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Idioma: Inglés
Publicado por Springer Verlag, Singapore, Singapore, 2023
ISBN 10: 9819982472 ISBN 13: 9789819982479
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Añadir al carritoPaperback. Condición: new. Paperback. This book constitutes the refereed proceedings of the 22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, which was held in Bologna, Italy, during November 1517, 2023.The 13 full papers, 5 short papers, 8 work-in-progress papers, 7 interactive entertainment demonstrations, 2 student competition papers, 5 workshop papers and tutorials, and 10 papers from a special section on aesthetics and empowerment were carefully reviewed and selected from 85 submissions. They cover a large range of topics in the following thematic areas: Game Experience; Player Engagement and Analysis; Serious Gameplay; Entertainment Methods and Tools; Extended Reality; Game Design; Interactive Entertainment; Student Game Competition; Workshops and Tutorials; and Aesthetics and Empowerment. . This book constitutes the refereed proceedings of the 22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, which was held in Bologna, Italy, during November 1517, 2023.The 13 full papers and 5 short papers presented in this book were carefully reviewed and selected from 85 submissions. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
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Añadir al carritoCondición: New. pp. 548.
Idioma: Inglés
Publicado por Springer Nature Singapore, 2023
ISBN 10: 9819982472 ISBN 13: 9789819982479
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Añadir al carritoCondición: Hervorragend. Zustand: Hervorragend | Seiten: 548 | Sprache: Englisch | Produktart: Bücher | This book constitutes the refereed proceedings of the 22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, which was held in Bologna, Italy, during November 15¿17, 2023.The 13 full papers, 5 short papers, 8 work-in-progress papers, 7 interactive entertainment demonstrations, 2 student competition papers, 5 workshop papers and tutorials, and 10 papers from a special section on aesthetics and empowerment were carefully reviewed and selected from 85 submissions. They cover a large range of topics in the following thematic areas: Game Experience; Player Engagement and Analysis; Serious Gameplay; Entertainment Methods and Tools; Extended Reality; Game Design; Interactive Entertainment; Student Game Competition; Workshops and Tutorials; and Aesthetics and Empowerment. .
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Añadir al carritoTaschenbuch. Condición: Neu. Entertainment Computing - ICEC 2023 | 22nd IFIP TC 14 International Conference, ICEC 2023, Bologna, Italy, November 15-17, 2023, Proceedings | Paolo Ciancarini (u. a.) | Taschenbuch | Lecture Notes in Computer Science | xvii | Englisch | 2023 | Springer | EAN 9789819982479 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Idioma: Inglés
Publicado por Springer-Nature New York Inc, 2023
ISBN 10: 9819982472 ISBN 13: 9789819982479
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Añadir al carritoPaperback. Condición: Brand New. 546 pages. 9.25x6.10x1.11 inches. In Stock.
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Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes the refereed proceedings of the 22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, which was held in Bologna, Italy, during November 15-17, 2023.The 13 full papers, 5 short papers, 8 work-in-progress papers, 7 interactive entertainment demonstrations, 2 student competition papers, 5 workshop papers and tutorials, and10 papers from a special section on aesthetics and empowerment were carefully reviewed and selected from 85 submissions.They cover a large range of topics in the following thematic areas: Game Experience;Player Engagement and Analysis;Serious Gameplay;Entertainment Methods and Tools;Extended Reality;Game Design;Interactive Entertainment;Student Game Competition;Workshops and Tutorials; and Aesthetics and Empowerment.
Idioma: Inglés
Publicado por Springer Verlag, Singapore, Singapore, 2023
ISBN 10: 9819982472 ISBN 13: 9789819982479
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Añadir al carritoPaperback. Condición: new. Paperback. This book constitutes the refereed proceedings of the 22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, which was held in Bologna, Italy, during November 1517, 2023.The 13 full papers, 5 short papers, 8 work-in-progress papers, 7 interactive entertainment demonstrations, 2 student competition papers, 5 workshop papers and tutorials, and 10 papers from a special section on aesthetics and empowerment were carefully reviewed and selected from 85 submissions. They cover a large range of topics in the following thematic areas: Game Experience; Player Engagement and Analysis; Serious Gameplay; Entertainment Methods and Tools; Extended Reality; Game Design; Interactive Entertainment; Student Game Competition; Workshops and Tutorials; and Aesthetics and Empowerment. . This book constitutes the refereed proceedings of the 22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, which was held in Bologna, Italy, during November 1517, 2023.The 13 full papers and 5 short papers presented in this book were carefully reviewed and selected from 85 submissions. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Idioma: Inglés
Publicado por Springer-Nature New York Inc, 2023
ISBN 10: 9819982472 ISBN 13: 9789819982479
Librería: Revaluation Books, Exeter, Reino Unido
EUR 118,87
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Añadir al carritoPaperback. Condición: Brand New. 546 pages. 9.25x6.10x1.11 inches. In Stock. This item is printed on demand.
Idioma: Inglés
Publicado por Springer Nature Singapore, Springer Nature Singapore Nov 2023, 2023
ISBN 10: 9819982472 ISBN 13: 9789819982479
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 117,69
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book constitutes the refereed proceedings of the 22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, which was held in Bologna, Italy, during November 15-17, 2023.The 13 full papers, 5 short papers, 8 work-in-progress papers, 7 interactive entertainment demonstrations, 2 student competition papers, 5 workshop papers and tutorials, and10 papers from a special section on aesthetics and empowerment were carefully reviewed and selected from 85 submissions.They cover a large range of topics in the following thematic areas: Game Experience;Player Engagement and Analysis;Serious Gameplay;Entertainment Methods and Tools;Extended Reality;Game Design;Interactive Entertainment;Student Game Competition;Workshops and Tutorials; and Aesthetics and Empowerment. 548 pp. Englisch.
Idioma: Inglés
Publicado por Springer, Berlin|Springer Nature Singapore|Springer, 2023
ISBN 10: 9819982472 ISBN 13: 9789819982479
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This book constitutes the refereed proceedings of the 22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, which was held in Bologna, Italy, during November 15-17, 2023.The 13 full papers, 5 short papers, 8 work-in-progr.
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Añadir al carritoCondición: New. Print on Demand pp. 548.
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Añadir al carritoCondición: New. PRINT ON DEMAND pp. 548.
Idioma: Inglés
Publicado por Springer, Springer Nov 2023, 2023
ISBN 10: 9819982472 ISBN 13: 9789819982479
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 117,69
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book constitutes the refereed proceedings of the 22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, which was held in Bologna, Italy, during November 15¿17, 2023.The 13 full papers, 5 short papers, 8 work-in-progress papers, 7 interactive entertainment demonstrations, 2 student competition papers, 5 workshop papers and tutorials, and 10 papers from a special section on aesthetics and empowerment were carefully reviewed and selected from 85 submissions. They cover a large range of topics in the following thematic areas: Game Experience; Player Engagement and Analysis; Serious Gameplay; Entertainment Methods and Tools; Extended Reality; Game Design; Interactive Entertainment; Student Game Competition; Workshops and Tutorials; and Aesthetics and Empowerment.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 548 pp. Englisch.