and numerical stability.Have you ever asked: How can a browser-based GPU renderer display a planet without unwanted shaking and positional errors?How can WGSL handle applications that require precision beyond standard single-precision floating-point numbers?How can developers design a rendering architecture capable of maintaining accuracy from satellite-level views down to detailed ground-level visualization?This book provides a practical and technical path toward solving these problems through precision-focused graphics engineering.You will learn how coordinate systems affect visual stability, why large geographic distances create rendering challenges, how emulated 64-bit arithmetic can be designed inside WGSL, and how precision-aware architectures improve the reliability of planetary-scale applications.Whether you are building a global mapping platform, a scientific visualization system, a digital Earth application, or advanced WebGPU experiences, this guide presents the concepts needed to understand and engineer high-accuracy rendering pipelines.Are you ready to understand what separates ordinary GPU rendering from precision-driven planetary visualization?Are you ready to build systems that can handle enormous geographic distances while preserving visual consistency?Step into the future of WebGPU development and learn how mathematical precision, shader engineering, and modern rendering strategies can transform the way we visualize our planet.Start building more stable, accurate, and powerful global-scale graphics systems today. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Idioma: Inglés

    Editorial: Independently published, 2026

    9798187297337

    Serie: Libro 11 de 9 - The Programming Genius

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    Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books

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    Condición: Nuevo

    EUR 62,52

    Envío por EUR 2,68 
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    Cantidad disponible: Más de 20 disponibles

    Condición: New. Print on Demand.

  • Idioma: Inglés

    Editorial: Independently published, 2026

    9798187297337

    Serie: Libro 11 de 9 - The Programming Genius

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    Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de AmericaPBShop.store US

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    Condición: Nuevo

    EUR 68,02

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    Cantidad disponible: Más de 20 disponibles

    PAP. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Independently published, 2026

    9798187297337

    Serie: Libro 11 de 9 - The Programming Genius

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    Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK

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    Condición: Nuevo

    EUR 60,61

    Envío por EUR 8,07 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    PAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Independently Published, 2026

    9798187297337

    Serie: Libro 11 de 9 - The Programming Genius

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    Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 66,40

    Envío por EUR 44,18 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: 1 disponible

    Paperback. Condición: new. Paperback. Have you ever wondered why a global-scale digital map can look smooth at one distance but suddenly begin to shake, drift, or lose accuracy when you zoom across continents? Why do massive planetary environments struggle to maintain stability even with powerful modern graphics hardware?What if the challenge is not the GPU itself, but the way precision is managed?What happens when the limits of traditional floating-point calculations meet the demands of planet-scale visualization?This book takes you through the engineering principles behind creating stable, high-precision WebGPU mapping systems using modern WGSL techniques and WGS84 geographic modeling. It examines the difficult problems developers face when rendering Earth-sized environments, from coordinate transformations and precision loss to camera movement, shader calculations, and numerical stability.Have you ever asked: How can a browser-based GPU renderer display a planet without unwanted shaking and positional errors?How can WGSL handle applications that require precision beyond standard single-precision floating-point numbers?How can developers design a rendering architecture capable of maintaining accuracy from satellite-level views down to detailed ground-level visualization?This book provides a practical and technical path toward solving these problems through precision-focused graphics engineering.You will learn how coordinate systems affect visual stability, why large geographic distances create rendering challenges, how emulated 64-bit arithmetic can be designed inside WGSL, and how precision-aware architectures improve the reliability of planetary-scale applications.Whether you are building a global mapping platform, a scientific visualization system, a digital Earth application, or advanced WebGPU experiences, this guide presents the concepts needed to understand and engineer high-accuracy rendering pipelines.Are you ready to understand what separates ordinary GPU rendering from precision-driven planetary visualization?Are you ready to build systems that can handle enormous geographic distances while preserving visual consistency?Step into the future of WebGPU development and learn how mathematical precision, shader engineering, and modern rendering strategies can transform the way we visualize our planet.Start building more stable, accurate, and powerful global-scale graphics systems today. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…